Wait, I don't have very much experience with this, but I'll do my best. Ahem: WHAT WHAT WHAT!?Right after the lesbian barbarian is added .
OMG, someone is morphing into Nyte here...
All joking aside, I'm still holding out hope on the Tifster.
Lisa, lame meme recycling is like drinking your own pee: rarely as funny as it sounds in the abstract and just plain sad for the person who has to do it.I can hear tifa says her most memorable quote "time for your dick flattening" during her Critical Edge.
But all "defending the honour of my 'best girl'" flaming aside, can someone explain to me (as a person who doesn't really follow fandom memes) where did this "dick flattening" thing comes from oriignally? I presume something that dumb sounding could not have possibly made it into FFVII Remake, and that, like most eye-roll-inducing memes, has just has incestuously been repeated and remixed in the bowels of the internet despite the fact that original variant wasn't really at all funny and never made any sense as even an attempt at humour? But this one came on so suddenly, I feel like the exact origin point must be known?
A gamer who has never played any game in the Zelda franchise? I'd heard that they exist, but I never expected to see one in the wild that was not a juvenile specimen. Best David Attenborough impression: Extraordinary! Seriously though, do we need to take up a collection for an NES Classic for you!? Play one of those games!I need to keep in mind that I never played any Zelda game so I never felt any kind of attachment.
Starkiller may have been a part of that EA marketing push to convince people that The Force Unleashed was going to be a genre-defining milestone in gaming (rather than the rather forgettable/milk toast title it actually ended up being), but I would still say he was the best of those characters: unlike the other two, he had a pretty well-defined moveset that PS could work from, so he feels more or less like a natural transplant.All the SW cast was absolutely out of place for obvious reasons but Vader had the most down to earth style and after a bit of polishing and tinkering it could really fit some regular, new character in the series. Starkiller was ok I think but Yoda was absolute worst piece of Gon-tier level trash.
Vader on the other hand moves so slowly, and half of his moves feel more appropriate to a WWE game than Soulcalibur. I do think it is kind of interesting that later Star Wars films kind of utilized a similar approach the character (a slow but nigh unstoppable force), but I don't know, the moveset just didn't feel 100% aesthetically on point; certainly a viable, balanced, and interesting moveset from a purely mechanical perspective, but off when you've already had three decades of exposure to that character at the time that the game came out. Also in that vein (and I know this is a very narrow nitpick, but...) I play SC games in Japanese typically, and their fail there has to be heard to be believed!
Yoda I feel was a missed opportunity. If they were going to add him at all (as opposed to any number of other potential Star Wars light side protagonists, even considering they had to have immediate and recognizable appeal) they needed to do a butt-load of extra animations so that not so many moves (and thus most usually guaranteed combos) whiffed against him. If they had been willing to reanimate throws for everyone against him, as well as some other moves, he could have worked. But of course they were not willing to do that, so instead they just nerfed him into the ground so there was no chance he could be abused against anybody but the scrubbiest of scrubs--because his being OP in the context of half of all moves flying over his head would have mad people much more furious than just having an extra, mostly useless character.
So the one person we are not talking about but who might reasonably be described as a guest is Necrid. I know even just mentioning him threatens to open up the floodgate of hate on him, but I personally think the green lump gets a bit of a bad rep. I always found him to have a pretty decently useful and balanced moveset, and I honestly don't have much problem with the concept: he definetly looks like an 80s action figure in terms of the model, but given the concept, they could have just recycled everybody else's moves into him, but instead they took the time to make most of his animations unique, such that he is using everybody else's weapons, but with his own movements and mechanics that work well together, and I think it's worth recognizing that they didn't just take the easy route on that.