SC3 Maxi Multi-Stun Combos

was that really all guarenteed? You couldn't shake that 3A stun? Or was shaking added in SC4. Too bad I quit SC3 so early on, Maxi was actually good.
 
Naw, 3A was shakeable back then too. SC3 Maxi wasn't about combos, it was about that nasty 2A+B low that killed step dead and was safe. Plus it was about landing 33A combo into 66B+K for 70 damage. Plus getting advantage off of 66K. BBBK series, if they try to interrupt after the first B and got CH that was guaranteed 80+ damage.
 
Heh, if it isn't the 2A+B master himself. I'll never forget that Vtyme tourney when you me and KDZ were doing all Maxi casuals. You were annoying as hell with the 2A+B, backdash, 2A+B backdash......lol
 
lol, 33A combos for 70 damage. Man i wish he still had that. That would be broke as f$&# in this game. I remember he also had stupid frames off of RC K on block, and yeah, 2A+B was the shit.
 
lol, 33A combos for 70 damage. Man i wish he still had that. That would be broke as f$&# in this game. I remember he also had stupid frames off of RC K on block, and yeah, 2A+B was the shit.

Yeah how could I forget that, good old RC K on block. I used that so much it wasn't even funny. It's funny how all the stuff I named though, they removed for SC3 AE. 2A+B become horribly punishable, RC K on it's own on block unsafe, 33A to 66B+K nope, and then on top of that they did some other crap to him that I hated. Then they just said let's finish Maxi off for good and made him what he is in SC4.
 
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