SCV Impressions By Kayane

Kayane has created a thorough write up of her and France's impressions of Soulcalibur V from the invitational session that was recently held in Paris, France. Included in the write are pictures and videos from the event, selected match videos, and detailed impressions of the characters from French players.

Make sure to check her blog for the full rundown. I would also like to thank Namco Bandai for helping to organize this event and to Kayane for creating this write up and gathering this information for us to check out.

Also check out Kayane reading Hisaharu Tago's message to the Soulcalibur Community.


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Soulcalibur.fr
GnouzCorp
 
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OK, this video should illustrate what a scbrub and noob deserves, and don't get me wrong, you can ask in Mexico, I'm very patient teaching new players, but if they wanna win, they are gonna have to play and read a lot, that's a fact, after you get to a level where you can win only with basics, it's all up to creativity.

 
I think the comeback mechanic is NECESSARY in SC5. Looking at how meter is gained and used, think how it would feel if you were beaten to a pulp, and by the 3rd round, you had no meter while the opponent has 2 full bars. If anything, I think the 1 bar bonus for match point is necessary to prevent players who get 2 early rounds from steam rolling someone on round 3 who has no meter left.
This negates the WHOLE concept of meter management.
 
OK, this video should illustrate what a scbrub and noob deserves, and don't get me wrong, you can ask in Mexico, I'm very patient teaching new players, but if they wanna win, they are gonna have to play and read a lot, that's a fact, after you get to a level where you can win only with basics, it's all up to creativity.

WAJAJAJAJAJAJJAJAJAJAJAJJAJAJAJAJAJAJAJAJAJAJJA
 
This negates the WHOLE concept of meter management.

At this point, we don't know how meter is built. If meter is only built by you hitting an opponent or it is lost when you are blocking, then you are giving advantage to whoever won the last round. Usually, we want neutral starts at each round. There is no meter management if there is no meter to manage due to you getting hit or blocking.
 
Yeap totally agreed with you, this should be called the SCRUB RULE, YOU LOOSE AND YOU HAVE THE ADVANTAGE, i know noobs and scrubs are loving this new thing.

I see this having one effect in high-level play. When you've lost one round, you won't be afraid to empty your meter, cause you'll get a meter back if you lose.
I don't think the free meter on match round is a particularly bad mechanic, I'm different to it.
 

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