SCV Ivy FAQ & General Discussion

I think 3[K ] might have better option in 214B as tech trap. Since it will Catch all techs (excpt maybe back, im don remember off the top of my head) and gives damage roughly equal to using bK when opponent tries to tech the 214B. Without a Tech the damage is in the low-mid 50's(53 i think) with a tech i believe its around 64-67 damage, only thing is the opponent doesnt stay knd if they tech. [B ] might have this beat on the meter building though.
 
It appears that Voldo has an unusually effect side tech and can escape both 214B and (B) to the right after a 3[K]. If he can, then I assume there are others who also can. Looks like 3[K] followups are another thing to add to the long list of Ivy character specific combos.
 
Lol no you're just absolutely stupid. A buff is something helping the character. Not just damage. Think about it. When Someones attack is faster, is that good or bad? Good. A buff. This is a TOTALLY different game. They aren't going to keep a character the same throughout each and every game because someone that plays her wants them to. lol. And so what damage isn't everything. LOLOLOLOL NO. Her throws are not 'almost all she has.' NO. Also, theres called mixing up grabs lol. Her attack throws are meant for range, not speed, and so what, you're bad if you think what matters is the speed. Also, everything is 'easy to block'. Just press G. lol. Ivy's long range verticals don't track or else they would be close to broken probably. No, Ivy tracks better than Sieg(Called king of whiffs) and NM(Has slow ass tracking attacks excluding iagA and 6A). The meter usage part is an opinion. What do you mean 7 weaker than CE? lol Are you saying that the Clean Hit version of CS is 6 damage less than her CE? lol So? Her CE is unbreakable and almost impossible to react to lol. Ivy isn't supposed to be played at long range. Just short to mid range. and LOLOLOLOLOLOLOL!!!!!!!! EVERY ATTACK HAS A STARTUP ANIMATION! LOL! Ivy is faster than Sieg. Ask another Ivy or Siegfried player that knows what their talking about and see. Mastering a JF doesn't mean much at all lol. And those are just 2 attacks lol not a whole movelist. Who have you fought can play a good Sieg or NM? Who? Names please. Ivy's a bery good character. Not as good as she was in 4, but still very good. It will ALWAYS take less then 30 hits(Excluding grab breaks) to K.O. the opponent. You don't know what you're talking about at all. You don't really know how to play or understand the game. Add me on XBL or PSN so I can prove you don't know what you're talking about. Pick Ivy, Sieg, and NM multiple times and I will do the same to prove you wrong. XBL: Paranormal Oreo PSN: Insidious_Oreo. I suck on PS3 controller though so if I keep on beating you, it will be quite sad.
P.S. you just got pwned be a 13 year old...
A bery good character...I'm not even going to comment on how stupid your post is...you should stay in school kid. And I'm not giving you the names of my friends or the people I play with online...have you even got to Sig and NM in Legendary Souls? I'm betting you havent.....for the record I beat Legendary Souls in 12mins 47secs 05 hundredths of a second so I do believe I know how to play with Ivy. I'll write down your GT and add you when I get my SCV back from my friend and I'll show you how badly Ivy sucks in SCV...SCII Ivy was her prime. SCIV Ivy was a lot better than her current incarnation. And I don't use Sig and NM but playing against good people and Legendary Souls they are 2 of the fastest people in the game. Like I said you probably haven't even gotten to them so you don't know what I'm talking about. And if you pick Ivy against me you're setting yourself up for failure...as an Ivy player I know all the outs to all her attacks..you'll barely touch me. The only thing that might save you is lag so make sure your connection is good when you challenge me. My GT is EZ Shadow 312. I may run into in a ranked battle sometime..who knows
 
Hihi, I was reading the recent posts re: this debate at work earlier, and wanted to reply back. I regularly fight against a Siegfried and Nightmare main online, and while you do raise some valid points regarding their range and their attack power, it doesn't make them impossible match-ups at all. In fact, I dare say that Ivy generally has an advantage over Siegfried and, depending on your opponent's playstyle, an even match to very slight disadvantage with NM.

I do understand your frustration with Siegfried and Nightmare and the other characters you've mentioned. If played by incredibly patient players, both Siegfried and Nightmare will attempt to keep you away for the majority of the match as they well know, pointed out by Synraii and Paranormal_Oreo, that Ivy's close-range to mid-range game will generally be faster and safer than anything either utilizes. Once up close, Siegfried's stances are either highly punishable on block or easily GI'ed or JG'ed. As for Nightmare, there are wide gaps between his strings [AA/BB come to mind] and he suffers severely from a whiffed attack [one of my favorite punishes is a JG'ed Nightmare 3AA with 1B+K followed by a bK. "You FILTH!" :)]. Don't forget also that 3B on normal hit will connect with 6B8 quite frequently with Nightmare. 3 of those in one round are no bueno for Nightmares.

Ivy, on the other hand, is for the most part, safe [mostly -6 to -10 with sword attacks, none of which either can counter consistently], has incredible punishers [6B8, 4B, 1B BE], and possesses good grab range that can capitalize on these openings. If need be, she can easily regain the advantage and frame trap for days with 4B, 3K, 3A, 6AK, 4A+B, to name a few.

Also, this may have been mentioned in previous threads, but Ivy has a pretty solid guard crush game that supplements her punishment game considering the safety and speed of her pokes and sword attacks. 44B, 22A, and 6B+K [sword version] are -2 on block and inflict great guard damage. B+K is terrific for this, as well as serving as a great spacing tool and a CS setup for overeager opponents, and, as a throwback to Sora's previous post about the usefulness of this move, 44B+K's 2nd unblockable hit is guaranteed once the first hit crushes, which leaves you a 105 damage Ivy Lick combo with no meter involved. Let's not also forget the kick to the nyuts 3[K] which leaves you with +3 on block and is also a great CS buffer.

Yes, this iteration of Ivy is radically different from what I've seen in SC4, but quite honestly, I actually prefer this Ivy over previous incarnations. She is not meant to have insane normal hit damage nor ludicrously long combos. Rather, she has her speed, frame trapping, and versatility throughout all ranges that more than make up for that deficiency. Played correctly, Ivy has the means to negate an opponent's offense and score great damage through her CHs, all of which she can pull out from normal position without the need for stance. Add in consistent JG'ing, and suddenly, that Ivy looks a lot more frightening. :)

JG'ing is a lot easier said than done..I was better at JI'ing in SCIV. Another unwelcome change to the series in SCV imo. The just frames in this game are terribly more difficult to pull off for me so I will concede that consistent JG'ing would make Ivy harder for people to deal with, but it doesn't change the fact that she's slower in this game than she ever was in previous games. Most of her damage has been converted to throws which has made it relatively easy for me to beat other Ivy players I've come across online because they're sort of predictable with their grabs especially the CS happy people. I actually favor her ludicrously long combos...they're why she's so popular in the first place and what give her the versatility she's known for. Yes this Ivy is a lot less technical easier for newer players to pick up so more people will use her but she's no longer top tier unless you are one guard happy player and your timing is damn near perfect every round. So while her normal damage has been nerfed and her unblockables rendered useless almost, I find myself playing SCIV more than SCV. Her ranged attacks' start up animation just gives the opponent way too much notice to block...you almost have to be a cheap spammer to win against decent people and I hate playing in that manner and I have no respect for people that play in that manner. Your comment was insightful and I respect that..unlike some impudent 13yr old brats that don't know their place lmao XD j/k I'm still working on my JF and JG but her CE while it is strong it's really a waste of meter...Embrace of Lust against a back turned enemy and Serpent's Venom does equal damage. I mainly use it to catch my opponent off guard because most people like me know how to duck it when we're not in the middle of an attack.
 
A bery good character...I'm not even going to comment on how stupid your post is...you should stay in school kid. And I'm not giving you the names of my friends or the people I play with online...have you even got to Sig and NM in Legendary Souls? I'm betting you havent.....for the record I beat Legendary Souls in 12mins 47secs 05 hundredths of a second so I do believe I know how to play with Ivy. I'll write down your GT and add you when I get my SCV back from my friend and I'll show you how badly Ivy sucks in SCV...SCII Ivy was her prime. SCIV Ivy was a lot better than her current incarnation. And I don't use Sig and NM but playing against good people and Legendary Souls they are 2 of the fastest people in the game. Like I said you probably haven't even gotten to them so you don't know what I'm talking about. And if you pick Ivy against me you're setting yourself up for failure...as an Ivy player I know all the outs to all her attacks..you'll barely touch me. The only thing that might save you is lag so make sure your connection is good when you challenge me. My GT is EZ Shadow 312. I may run into in a ranked battle sometime..who knows
Lol. Many things wrong with your post. First, very not bery. I've beaten LS in 11 minutes 14 seconds with AEON pre-patch. LS is easy and if you were decent, you'd know that fighting computers is TOTALLY different than fighting people, AND, LS means absolutely NOTHING. They are slow. Its been proved by me AND synraii. I won't change my mind about Ivy's rank on a tier list because some scrub(you) doesn't know how to play her and loses. If SCIV Ivy and SCV Ivy fought, SCV Ivy would probably win. One word... Meter. Most characters in SCV would beat her SCIV version because of meter. I'll add you. One last thing, that ranked thing proves my point. That you're bad.
 
Lol. Many things wrong with your post. First, very not bery. I've beaten LS in 11 minutes 14 seconds with AEON pre-patch. LS is easy and if you were decent, you'd know that fighting computers is TOTALLY different than fighting people, AND, LS means absolutely NOTHING. They are slow. Its been proved by me AND synraii. I won't change my mind about Ivy's rank on a tier list because some scrub(you) doesn't know how to play her and loses. If SCIV Ivy and SCV Ivy fought, SCV Ivy would probably win. One word... Meter. Most characters in SCV would beat her SCIV version because of meter. I'll add you. One last thing, that ranked thing proves my point. That you're bad.
Lol i beat it in 10 with sieg, and i NEVER use him o.o but when i used ivy i only got a few millisecs slower than sieg there is nothing wring with her apart from iCS not having better properties, also summon calamity, paranormal is one of the best ivys i think you should listen to him.

Another thing, maybe your just bad i have no issue with jg in sc5 because there is no lag (on 5 bar) plus the frame rate isnt shitty like it is in sc4
 
So funny thing happened today, I was working for the sake of work (something that I do at work) and I got a tingle that felt like the force stepped on a Lego with its balls and it redirected me to here. So I'm here. Reading. At least I think I'm reading , because when I was a kid they told me reading would make me smart...but here I am and each posts between two people on this page make me feel like I got a reversed brain enema.

Calimity. You're amazing. Your win ratio proves it so and you know what you're doing. I will be sure to look for you at the EVO side event SC5:Arcade mode time trials.

Orea. Tell your english teacher and your coherent writing professor they did a lovely job. You've proven that you'll never give up even when you can't do it. And in fighting games never giving up is the sign of a winner and I have faith you'll one day win an argument with that attitude.
 
So funny thing happened today, I was working for the sake of work (something that I do at work) and I got a tingle that felt like the force stepped on a Lego with its balls and it redirected me to here. So I'm here. Reading. At least I think I'm reading , because when I was a kid they told me reading would make me smart...but here I am and each posts between two people on this page make me feel like I got a reversed brain enema.

Calimity. You're amazing. Your win ratio proves it so and you know what you're doing. I will be sure to look for you at the EVO side event SC5:Arcade mode time trials.

Orea. Tell your english teacher and your coherent writing professor they did a lovely job. You've proven that you'll never give up even when you can't do it. And in fighting games never giving up is the sign of a winner and I have faith you'll one day win an argument with that attitude.
LOL
 
So funny thing happened today, I was working for the sake of work (something that I do at work) and I got a tingle that felt like the force stepped on a Lego with its balls and it redirected me to here. So I'm here. Reading. At least I think I'm reading , because when I was a kid they told me reading would make me smart...but here I am and each posts between two people on this page make me feel like I got a reversed brain enema.

Calimity. You're amazing. Your win ratio proves it so and you know what you're doing. I will be sure to look for you at the EVO side event SC5:Arcade mode time trials.

Orea. Tell your english teacher and your coherent writing professor they did a lovely job. You've proven that you'll never give up even when you can't do it. And in fighting games never giving up is the sign of a winner and I have faith you'll one day win an argument with that attitude.

They see me trollin', they hate it...
 
I'm still working on my JF and JG but her CE while it is strong it's really a waste of meter...Embrace of Lust against a back turned enemy and Serpent's Venom does equal damage.

Didn't this website have a block system? Because even though I like a good laugh, I actually had enough of this guy.

Edit: I think it's the ignore function. Meh, I'll see if it works.

Edit 2: Worked, yay.

Edit 3:
It appears that Voldo has an unusually effect side tech and can escape both 214B and (B) to the right after a 3[K]. If he can, then I assume there are others who also can. Looks like 3[K] followups are another thing to add to the long list of Ivy character specific combos.
It looks like Voldo has a quicker ukemi than other characters as I can't bK him as well.....

2B does Ukemi trap him though, It's not much but it's something.
 
It appears that Voldo has an unusually effect side tech and can escape both 214B and (B) to the right after a 3[K]. If he can, then I assume there are others who also can. Looks like 3[K] followups are another thing to add to the long list of Ivy character specific combos.

I checked this out this morning and you are right for the most part. Voldo can escape both, though if you slightly delay 214B it seems that he has to block or risk eating the 214B. Not the biggest risk in the world but it's best thing we can get at least as of now. Also i found that [B ] can get 62-66 damage after 3[K ] if delayed(just slightly) as well but if you delay it to long it will end up wiffing, leaving you open. Overall I think 214B is more reliable overall but [B ] isn't a bad option for its rewards (better meter gain and similar damage wit the delay)
 
Didn't this website have a block system? Because even though I like a good laugh, I actually had enough of this guy.

Edit: I think it's the ignore function. Meh, I'll see if it works.

Edit 2: Worked, yay.

Edit 3:

It looks like Voldo has a quicker ukemi than other characters as I can't bK him as well.....

2B does Ukemi trap him though, It's not much but it's something.
Um who are you and what's the point of your existence? :-/
 
Lol i beat it in 10 with sieg, and i NEVER use him o.o but when i used ivy i only got a few millisecs slower than sieg there is nothing wring with her apart from iCS not having better properties, also summon calamity, paranormal is one of the best ivys i think you should listen to him.

Another thing, maybe your just bad i have no issue with jg in sc5 because there is no lag (on 5 bar) plus the frame rate isnt shitty like it is in sc4
Why would I listen to some 13yr old kid that doesn't know what he's talking about? One of the best Ivys...yeah ok...SCV Ivy is the worst Ivy incarnation I've ever played with
 
Lol. Many things wrong with your post. First, very not bery. I've beaten LS in 11 minutes 14 seconds with AEON pre-patch. LS is easy and if you were decent, you'd know that fighting computers is TOTALLY different than fighting people, AND, LS means absolutely NOTHING. They are slow. Its been proved by me AND synraii. I won't change my mind about Ivy's rank on a tier list because some scrub(you) doesn't know how to play her and loses. If SCIV Ivy and SCV Ivy fought, SCV Ivy would probably win. One word... Meter. Most characters in SCV would beat her SCIV version because of meter. I'll add you. One last thing, that ranked thing proves my point. That you're bad.
You said bery not me...I was just quoting you. I agree that fighting AI is different because they're programmed to respond to your button inputs and their executions are near perfect so they're faster than people...ok granted but that still doesn't disprove the fact that Ivy is slower than Siegfried and especially Nightmare. I don't know what you're talking about ranked..I stopped playing ranked after I got the achievements dealing with ranked matches. You're 11mins with Aeon isn't the same as my 12mins with Ivy..what's your time with her? As for her meter attacks they're just as slow and non damaging as her normal attacks. Ivy's only saving grace in this game is her throws. And Summon Suffering has been rendered near useless because it's now a 2 button input meter throw that everyone and their mother can break out of. Only 2 of her meter attacks mean squat. The new input for CS is trash and also pretty easy to break out of or duck under especially if you're one of those people that spam it. I'll pit my Ivy against yours when I get my SCV back and we'll see how "fast" you really are. If you were in MD I'd meet you somewhere and play in person that way there would be no excuses about connection and lag. And when my friend gets his stuff fixed I'll see if he wants to play you with his siegfried nightmare and mitsurugi. I'm telling you this rendition of Ivy has been nerfed entirely too much. It wouldn't be as bad if they left the GI system as it was but Namco decided to try something different.
 
You said bery not me...I was just quoting you. I agree that fighting AI is different because they're programmed to respond to your button inputs and their executions are near perfect so they're faster than people...ok granted but that still doesn't disprove the fact that Ivy is slower than Siegfried and especially Nightmare. I don't know what you're talking about ranked..I stopped playing ranked after I got the achievements dealing with ranked matches. You're 11mins with Aeon isn't the same as my 12mins with Ivy..what's your time with her? As for her meter attacks they're just as slow and non damaging as her normal attacks. Ivy's only saving grace in this game is her throws. And Summon Suffering has been rendered near useless because it's now a 2 button input meter throw that everyone and their mother can break out of. Only 2 of her meter attacks mean squat. The new input for CS is trash and also pretty easy to break out of or duck under especially if you're one of those people that spam it. I'll pit my Ivy against yours when I get my SCV back and we'll see how "fast" you really are. If you were in MD I'd meet you somewhere and play in person that way there would be no excuses about connection and lag. And when my friend gets his stuff fixed I'll see if he wants to play you with his siegfried nightmare and mitsurugi. I'm telling you this rendition of Ivy has been nerfed entirely too much. It wouldn't be as bad if they left the GI system as it was but Namco decided to try something different.
Ooops then. I wasn't saying computers said anything about speed. Synraii and I have. Ivy's fastest attack is i11. Siegfried's is i13, and Nightmare's is also i13. You said you would be in ranked lol. I didn't try it with Ivy nor do I want to. It'd be a waste of time. Ivy's BEs are pretty decent imo. 1B BE: i16(fast), mid, whiff punisher or just a guard punish, that can be used to extend midair combos, is +12 on block, can be used as a RO or w! combo starter and can be used for 68-72 damage midscreen. Amazing. 6B8 BE: TERRIBLE on a STANDING opponent. On an aerial opponent, it does 78 damage, 91 on clean hit(Clean hit A i think), can RO, w!(leading up to 189 damage), has INSANE range when opponent is in air and is fast(i12). Amazing. 66B BE: Fast(i16), +10 on NH, safe, on block, LNCs on CH(96 possible without wall), can be used as a RO or w! combo starter on CH and is also mid mid. Three VERY good BEs. Not at all useless. Ivy has MUCH more than grabs. SS is a 9 frame break window. Don't spam CS then lol idiot. Also you have SCV I seen you playing it yesterday.
 
I've notice Ivy's B+K frequently works very strangely.
Like this one match, my opponent blocks the first hit, but for some reason the second hit whiffs behind him, so he presumably tries to punish this, but then the third hit hits him, even though it's now coming out from even further behind him than the hit that whiffed.
 
When I do punishment lists, I usually check for every option after a JG so no worries.

You are a great optimist when it comes to 4A+B. I tried to make it work, but no. This is by far the worst iteration of this move in SC history. This is why:

- late aGI start-up
- random knockback on aGI
- pushback on block makes it whiff punishable
- 18 dmg on NH/CH
- useless follow-up

You're risking way too much for merely 18 points of damage. If you guess wrong, this move is whiff punishable on block and will get CHed by any attack that isn't a horizontal mid when used at disadvantage. And even if you manage to autoGI a horizontal mid, sometimes the knockback leaves Ivy open for an attack. How awesome is that? =P

There is really no reason to use this move in my opinion.

Cool, happy to help!

True, it is a great risk for sure, but it's yielded pretty good rewards in some of my matches due to the frame traps. I just like exploring her movelist and seeing what situations each move can be applied. I slept on 3A and 11_77 B [wish this extended into the whip on hold like in SC2 for pushback on block] until realizing how useful those two are. I agree with you regarding its severe drawbacks, and hopefully, it'll be improved in future patches, if any, haha.

Hey everyone...been getting a lot of losses lately due to using the wrong move for the final hit. I have eliminated using 1A because even with CH it doesn't KO. And using her BE's are getting dangerous at this stage because of the JGing and GIing that's becoming common now. Any ideas on a safe and somewhat spammable move to use for last hit?

I would say 3A [iffy tracking sometimes though :/] and 3K are good if they're crouching. 66B works wonders as well as a charging Ivy is pretty scary.
 
I think the best use for (B) is quick, close whiff punishing for several reasons.

-It's a decent meter builder
-It has decent range (though you would probably expect a bit more)
-It has great pushback
-Decent damage
-Easy input, so you can react quicker with it
-It's a mid, so you don't have to worry about TC recovers
 
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