SCV Tokyo Game Show/GAMEfest Video Archive

I....uhhhhh.....WHAT?????

They have completly change 75% of maxi's move list, he is faster, stronger and has a lot of his better and stronger moves back. How is it you can come to that conclusion without even playing the game.

Your statement is full of ignorance!!

HRD

well ive just watched the gameplay videos , its true that some of the sc2 moves are back but as far as 75% ,well i believe it when i see it myself , i do insist on the "A+K" moves which can really make the difference for maxi players, these are the moves that should have been brought back first
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Oh I get it. I should bet on that just as I would bet on that all maxis are never opportunists right ?
Those odds look good.
well cheating with maxi is not the same as cheating with pyrrha , if ure not convinced u can try on sc4 and see the result
 
well ive just watched the gameplay videos , its true that some of the sc2 moves are back but as far as 75% ,well i believe it when i see it myself , i do insist on the "A+K" moves which can really make the difference for maxi players, these are the moves that should have been brought back first
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well cheating with maxi is not the same as cheating with pyrrha , if ure not convinced u can try on sc4 and see the result

You're bad.
 
Well the thing is, she can throw her jewel BEHIND her opponent. I'm not sure how you could guard/GI/avoid it without stepping/8wr'ing to reposition yourself.
Voldo blocked it first then retaliated with 1A before getting hit into the set up
 
Thank you for the videos!
Looks to me like Natsu is everything i could have hoped for except Taki lol.
The old 3B available from normal stance makes me really happy.
 
The most important thing gleaned from the latest batch of videos is that the "Break" system has returned. I saw it several times in the HuD.

Introduced in SC2, but reduced in effectiveness in SC3 and 4, it works like this:

A move which has an "active" hitbox which is considered a vertical (B move) which comes into contact with an active hitbox of an A move shall break through the A move; removing it's active hitbox. The "strength" or "weight" of the move was a factor, but sometimes wierd things happened, like Asta 44(A) losing to a BB.

Muse on that.

-Idle
 
Zwei's style is really ugly, it seems like a drunk brawler waving a stick.

I know the wolf spirit is the main focus of the character, but even so...
 
The most important thing gleaned from the latest batch of videos is that the "Break" system has returned. I saw it several times in the HuD.

Introduced in SC2, but reduced in effectiveness in SC3 and 4, it works like this:

A move which has an "active" hitbox which is considered a vertical (B move) which comes into contact with an active hitbox of an A move shall break through the A move; removing it's active hitbox. The "strength" or "weight" of the move was a factor, but sometimes wierd things happened, like Asta 44(A) losing to a BB.

Muse on that.

-Idle
Daishi actually mentioned this on his twitter a few days ago saying it never left, it was just adjusted to be less pronounced. It's been increased, but not as severe as SC2.

And yes, Zwei fights like Miguel + sword + Wolfbuddy.
 
The side stepping is proving very useful. I liked the slow motion they used in the trailer.
 
well ive just watched the gameplay videos , its true that some of the sc2 moves are back but as far as 75% ,well i believe it when i see it myself , i do insist on the "A+K" moves which can really make the difference for maxi players, these are the moves that should have been brought back first
---

well cheating with maxi is not the same as cheating with pyrrha , if ure not convinced u can try on sc4 and see the result

oosaka, a legendary maxi player, got his hands on it at TGS and went through maxis move list. You can see it here.

They changed so much of maxis move list, bringing back old moves, faster frames, and mega damage. see for yourself

HRD
 
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