Siegfried - Frame Data - SC4

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Jaxel

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Character Notations

  • SBH = Base Hold
  • SCH = Chief Hold
  • SSH = Side Hold
  • SRSH = Reverse Side Hold
  • SBTCH = backturned Chief Hold
  • SBTSH = backturned Side Hold

Horizontal Attacks

Attack IMP DMG GRD HIT CH SC
Slash Impact 18 18 -2 4 6 81
:A: :H: slight push back
Slash Impact ~ Side Hold 18 18 -1 5 7 81
:(A): :H: :SS: slight push back, back step
Slash Impact 18 14 -14 -4 -4 40.5
:A::A: :H::H: NC
Slash Impact 18 24 -14 KND KND 12
:A::A::B: :H::H::L: linear
Slash Impact ~ Base Hold 18 24 -3 KND KND 12
:A::A::(B): :H::H::L: :SS: linear
Quick Backspin Slash 17 30 2 KND KND 16-81
:a-small::g-small::A: :H: SC varies with speed, pushes opponent left
Quick Backspin Slash ~ Reverse Side Hold 17 30 -8 KND KND 16-81
:a-small::g-small::(A): :H: :SS: SC varies with speed, pushes opponent left
instantQuick Backspin Slash 18 34 2 KND KND 16
:a-small:::g-small:::A: :H: JF, Juggles airborn opponents, pushes opponent left
instantQuick Backspin Slash ~ Reverse Side Hold 18 34 -10 KND KND 16
:a-small:::g-small:::(A): :H: :SS: JF, Juggles airborne opponents, pushes opponent left
Quick Spin Slash 15 24 -16 -2 KND 97-99
:6::A: :H: push back at close range, CH KND's right
Quick Spin Slash ~ Side Hold 15 24 -12 2 KND 97-99
:6::(A): :H: :SS: push back at close range, CH KND's right, back step
Armlet Crusher 19 32 -14* KND KND 20
:3::A: :M: HTC[10-19] TC's some highs at tip, rarely TC's horizontals, tracks left, combo's into itself near walls and ring edges. -15 on grd at point blank range
Leg Slash 19 14 -18 -8 -4 81
:2::A: :L: TC[9-19] ~FC (Hits beyond tip range), has inconsistent tracking at certain ranges
Grounder Beta 28 16 -16 -6 -6 81
:1::A: :L: TC[24-28]
Double Grounder Beta 28 27 -15 KND KND 40.5
:1::A::A: :L::L: NCC
Piercing Hilt 17 18 -8 0 SHK 81
:4::A: :H: Tracks right, CH is +2 on fastest shake
Piercing Hilt ~ Reverse Side Hold 17 18 -3 5 SHK 81
:4::(A): :H: :SS: Tracks right, CH is +8 on fastest shake
Leg Slash 19 14 -18 -8 -4 81
FC :A: :L: (Hits beyond tip range), has inconsistent tracking at certain ranges
Maelstorm 17 20 -21 -11 -11 133
WR :A: :M: TC[1-4]
Maelstorm 17 30 -24 KND KND 46.5
WR :A::A: :M::L: NCC, TC during last hit
Maelstorm (cancel) 17 20 -22 -12 -12 133
WR :A::A::2: :M: :SS: FC~TC
Maelstorm ~ Side Hold 17 20 -3 7 7 133
WR :(A): :M: :SS:
Fatal Spin Slash 26 28 -10* 2 2 21
:7::A: :H: TJ[7-26] opponent BT on hit, -9 on grd at tip
Fatal Spin Slash 26 30~32 -10* KND KND 16
:8:*:9::A: :H: TJ[7-26], -9 on grd at tip
Turning Head Slash 22 20 -6 8 8 20
BT :A: :H: (less advantage at tip range on hit)
Turning Leg Slash 21 16 -8 4 4 125
BT :2::A: :L: TC[11-21]

Vertical Attacks

Attack IMP DMG GRD HIT CH SC
Armor Breaker 24 16 -8 -2 2 20
:B: :M: -
Armor Breaker ~ Base Hold 24 16 0 6 10 20
:(B): :M: :SS:
Armor Breaker 24 14 -14 -3 0 15.5
:B::B: :M::M: NCC, linear
Armor Breaker 24 24 -22 KND KND 13.3
:B::B::B: :M::M::SM: linear
Armor Breaker ~ Chief Hold 24 24 -8 KND KND 13.3
:B::B::(B): :M::M::SM: :SS: linear
Buster Grounder 24 30 -17 KND KND 15.5
:B::2::A: :M::L: 17 frame gap between 1st and 2nd hit
Buster Grounder 24 40 3 KND KND 9
:B::2::(A): :M::L: :GC:, 34 frame gap between 1st and 2nd hit
Buster Grounder ~ Chief Hold 24 16 -24 -18 -14 20
:B::2::A::4: :M: :SS: TS
Buster Grounder ~ Chief Hold 24 16 -41 -35 -31 20
:B::2::(A)::4: :M: :SS: TS
Gauntlet Buster 16 20 -9 1 1 15
:B::6: :M: (less safe at tip range) can be STC'd at tip range
Rampart Buster 35~45 42 0 STN STN 8
:B::4: :M: Tracks right slightly, puts opponent in FC, delayed input makes the move faster
Rampart Buster 46 48 4 STN STN 8
:B:::4: :M: JF, Tracks right slightly
Piercing Strike 25 35 (40) -17 KND KND 8
:6::B: :M: TC[8-25] (does more damage at far range) linear
Sky Splitter 17 28 -22 LNC SLNC 13
:3::B: (close range) :M: TC[5-14]
Sky Splitter 17 18 -22 -11 -11 13
:3::B: (far range) :M: TC[5-14]
Sky Splitter ~ Chief hold 17 28 -5 LNC SLNC 13
:3::(B): (close range) :M: TC[5-14] :SS:
Sky Splitter ~ Chief hold 17 18 -5 6 6 13
:3::(B): (tip range) :M: TC[5-14] :SS:
Shadow Buster 23 18 -8 0 0 13
:2::B: :M: ~FC
Shadow Buster ~ Base Hold 23 18 -2 6 6 13
:2::(B): :M: :SS:
Thrust Throw 24 28, 35 -16 KND KND 13
:1::B: (close range) :M: :AT: STN's on CH at weird angles
Thrust Throw 24 28 -16 0 0 13
:1::B: (far range) :M: STN's on CH at weird angles
Headbutt 18 12 -14 -2 -2 96
:4::B: :M: -
Double Headbutt 18 16 -14 -2 -1 41.5
:4::B::B: :M::M: NCC
Triple Headbutt 18 20 -14 KND KND 28
:4::B::B::B: :M::M::M: -
Earth Divide 66 50 (75) - KND KND -
:2::3::6::B: :M: :UA: TC after execution (deals extra damage at close range, :G: cancels)
Split Buster 22 18 -8 0 0 13
FC :B: :M: TC[1-3]~FC
Split Buster ~ Base Hold 22 18 -2 6 6 13
FC :(B): :M: TC[1-3]:SS:
Rising Hilt 17 22 -20 KND STN 13
WR :B: :M: -
Rising Hilt ~ Chief Hold 17 22 -1 KND STN 13
WR :(B): :M: :SS:
Fatal Buster 35 24 -8 0 0 13
:7::B: :M: TJ[7-34]
Fatal Buster 35 28~32 -8 KND KND 10
:8:*:9::B: :M: TJ[7-34]
Turning Sword Thrust 26 18 -6 4 4 10
BT :B: :M: -
Turning Sword Thrust 26 24 -18 -8 -8 6.5
BT :B::B: :M::L: NC
Turning Shadow Buster 25 20 -8 0 0 10
BT :2::B: :M: ~FC

Kick Attacks

Attack IMP DMG GRD HIT CH SC
Dark High Kick 13 12 -8 2 2 81
:K: :H: -
Dark Toe Kick 14 18 -14 -1 SHK 81
:6::K: :H: CH is +11 on fastest shake
Axle Head Upper 15 16 -13 -3 -3 123
:3::K: :M: -
Axle Head Upper 15 14 -20 KND KND 55
:3::K::K: :M::L: TC
Axle Head Upper 15 20 -16 STN STN 31.3
:3::K::K::B: :M::L::M: (last 2 hits NC) last hit STN's on lone hit
Stomping 21 10 -18 -6 -6 89
:2::K: :L: useful for forcing tech
Stomping 21 6 -18 -8 -8 :SS:
:2::K: During hit :K: :L::L: NC
Stomping 21 4 -18 -8 -8 89
:2::K: During hit :K::K: :L::L::L: -
Stomping 21 4 -18 -8 -8 89
:2::K: During hit :K::K::K: :L::L::L::L: last 2 hits NCC
Stomping 21 4 -18 -8 STN 89
:2::K: During hit :K::K::K::K: :L::L::L::L::L: CH results in "ow my foot" stun, last 3 hits NCC
Dark Low Kick 15 14 -14 -4 2 89
:1::K: :L: ~FC
Darkside Kick 19 22 -6 4 KND 14
:4::K: :M: TC[11-19]
Dark Low Kick 15 14 -14 -4 2 89
FC :K: :L: TC[1-3]~FC
Rising Night Kicks 15 10+12 -10 4 4 40.5
WR :K: :M::M: slight TJ
Fatal Brave Kick 24 14 -12 4 4 123
:7::K: :M: TJ[7-24]
Fatal Brave Kick 24 18~22 -12 4 KND 123
:8:*:9::K: :M: TJ[7-24]
Turning Dark High Kick 15 14 -4 4 4 81
BT :K: :H: -
Turning Dark Low Kick 17 12 -20 KND KND 89
BT :2::K: :L: ~FC

Simultaneous Press

Attack IMP DMG GRD HIT CH SC
Blaze Wind ~ Side Hold 18 15,15,20 1 4 4 10.6
:A::+::B: :M::M::M: :SS: has a wide hit radius around sieg, 1st 2 hits NCC, last 2 hits NCC
Blaze Wind (cancel) 18 15,15,20 -18 -15 -15 10.6
:A::+::B::G: :M::M::M: :SS: has a wide hit radius around sieg, 1st 2 hits NCC, last 2 hits NCC, cancel
Blaze Storm 18 15,15,20 -14 -4 -4 10.6
:A::+::B::A: :M::M::L: has a wide hit radius around sieg, 1st 2 hits NCC
Dark Soul Impact 28 34 -16 KND KND 9
:2::A::+::B: :L: linear, long range, TC[28-29]
Dark Soul Impact ~ Base Hold 28 34 -3 KND KND 9
:2::(A)::+::(B): :L: :SS: linear, long range, TC[28-29]
Base Hold 20 - - - - -
:B::+::K: :SS: TC[11+] :GI: all weapon horizontals: 1st phase :GI: = i7-i18, :GI: gap = i19-i29, 2nd phase :GI: with SBH K auto counter = i30 - i271, All hits naturally CH against SBH except during the :GI: gap
Reverse Side Hold 20 - - - - -
:6::B::+::K: :SS: (slight dash foward)
Chief Hold 25 - - - - -
:8:*:2::B::+::K: :SS: TS
Side Hold 20 - - - - -
:4::B::+::K: :SS: :SS: (slight backstep)
backturnedChief Hold 20 - - - - -
BT :B::+::K: :SS: :GI: all weapon horizontals i6-i21
Spinning Cross 22 18 -10 2 3 81
:A::+::K: :H: TS
Spinning Cross Combo 22 18+15 -8 1 1 40.5
:A::+::K::A: :H::H: NC
Spinning Cross Combo ~ Chief Hold 22 18+15 -2 7 7 40.5
:A::+::K::(A): :H::H: :SS: NC
Spinning Cross Combo 22 18+15,14 -9 4 4 27
:A::+::K::A::A: :H::H::H: -
Spinning Cross Combo ~ Side Hold 22 18+15,14 0 13 13 27
:A::+::K::A::(A): :H::H::H: :SS:
Spinning Cross Combo 22 18+15,14,36 -20 STN STN 7.75
:A::+::K::A::A::B: :H::H::H::M: delay able, 14 frame gap between 3rd and final hit
Spin Slash Double Grounder 22 18+15,20 -9 3 KND 27
:A::+::K::A::2::A: :H::H::L: -
Spin Slash Double Grounder 22 18+15,20,35 -20 KND KND 11.75
:A::+::K::A::2::A::A: :H::H::L::L: -
Spin Kick Combo 22 18,22 -16 -2 KND 48.5
:A::+::K::K: :H::M: NCC
Spinning Phantom Combo 22 18 -15 +9 KND 40.5
:A::+::K::a-small::2::A: :H::L: -
Spinning Phantom Combo 22 25 -20 KND KND 15.5
:A::+::K::a-small::2::A::A: :H::L::L: NC, 16 frame gap between 2nd and 3rd hit
Slash Cross 15 15 -10 10 10 96
:a-small::+::kA: :H: Safe at tip, delay able(i19)
Slash Cross ~ Chief Hold 15 15 -4 17 17 96
:a-small::+::k(A): :H: :SS: Safe at tip, delay able(i19)
Slash Cross 15 15+14 -8 5 5 40.5
:a-small::+::kA::A: :H::H: NC
Slash Cross ~ Side Hold 15 15+14 0 13 13 40.5
:a-small::+::kA::(A): :H::H: :SS: NC
Slash Cross 15 15+14,36 -20 STN STN 8
:a-small::+::kA::A::B: :H::H::M: can be delayed, 14 frame gap between 2nd and 3rd hit
Grounder 15 15+20 -9 3 KND 41
:a-small::+::kA::2::A: :H::L: NC, 13 frame gap between 1st and 2nd hit
Double Grounder 15 15+20,35 -19 KND KND 27.3
:a-small::+::kA::2::A::A: :H::L::L: -
Phantom Grounder 32 20 -15 9 KND 20
:a-small::+::k-small::a-small::2::A: :L: delay able(i39)
Phantom Double Grounder 32 20,35 -20 KND KND 16
:a-small::+::k-small::a-small::2::A::A: :L::L: NCC, delay able(i39), 16 frame gap between 1st and 2nd hit

8-Way Run Moves

Attack IMP DMG GRD HIT CH SC
Assault Slap 22 30 -15 KND KND 13
:(9):*:(6):*:(3)::A: :H: TC[6-19]
Alternate Cross 31 36 -18 KND KND 14
:(2):*:(8)::A: :M: TC[17-29]
Backspin Slash 36 20 2 STN STN 13
:(4):*:(1):*:(7)::A: :H: -
Backspin Slash ~ Reverse Side Hold 36 20 -10 STN STN 13
:(4):*:(1):*:(7)::(A): :H: :SS:
Rook Splitter 33 42 -20 KND STN 10
:(6)::B: :M: TS ~FC
Sky Splitter 18 30 -22 LNC SLNC 13
:(3)::B: (close range) :M: TC
Sky Splitter 18 20 -22 -11 -11 13
:(3)::B: (far range) :M: TC
Sky Splitter ~ Chief hold 18 30 -5 LNC SLNC 13
:(3)::(B): (close range) :M: TC :SS:
Sky Splitter ~ Chief hold 18 20 -5 6 6 13
:(3)::(B): (tip range) :M: TC :SS:
Phalanx Buster 29 27 -22 LNC LNC 10
:(2)::B: :M: TS, slight TC, tracks to the side it initiates from
Phalanx Buster ~ Side Hold 29 27 1 LNC LNC 10
:(2)::(B): :M: TS :SS: slight TC, tracks to the side it initiates from
Phalanx Buster 29 27 -25 LNC LNC 10
:(8)::B: :M: TS, slight TC, tracks to the side it initiates from
Phalanx Buster ~ Reverse Side Hold 29 27 -2 LNC LNC 10
:(8)::(B): :M: TS :SS: slight TC, tracks to the side it initiates from
Illusion Edge 23 20 -22 -8 STN 10
:(1):*:(7)::B: :M: TC[10-22]
Illusion Edge ~Chief Hold 23 20 -6 8 STN 10
:(1):*:(7)::(B): :M: TC[10-22] :SS:
Fatal Dive 38 38 -17 KND KND 8
:(4)::B: :M: STJ,
Fatal Dive ~ Base Hold 38 38 6 KND KND 8
:(4)::(B): :M: STJ
Fatal Dive ~ Chief Hold 68 - - - - -
:(4):::bG: :SS: STJ
Fatal Drive 38 30 -20 KND KND 5
:(4)::B::B: :M::M: STJ, NC, 18 frame gap between 1st and 2nd hit
Fatal Drive ~ Chief Hold 38 30 -12 KND KND 5
:(4)::B::(B): :M::M: :SS: STJ, NC, 18 frame gap between 1st and 2nd hit
Shoulder Charge Strike 15 16 -16 -4 -1 96
:(6):*:(3):*:(9)::K: :M: -
Shoulder Charge Strike 15 25 -8 KND KND 40.5
:(6):*:(3):*:(9)::K::A: :M::H: TC, (Good for Left RO during stun combos), NCC
Spinning Cross 22 18 -10 2 3 81
:(2):*:(8)::K: :H: TS
Spinning Cross Combo 22 18+15 -8 1 1 40.5
:(2):*:(8)::K::A: :H::H: NC
Spinning Cross Combo ~ Chief Hold 22 18+15 -2 7 7 40.5
:(2):*:(8)::K::(A): :H::H: :SS: NC
Spinning Cross Combo 22 18+15,14 -9 4 4 27
:(2):*:(8)::K::A::A: :H::H::H: -
Spinning Cross Combo ~ Side Hold 22 18+15,14 0 13 13 27
:(2):*:(8)::K::A::(A): :H::H::H: :SS:
Spinning Cross Combo 22 18+15,14,36 -20 STN STN 7.75
:(2):*:(8)::K::A::A::B: :H::H::H::M: delay able, 14 frame gap between 3rd and final hit
Spin Slash Double Grounder 22 18+15,20 -9 3 KND 27
:(2):*:(8)::K::A::2::A: :H::H::L: -
Spin Slash Double Grounder 22 18+15,20,35 -20 KND KND 11.75
:(2):*:(8)::K::A::2::A::A: :H::H::L::L: -
Spin Kick Combo 22 18,22 -16 -2 KND 48.5
:(2):*:(8)::K::K: :H::M: NCC
Spinning Phantom Combo 22 18 -15 +9 KND 40.5
:(2):*:(8)::K::A:(slide):2::A: :H::L: -
Spinning Phantom Combo 22 25 -20 KND KND 15.5
:(2):*:(8)::K::A:(slide):2::A::A: :H::L::L: NC, 16 frame gap between 2nd and 3rd hit
Slash Cross 15 15 -10 10 10 96
:(2):*:(8)::K:(slide):A: :H: Safe at tip, delay able(i19)
Slash Cross ~ Chief Hold 15 15 -4 17 17 96
:(2):*:(8)::K:(slide):(A): :H: :SS: Safe at tip, delay able(i19)
Slash Cross 15 15+14 -8 5 5 40.5
:(2):*:(8)::K:(slide):A::A: :H::H: NC
Slash Cross ~ Side Hold 15 15+14 0 13 13 40.5
:(2):*:(8)::K:(slide):A::(A): :H::H: :SS: NC
Slash Cross 15 15+14,36 -20 STN STN 8
:(2):*:(8)::K:(slide):A::A::B: :H::H::M: can be delayed, 14 frame gap between 2nd and 3rd hit
Tripple Grounder 15 15+20 -9 3 KND 41
:(2):*:(8)::K:(slide):A::2::A: :H::L: NC, 13 frame gap between 1st and 2nd hit
Tripple Grounder 15 15+20,35 -19 KND KND 27.3
:(2):*:(8)::K:(slide):A::2::A::A: :H::L::L: -
Phantom Grounder 32 20 -15 9 KND 20
:(2):*:(8)::K:(slide):A:(slide):2::A: :L: delay able(i39)
Phantom Double Grounder 32 20,35 -20 KND KND 16
:(2):*:(8)::K:(slide):A:(slide):2::A::A: :L::L: NCC, delay able(i39), 16 frame gap between 1st and 2nd hit
Fatal Brave Kick 24 23 -12 KND KND 81
:(1):*:(7)::K: :H: TJ[9-24]
Drop Kick 30 43 -18* KND KND 11
:(4)::K: :H: TJ[13-30] ~BT ~DWN (can land on a down opponent for damage as well) Siegfried is at -33 if he tries WR attack(6K is i47)
Flying Edge i33* 44 -15 KND KND 8
:(6)::A::+::B: :M: TJ[26-33] ~DWN, i33-35 dependant on which move it goes against
Sliding 65+ 26 -22 KND KND 15
FULLRUN :K: :L: TJ~TC

Throw Attacks

Attack IMP DMG GRD HIT CH SC
Hilt Impact 17 50 - KND KND -
:A::+::G: :H: :A: Break (grabs beyond tip range)
Nightmare Killer 17 55 - KND KND -
:B::+::G: :H: :B: Break (grabs beyond tip range)
Calamity Fall 17 60 - KND KND -
Left :A::+::G:*:B::+::G: :H: :A:*:B: Break (grabs beyond tip range)
Unholy Terror 17 60 - KND KND -
Right :A::+::G:*:B::+::G: :H: :A:*:B: Break (grabs beyond tip range)
Witch Hunt 17 68 - KND KND -
Behind :A+G:*:B+G: :H: :A:*:B: Break(Voldo and Astaroth only) (grabs beyond tip range)
Flap Jack 21 30 -16 KND KND 89
FC :A+G: :L: TC[1-22]:AT::A: Break, frontal RO
Flap Jack(vs. BT) 21 0 -16 -6 -6 89
FC :A::+::G: :L: TC[1-22]~FC
Flap Jack(pickup vs. FDFA/FUFA) 21 0 :SS: 13* 13* 89
FC :A::+::G: :L: TC[1-22]:AT: Unbreakable, safe frames
Flap Jack(vs. DWN) 21 0 :SS: 0* 0* 89
FC :A+G: :L: TC[1-22]:AT:unbreakable, ±0 if opponent does not tech and simply stands. +6 frames if they tech.
Overtoss 21 20 -16 KND KND 89
FC :B+G: :L: TC[1-22]:AT::B: Break, back side RO, can wall splat
Overtoss(vs. BT) 21 0 -16 -6 -6 89
FC :B::+::G: :L: TC[1-22]~FC
Overtoss(pickup vs. FDFA/FUFA) 21 0 :SS: 13* 13* 89
FC :B+G: :L: TC[1-22]:AT: Unbreakable, safe frames
Overtoss(vs DWN) 21 0 :SS: 0* 0* 89
FC :B::+::G: :L: TC[1-22]:AT:unbreakable, ±0 if opponent does not tech and simply stands. +6 frames if they tech.

Special Stances

Base Hold

Attack IMP DMG GRD HIT CH SC
Base Hold 20 - - - - -
:B::+::K: :SS: TC[11+] :GI: all weapon horizontals: 1st phase :GI: = i7-i18, :GI: gap = i19-i29, 2nd phase :GI: with SBH K auto counter = i30 - i271, All hits naturally CH against SBH except during the :GI: gap
Reborn Slasher 23 34 -8 KND KND 13
SBH :A: :H: TC[1-11]
Reborn Kaiser 32 38 -10 SLNC SLNC 9
SBH :B: :M: TC[1-29], tracks slightly to the right
Reborn Basher 16 32 -22 KND KND 16
SBH :K: :M: TC[1-3]linear
Reborn Basher 39 25+15+16 -6 KND KND 8.3
SBH :(K): :M::M::M: TC[1-3]linear, long range
Landing Slasher 36 42 -11 KND KND 11
SBH :A::+::B: :L: TC[9-18] TJ[14-31], advances a great distance, weak tracking on the left side, hits DWN opponents at a distance, jumps over DWN opponents up close
Landing Slasher ~ Reverse Side Hold 83 - - - - -
SBH :As::+::Bs::G: :SS: TC[9-18] TJ[14-31], advances a great distance, jumps over DWN opponents up close
Landing Slasher 108 - - - - -
SBH :As::+::b-small::(G): :SS: TC[9-18] TJ[14-31], advances a great distance, jumps over DWN opponents up close
Chief Hold 25 - - - - -
SBH :8:*:2::B::+::K: :SS: TS
Reverse Side Hold 23 - - - - -
SBH :6::B::+::K: :SS: (slight dash foward)
Side Hold 20 - - - - -
SBH :4::B::+::K: :SS: (slight backstep)

Chief Hold

Attack IMP DMG GRD HIT CH SC
Chief Hold 25 - - - - -
:8:*:2::B::+::K: :SS: TS
Terror Circular 12 27+21* -4 -3 -3 20.5
SCH :A: :H::M: (NC dependant on position and spacing) clashes with horizontals from i10 to i18
Terror Circular ~ Side Hold 12 27 -8 -3 -3 28
SCH :(A): :H: spaces
Terror Stomper(close range) 18~28 30 -6 KND KND 10
SCH :B: :M: puts opponent in FC on grd
Terror Stomper(far range) 18~28 20 -6 0 KND 10
SCH :B: :M: puts opponent in FC on grd
Terror Stomper(close range) 29~42 35 -4 KND KND 10
SCH (1/2) :(B): :M: puts opponent in FC on grd
Terror Stomper(far range) 29~42 25 -4 KND KND 10
SCH (1/2) :(B): :M: puts opponent in FC on grd
Terror Stomper(close range) 43 40 4 LNC LNC 8
SCH (MAX) :(B): :M: :GC: puts opponent in FC on grd
Terror Stomper(far range) 43 35 5 KND KND 8
SCH (MAX) :(B): :M: :GC: puts opponent in FC on grd
Knee Kick Rush ~ Chief Hold 11 15 -5 6 8 81
SCH :K: :M:
Knee Kick Rush ~ Neutral 11 15 -24 -13 -11 81
SCH :K::G: :M: :SS: cancel
Knee Kick Rush 11 14 -8 2 2 40.5
SCH :K::K: :M::H: NC
Knee Kick Stomper 11 10,22 -22 -13 STN 17
SCH :kB: :M::M: NCC, puts opponent in FC briefly on grd
Knee Kick Stomper ~ Base Hold 11 10,22 -5 4 STN 17
SCH :k(B): :M::M: :SS: NCC, puts opponent in FC briefly on grd
Terror Slap 28 40 -7 KND KND 10
SCH :A+B: :H: good range (advances slightly)
Base Hold 20 - - - - -
:B+K: :SS: TC[17+] :GI: all weapon horizontals: 1st phase :GI:= i13-i23, :GI: gap = i24-i35, 2nd phase :GI: with SBH K auto counter = i36 - i276, All hits naturally CH against SBH except during the :GI: gap
Chief Hold 27 - - - - -
SCH :8:*:2::B::+::K: :SS: TS
Reverse Side Hold 25 - - - - -
SCH :6::B::+::K: :SS: (slight dash foward)
Side Hold 25 - - - - -
SCH :4::B::+::K: :SS: :SS: (slight backstep)

Side Hold

Attack IMP DMG GRD HIT CH SC
Side Hold 20 - - - - -
:4::B::+::K: :SS: (slight backstep)
Double Grounder Beta 22 21 -16 1 KND 20
SSH :A: :L: TC[20-22]
Double Grounder Beta ~ Reverse Side Hold 22 21 -15 2 KND 20
SSH :(A): :L: :SS: TC[20-22]
Double Grounder Beta 22 36 -17 KND KND 10
SSH :A::A: :L::L: NCC
Reaver 29 35 -14 KND KND 8
SSH :B: :M: :GI:[6-13] high horizontal attacks on start up, NH STN's at tip, CH LNC's at tip
Reaver ~ Base Hold 29 35 0 KND KND 8
SSH :(B): :M: :GI:[6-13] high horizontal attacks on start up, NH STN's at tip, CH LNC's at tip (activates Base Hold's :GI: during transition)
High Kick Beta 15 15 -14 KND STN 81
SSH :K: :H: (gives +16 on CH)
Shadow Slash 22 36 -20 STN STN 14
SSH :A::+::B: :L: (backstep)TC[14-18] spaces extremely well
Base Hold 20 - - - - -
SSH :B::+::K: :SS: TC[17+] :GI: all weapon horizontals: 1st phase :GI:= i13-i23, :GI: gap = i24-i35, 2nd phase :GI: with SBH K auto counter = i36 - i276, All hits naturally CH against SBH except during the :GI: gap
Chief Hold 20 - - - - -
SSH :8:*:2::B::+::K: :SS: TS
Reverse Side Hold 20 - - - - -
SSH :6::B::+::K: :SS: (slight dash foward)

Reverse Side Hold

Attack IMP DMG GRD HIT CH SC
Reverse Side Hold 20 - - - - -
:6::B::+::K: :SS: (slight dash foward)
Geist Slasher 36 38 -20 -6 -6 10
SRSH :A: :H: (advances slightly) TC[20-27], very long range
Geist Slasher ~ Base Hold 36 38 -11 3 3 10
SRSH :(A): :H: :SS: (advances slightly) TC[20-27], very long range
Geist Strike 18 28 (18) -20 STN STN 10
SRSH :B: :M: less damage at tip, tracks left
Geist Spinning Low Kick 19 20 -26 STN STN 89
SRSH :K: :L: TC[6-19] tracks left
Geist Spinning Low Kick ~ Reverse Side Hold 19 20 -8 STN STN 89
SRSH :(K): :L: TC[6-19] :SS: tracks left
Fiend Shatter 30 48 -12 KND KND 8
SRSH :A::+::B: :M: TS~FC, very long range, tracks left
Base Hold 20 - - - - -
:B::+::K: :SS: TC[17+] :GI: all weapon horizontals: 1st phase :GI:= i13-i23, :GI: gap = i24-i35, 2nd phase :GI: with SBH K auto counter = i36 - i276, All hits naturally CH against SBH except during the :GI: gap
Chief Hold 20 - - - - -
:8:*:2::B::+::K: :SS: TS
Reverse Side Hold 20 - - - - -
:6::B::+::K: :SS: (slight dash foward)

Back Turned Chief Hold

Attack IMP DMG GRD HIT CH SC
backturnedChief Hold 20 - - - - -
BT :B::+::K: :SS: :GI: all weapon horizontals i6-i21
back-turnedTerror Circular 9 27+21 -19 -19 -19 80+
SBTCH :A: :H::M: pulls opponent to siegs front on grd, strange stagger effect on hit
back-turnedTerror Circular ~ Side Hold 9 27 -9 -3 -3 100+
SBTCH :(A): :H: :SS: pulls opponent to sieg's right side
back-turnedTerror Stomper 11 35 -9 LNC LNC 16
SBTCH :B: :M: LNC's opponent over sieg's head to his front
backturnedBase Hold 20 - - - - -
SBTCH :B::+::K: :SS: :SS: TC[17+] :GI: all weapon horizontals: 1st phase :GI:= i13-i23, :GI: gap = i24-i35, 2nd phase :GI: with SBH K auto counter = i36 - i276, All hits naturally CH against SBH except during the :GI: gap
backturnedChief Hold 27 - - - - -
SBTCH :8:*:2::B::+::K: :SS: TS
backturnedSide Hold 20 - - - - -
SBTCH :6::B::+::K: :SS: (slight frontstep)
backturnedReverse Side Hold 20 - - - - -
SBTCH :4::B::+::K: :SS: (slight dash backwards)

Back Turned Side Hold

Attack IMP DMG GRD HIT CH SC
backturnedSide Hold 20 - - - - -
SBTCH :6::B::+::K: :SS: (slight frontstep)
Fiend Shatter 18 36 -27 STN STN 20
SBTSH :A::+::B: :L: (frontstep)TC[6-10]
Side Hold 30 - - - - -
SBTSH :6::B::+::K: :SS: :SS: (slight jump forwards)TJ[13-27]
backturnedBase Hold 20 - - - - -
SBTSH :B::+::K: :SS: :SS: TC[17+] :GI: all weapon horizontals: 1st phase :GI:= i13-i23, :GI: gap = i24-i35, 2nd phase :GI: with SBH K auto counter = i36 - i276, All hits naturally CH against SBH except during the :GI: gap
backturnedChief Hold 20 - - - - -
SBTSH :8:*:2::B::+::K: :SS: TS
backturnedReverse Side Hold 20 - - - - -
SBTSH :4::B::+::K: :SS: (slight dash away)