Suggestions for testing:
1. 4KA to confirm if there's a 4kA:2A, like in the old A+K & SS'K strings.
2. Is there the B4 & "B:4" move? Old new?
3. 236KKKKK still in? Same-old poor move, good move now, or removed?
4. If old 77_11B is now 6B, whats 77_11B now?
5. 2A & 2K frames please? as-in checking if their Hit & CHit advantages seem better at least at tip/ghost range.
6. Does taunting adds anything like temporal boost etc?
7. Is the new 1B's range fixed? As-in, does it hit or misses at tip range?
8. Wake-Up'Back Turned'B+K to get up from Downed state while GI-ing horizontals.
9. 3B seems slower but does it have more range? Sig kinda seemed moving foward more, idk.
10. Does "Near Edge'Flap jack, 3B" still combos?
11. Does the new aB hits vs Downed'Side Rollers? To one or both rolling directions.
12. SBH's GI-ing from other other stances, like for example a guarded 3B~SCH'B+K vs a meaty 2As & As.
EDIT:
13. Does Sig's new B has a hold option for transitioning into SBH, or/also an option cancel as BBG into SBH?
1. The JF doesn’t seem to be there. You can go into SCH IIRC though.
2. Didn’t find old B4, very sure it’s not in sadly.
3. Yup it’s in. First 2 hits NC and it doesn’t push away. I tried it in Dark Legacy in the hopes it would be UB like Nightmare’s… it wasn’t ☹
4. Hmm, can’t remember. Don’t think it’s a hidden move.
5. Didn’t check any exact frames as they’re subject to change, but 2K seems a bit slower. After Sophia’s 4b it would lose to her 2a but WR K would beat it. His 2A felt better on hit.
6. Lol can’t say I tried.
7. It hits at tip but doesn’t AT, don’t think it should. The AT never whiffed at the right range, unlike SCV.
8. You press K+G to get up BT. A+B+K did CE. His BT is like SCV, BT 2K doesn’t KND like Zas’ does.
9. Didn’t seem slower to me, I think it TC better though.
10. Yeah, a:B probably better choice though.
11. Tracks well I thought, but didn’t use it much because of button config wasn’t my normal one. 66A+B is amazing against grounded, can pick them up for RO depending on their roll.
12. You can only get the aGI from pressing B+K now, so no more 1B or 2B traps, but they seem more plus on block to catch them with SBH K. The aGI B LH only works on quick A’s like 2A from what I found. Had to just settle for just SBH K, I think 66[A] might be better to use now.