CFW
[13] Hero
(maybe by Hoshino himself because of his strong relationship with fans on social networks)
I laughed.
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(maybe by Hoshino himself because of his strong relationship with fans on social networks)
(maybe by Hoshino himself because of his strong relationship with fans on social networks)
Well if they didn't keep pushing out crap like HD Online, Lost Swords, and Unbreakable Soul rather than what fans actually want (SCVI), people wouldn't be mad at them. The only positive thing about those games is that they're cheap, take very little effort to make, and they (hopefully) are funding SCVI's development.When I say "strong relationship", it means that he reads the comments.
On this case, Hoshino leaved a comment and I responded some minutes later.
It's not easy to keep sane the link with "fans" or customers when 98% of them says"brillant stuff" like "fuck you Namco, you bitch" ect ... go to see their Facebook page ..that's really disappointing and childish .
What?I really want to know why Project Soul have been disbanded after SC 4 ?
I remember hearing that SCIV was supposed to be the series finale. After that game, director Katsutoshi Sasaki left Project Soul, while producer Hiroaki Yotoriyama stepped down from his role and became the Intellectual Property Manager. After the high demand, they reorganized the team with Daishi Odashima taking over as director, and Hisaharu Tago becoming the new producer. They set their sights on taking the series into a new (awful) direction and they said there would be a Soulcalibur VI, VII, VIII, and IX.I really want to know why Project Soul has been disbanded after SC 4 ? But after some research, I didn't find any response .
Thank you for the answer and all this precisions ! Mmm .. I can see things much clearer now .
So there are some big outstanding issues :
1 - Have Project Soul been "dismissed" since SC IV because of the departure of his main director and some other important crew members ?? It involves :
a) Is there really a big financial problem for the development of the next episodes ? (damn, this is strange from Namco, the SC have been very successful so far ..at least up to SC IV )
b) Is there any time restrictions ?
2 -Is the story still canon ?? (Fuck, that was awkward from Daishi, a 17 years drop was so risky ..)
a) What will happen to Patroklos and Pyrrah ? ( damn, only 2 years apart with Cassandra because she isn't supposed to age anymore in Astral Chaos ..what a mess)
b) When will Sc6 take take place ?
Maybe they take their time to turn the corner and think about all these kind of questions ..
I have always been interested in the SC universe and its creativity more than the mechanic itself .
I prefer to watch all the characters, their costume, their attacks, the story and relationship between them .
I'm a big fan of SC ost (as a musician and music freak), and Junichi Nakatsuru is a musical influence for me .
And also, the visual design of the game is brilliant : colors, ideas, stages ect ..
SCV lacks a bit of everything (appart for character design, which is one of the best of the entire saga, in my opinion ..) , plus the fact that the story has been cut down up to 75% .. And these mimics character makes me totally mad, shit that was a bad joke from them ..
It would actually be quicker to list the things that are right with the game. Here they are:What do you think is wrong with SCV? The competitive players seem to favour the the game-play mechanics in that game.
So that explains why Project Soul was disbanded back then. Interesting.I remember hearing that SCIV was supposed to be the series finale. After that game, director Katsutoshi Sasaki left Project Soul, while producer Hiroaki Yotoriyama stepped down from his role and became the Intellectual Property Manager. After the high demand, they reorganized the team with Daishi Odashima taking over as director, and Hisaharu Tago becoming the new producer. They set their sights on taking the series into a new (awful) direction and they said there would be a Soulcalibur VI, VII, VIII, and IX.
Get this, Daishi originally wanted SCV to be called "Soul Edge II" but Namco vetoed it. Namco in an admittingly dick move, cut their funding and forced them to develop SCV in less than year, which probably tells me they didn't have a whole lot of faith in the project. Then they abruptly pulled the plug on all DLC, leading to numbered packs not getting sequels. Sometime afterward, Daishi Odashima and Hisaharu Tago both left the team, with Masaki Hoshino (the former programming director) filling in both positions. We'll see what his vision for the series is when a true sequel is finally announced, but the roster of LS gives me a pretty good idea which is why I still have faith in him after three shitty spin-offs.
When I noticed that the profiles were gone I thought I was just seeing things at first (lol). Now I'm even more curious as to what they'll do with SCV, connoned-wise.2 -Is the story still canon ?? (Fuck, that was awkward from Daishi, a 17 years drop was so risky ..)
That's actually really hard to say. If you go the character page on the SCV website (http://www.soulcalibur.com/en_US.html#/characters/soulcalibur5/all) you'll notice that the profiles have been modified. Most of the returning characters (including legacy characters Nightmare, Astaroth, and Yoshimitsu) have been reverted back to their SCIV profiles. The only exception to this is Raphael, who's backstory has been rewritten. Viola and Natsu backstories were removed entirely, while the others have been edited. Patroklos backstory basically says he's an asshole like we all know him to be, while going out of it's way to tell you how awesome Sophitia is (which fits in line with her apparently being Hoshino's favorite character). Pyrrha's backstory now states that Sophitia is "missing" rather than deceased. Also E.I.N. has been renamed Minion. Seriously check it out.
Still it's hard to be certain if this is actually foreshadowing some massive retcon. We'll just have to wait and see.