Crash X
[14] Master
Well RIP!For anyone curious about that Namco event on the 15th:
So there ya go.
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Well RIP!For anyone curious about that Namco event on the 15th:
So there ya go.
Aw, definitly wanted to Kilik & his new rival Friday.
It hurts
Apparently we might see some news drop after the press conference.Well RIP!
Apparently we might see some news drop after the press conference.
And he did say that SC6 was going to be involved here, so maybe we'll see some more reveals as a part of that news.
Damn, I need character reveals soon.
For anyone curious about that Namco event on the 15th:
So there ya go.
In case you don't know, there are information embargoes that happen with these things.Apparently we might see some news drop after the press conference.
And he did say that SC6 was going to be involved here, so maybe we'll see some more reveals as a part of that news.
Like thisAlso... can't wait to see the character selection screen: do you guys think they're gonna use SC2/3/4 style with 3d models
We can hope. II had the best type and use of character select screen in the series.Like this
I like the new HUD but I'm not fond of the 50-30-20-10% marks... otherwise it's pretty good ^^
I come bearing some new information in regards to the not-yet-confirmed Switch version and some additional clarification if you still need it, or again.
As you probably have heard or read me say by now, the person who told me of the Switch version is not my main SCVI source.
But they claimed it would be revealed at a later date since I first said, like I said to begin with as I went out of my way to say that.
Could be at the event on the 15th. Could be at the Nintendo Direct in January. But it could even be later than that. More on that in a moment.
As you probably know by now, I never heard of the Xbox One version, but it didn't mean it didn't exist, which I went out of my way to also say.
What turned out to have happened there is that the PS4 and PC version were shown off (at PSX, they had the PC version showing off footage) and the Xbox One version is in the "me too" state, meaning it was an easy port and the game is not exclusive to PS4 (though getting a push from Sony).
To continue, I was recently told (by that I mean today) by that source that told me of the Switch version that it could even wind up being released after the other 3 (PS4, PC, and Xbox One) because optimization has been an issue they're taking very seriously since it's a fighting game, so they can't just throw together a Switch port and call it a day.
Announcing it before they know they can deliver on it is a mistake.
They have to make sure it's operable and runs fine not just when docked, but when portable.
I must say that I am a fan of the "make sure it's good before you shit it out" approach.I come bearing some new information in regards to the not-yet-confirmed Switch version and some additional clarification if you still need it, or again.
As you probably have heard or read me say by now, the person who told me of the Switch version is not my main SCVI source.
But they claimed it would be revealed at a later date since I first said, like I said to begin with as I went out of my way to say that.
Could be at the event on the 15th. Could be at the Nintendo Direct in January. But it could even be later than that. More on that in a moment.
As you probably know by now, I never heard of the Xbox One version, but it didn't mean it didn't exist, which I went out of my way to also say.
What turned out to have happened there is that the PS4 and PC version were shown off (at PSX, they had the PC version showing off footage) and the Xbox One version is in the "me too" state, meaning it was an easy port and the game is not exclusive to PS4 (though getting a push from Sony).
To continue, I was recently told (by that I mean today) by that source that told me of the Switch version that it could even wind up being released after the other 3 (PS4, PC, and Xbox One) because optimization has been an issue they're taking very seriously since it's a fighting game, so they can't just throw together a Switch port and call it a day.
Announcing it before they know they can deliver on it is a mistake.
They have to make sure it's operable and runs fine not just when docked, but when portable.
SCVI will have better input lag on PS4 at launch unlike Tekken 7. Tekken 7 is getting a UE4 Patch to reduce input lag.
I was think February March myself 5-1o characters seems about right.In regards to Okubo-san, he gives me hope for a bright future for the series, given his responsiveness, concern for the players' views and playstyles it seems, and the effort it sounds like they're putting in to properly create a good new installment. He certainly has respect for the series and team, and the game's to celebrate the 20th anniversary technically as has been said, so that's encouraging.
As for a beta if they did something like that, I could see it getting more than one if they did it, and would want to see it in around early-mid February, maybe March? Add in 5-10 characters that are significantly different enough from each other and that would show for a strong sample-size and range of player preferences.