Ishimaru Jinrai
[12] Conqueror
YOU ARE FUCKING STUPID. EVERY SINGLE FIGHTING GAME IS PLAGUED WITH AWFUL DESIGN. SOULCALIBUR OUTSHINES THEM ALL BY COMPARISON, AND IT STILL HAS MASSIVE ISSUES.
Lol, oh it's that annoying clown again who posts in all caps and types about sentient life being useless (horrible discussion)... xD Go honk your bright red nose more!
Everyone said Virtua Fighter was the most balanced game for the longest time, but the characters in the game originally were so dull and horrible, and they didn't even have arcade mode endings (let alone a story).
Game mechanics for fighting games on how good or bad they are, is all dependent on opinion. For instance you could say Tekken is too fast paced, or say Street Fighter is too heavy on execution timing, or MvC3 is too heavy on 80+ hit death combos. You could say Soul Calibur is flawed with netcode, OP characters, Hilde Doom Combos, or broken infinities. The fact that these games have small flaws in them doesn't mean they're bad fighting games. But they already do a good job incorporating a game that plays well anyways.
BlazBlue is a great game with great netcode and gets annual balance patches, and they have one of the biggest story modes ever. Did they NEED to sacrifice the story mode aspect just to make the game "not suck"? Lol!!