LisaK
[14] Master
Some horizontal and vertical attacks are a bit similar, but:Yun and Hwand are clones of each other.


Incredible how many are unaware of the fact that Project Soul had given some Hwang's kicks to

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Some horizontal and vertical attacks are a bit similar, but:Yun and Hwand are clones of each other.
I think it’s more accurate to say that Leixia was given some of them, and then Xianghua somehow inherited them through some sort of reverse osmosis.Incredible how many are unaware of the fact that Project Soul had given some Hwang's kicks to.
Aeon was always his name. The devs just never gave it to him on the character selection until SCV hit the shelves.Don't forget Cassandra and LIZARDMAN, not AEON!!! Fuck, he was named AEON only in one game
People can and will make CaS of their favorites who didn’t make it back in the game, but it’s a false equivalency to say that’s good enough, when it’s a band aid instead of real treatment. If they truly do bring every character from SoulBlade to SoulCalibur III back, it will be a wonderful accomplishment for the series to get back on track. Had SoulCalibur III debuted in arcades first and had its issues worked out before the console release, I have no doubts that it would be heralded as the best in the series instead of SoulCalibur II. The roster of SoulCalibur III was never the problem, and was objectively better than SoulCalibur II’s, but the technical issues and balance were, in an age of gaming where patches were not viable.This damn SC3 AE which barely exists at all, has given people an incorrect idea of who can and will make the roster. Especially considering the existence of CAS. That makes characters like Li Long extra useless. Or at the very least more so than if it wasnt available.
To be fair, your whole comment is confirmation bias and perhaps willingness to see the whole Soul Blade to SCIII roster in SCVI, which is not a bad thing since it shows a lot of passion for the game. However, claiming that "they decided to drop Hwang and Yun-Seong together" and use it as "evidence that the decision to close out the entire roster wasn't finalized until relatively recently" is trying to stretch things a bit too much since all we have is 6 placeholder names that were most likely put there to generate discussion about a season pass 2 and can be changed at any time during the game's development, so these are always better taken with a grain of salt, so basically, the placeholder names are as much of a confirmation of PS wanting to bring back the original roster as it is of them suddenly deciding to add SCIV and V characters.
With that out of the way, as much as having the whole roster from Soul Blade to SCIII would be amazing for the hardcore community, you have to keep in mind that as business they also have to make the season pass appealing to a more casual audience to increase their sells, and that's where the term "clone" comes to play since the casual part of the playerbase and newcomers, who are usually more than hardcore players, will normally see clones when there are 2 characters with similar weapons no mater how different their movesets get to be. I have already seen some flak towards Cass and Amy because of it, and having 2 pseudo-clones in a single season pass could hurt its sales. I personally wouldn't mind to see Yun and Hwang, but i think it would be a really dumb decision to put them in the same season pass.
I can see now why the clone debate gets so heated on here. I'm simply trying to convey the point that it might not be the greatest idea to put too many characters with too many similarities together on a season pass. Its fairly rational thinking. Both in terms of profits and appeasing the playerbase. Rather than acknowledge this i get educated on the proper use of the word clone. It doesnt matter how i use the word, the point was still clear.
Or reminded of the mountain of evidence proving all classic characters are indeed coming back. I know this is false. I know there has never been a single statement confirming this in any interview because i've been actively discussing character speculation since last year's E3. If there ever was proof, someone would have brought this up by now and PS could never confirm anything anyway.
This damn SC3 AE which barely exists at all, has given people an incorrect idea of who can and will make the roster. Especially considering the existence of CAS. That makes characters like Li Long extra useless. Or at the very least more so than if it wasnt available.
Well, I don't think anyone discussing these matters here in this moment of time is particularly heated about it. But to be fair, I don't think your use of the word "clone" was particularly clear, precisely because it did clash with people's expectations of what the term typically means in fighting games. But regardless, I do believe people have tried to reach beyond the nomenclature you employed to the substance of your argument. What you call "clones" (let's call them "similar weapon styles" for our present purposes) have never been a problem for the series since they became common, and certainly didn't stop the devs from adding them into any entry, ever:
So when is it that these similar weapons became a problem for the franchise? Because I never saw it, and until recent debates about the upcoming DLC, I can't recall, in twenty plus years of playing these games, much complaint about them. I certainly don't believe that this thinking is likely to be a major factor exerting influence on which characters the devs will ultimately choose to release as DLC. In fact, I think that Amy and Cassie (and the hints of the codenames) seem to suggest otherwise. And that's just as well, because when they do get off the beaten path of established weapons, we end up with ZWEIs and Grohs...and I'd rather have a dozen Sophitia replicants than more of that!
- Soul Calibur II had five pairs of similar characters, including three sword and shield styles.
- Soul Calibur III had four sword and weapon characters, and six other pairs of characters with similar weapons. As Dante noted, the problems people had with that game were not in the selection of styles but in the execution of quality control with regard to new universal mechanics, like the variable cancel and the poor balancing work overall.
- Soul Calibur IV had four pairs of similarly-armed characters, one sword and weapon trio. and one lightsaber trio.
- Soul Calibur V had fewer of these pairs, it is true, but A) that is just because it had a smaller cast in general, being a rushed game and B) not many people use V as a barometer for what a Soul Calibur game should look like in its constitution, in any event.
The only time there is a real problem with similar styles is when they occupy too similar a strategic niche or share more than a couple of moves. Thankfully, the development teams for this franchise are pretty talented at avoiding that. Amy plays nothing like Raphael in SCIV, for example, and I presume they will be even farther apart this time around. Soul charge and the deeper mechanics of the franchise these days only reduce the likelihood of redundancy (however similar the weapons look) so if it wasn't a problem in the past, I don't anticipate it will be this time.
They arent a problem. I dont personally dislike any of them. Its just priorities to consider and i dont think pushing out the oldest and least seen "clones" just for the sake of completing the original roster is an absolute necessity.
Of course "clones" can and have been diversified successfully but the opposite is also trueq. Characters have cycled through several weapons and styles without settling on anything or been omitted/dropped.
Lizardman whom i would say is slightly more popular one of this bunch. People here cant even agree on what version of him we should get. We got some claiming dual axe is best to make sure he's as different as possible. But im certain most people that played him seriously claim that was a step down from his SC4 version as several moves are missing that made him viable.
I think i'm not alone in saying an entire season pass of characters like this will be an issue.
I’d say that Lesser Lizardman makes it pretty clear that Aeon won’t have the two axes, considering that Aeon does have a fight in Libra of Soul using the style, as well as his story art showing him with Xi Sword and Game Shield. If the two axes style does return, the only way I can see it being used would be on Rock, or perhaps Bangoo, if they wanted to do that. But the stance seems like it would work and be menacing on a behemoth of a man like Rock. The narrative problem with this, though, lies in that Astaroth is still based on Rock, and if Rock uses the two axes, then why wouldn’t Astaroth also do that?
I am in the camp that believes that the two axes style was quite the downgrade for Aeon, though, in several ways. It just didn’t make him feel like much of a lizard anymore. I know that his story from New Legends of Project Soul says that he’s more sane and human after the time skip, but you’d still think that he would make the most of his lizard body’s abilities instead of being an angelic dragon, rolling, biting, crawling, and that sort of thing.
Back to Setsuka for a second, I believe I recall an Iaijutsu user in Miser
I don't know if I understood correctly, but I'm pretty sure Miser using Damascus Sword (aka. Soul of Mitsurugi)
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A bit inaccurate. I don't mean Miser or the ones we saw. Another member of their group was referenced that was described as using a modified Iaijutsu style. That said, I don't recall a name if there was one given. It's entirely possible that I could be remembering things incorrectly, but I'm at least certain it was brought up. But, if I'm wrong, then I stand corrected entirely and retract that bit. Haven't played Libra since I fully did everything in both playthroughs the first week or 2 post-launch, so I expect to have some things a bit mixed up.
I recorded this, well I didn't see that quote, well, at least not in Brazilian Portuguese.
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Fiddler uses rapier, Miser uses katana, Greed don't fight and the last guy use a espada gigantesca which would be translated as giant* sword.
I stand corrected in that case, and apologize for any inaccuracy. Questioning what I may have been confusing that with if anything then, but eh. At least that's been corrected.
No problem, I usually skip the dialogues in Libra, but I never losing that interaction, Miser is my favorite SC III bonus. ^^
Yeah, Leixia is the name of Lingyu's dead sister. Xianghua and Lingyu are BFF's so it's not only the big reveal of how Xianghua's daughter gets her name, it's also a nod that 5's characters aren't completely retconned out. It's all laid out right there.Just gonna toss in some random but existing info in SCVI as well as names that might be of interest, just since regardless of anyone's biases, it shows how far of a range could become a thing. No particular order, just as I recall. Note a fair bit comes from Libra, but it is canon and references quite a bit, so take it as you might.
At various points along a questline you are told to seek out warriors of 2 sorts that stand out, given the name-drop of actual characters representing them. The Spartans with either a name-drop or at least very clear connections to being Aeon(can't recall) and I believe hints towards Kunpaetku along that path, though I could be remembering wrong, it's been a while. Aside from that, Wolfkrone's knights are the 2nd important group to note, direct mention of Hildegard von Krone by name and as the Knight Princess of Wolfkrone I believe, happening towards the end on a sort of side path.
Among brief mentions we see Hwang plenty despite not in any fights, Yun-Seong is mentioned, and a vague reference on 1 or maybe 2 references to Li Long. Also oddly Leixia's name comes up at one point, but I'm going to assume they decided to reuse the name or the most vague hint possible that SCV will be revisited, though some pre-release trailers more or less imply such potential as is. Whether or not that goes anywhere remains to be seen. Rock is also referred to as the White Giant in relation to Astaroth at one point. While not appearing in game in any manner or spoken of by any characters, Setsuka's name is attached in one or more combat lessons. Back to the SCV thing, it goes without say but I will anyways: Seems Raphael's story and Libra equally point towards his becoming SCV Graf Dumas/Nightmare given direct use of the Dumas name, and clears up some holes in that theory some of us had.
Cassandra and Amy can be assumed guaranteed as is, and between unique new redesign portraits and lack of anyone's exact ages this time around, it's not unreasonable to assume if story relevance is applied then their stories can start earlier than in the previous timeline. Questions being if they will be implemented with their original weapon types, or if some other rumors/claims were to turn out true. After all, some people in various sites were claiming a potential mace and shield or Vader moveset for Cassandra in a similar path to Aeon taking Kratos' moves, though I can't say that sounds like a good idea. Then there's how you interpret the claim of Amy possibly just being Viola from here on, which could mean her moveset and not actually being Viola yet, however they'd try and explain that, so they'd likely need her to have a story and potentially unique stage to explain that one. I doubt those rumors/claims, though.
Back to Setsuka for a second, I believe I recall an Iaijutsu user in Miser and Greed's group referred to as having a modified version with wind gusts or something off his draw attacks? Likely irrelevant, but that could be an interesting adjustment to her moveset for whatever reason, not that she'd need it. Though in her case I'm sure it would get chalked up to speed and strength of her movements.
Beyond that, I'm gonna assume Arthur's off the table which doesn't matter, since we encounter him with Mitsu's style. Not that he adds anything. Zasalamel's Abyss form could become part of an update or something if the description of him taking that form in Libra is indicative of anything, or at least shows they wanted to make use of it but maybe couldn't for some reason. Then there's direct reference and name-dropping of Algol, the Hero King, and some more info on him, potentially hinting to his return and in part how it may have happened. Edge Master appearing but never fighting leaves me just kinda wanting his actual mimic style added however and whenever they can.
Pretty sure that's everything, and covers some key hints to the future with the game or next game, and season passes. As a bit of personal speculation if we're assuming codenames hint to someone: Rock for Stone and Aeon for Reptile are obvious, Star is probably Algol though I'd like Viola back in some capacity personally, Snow is almost certainly Setsuka(I hope), Yellow is Hwang/Dampierre(hopefully Hwang), and Yell I hope is Hilde.
Given I'm hoping for a season 3 if possible, that leaves: Li Long, Dampierre/Hwang(whichever isn't Yellow), Yun-Seong(unless they use him for Yellow based on an outfit redesign), Viola, Z.W.E.I., Edge Master, Olcadan, Charade, Elysium, and I think that's it for characters that wouldn't have made it back at that point. Cut that down to just Edge Master for mimics, and you'd have 6 more characters for a season 3. Or release Edge Master separately for free or something and Elysium could be reworked into an actual unique Soul Calibur counterpart to Inferno as she's meant to be. Wishful thinking from all of us no matter our speculations though, but it would be nice to see literally every old character implemented, and a good number of new stages.
Yeah, Leixia is the name of Lingyu's dead sister. Xianghua and Lingyu are BFF's so it's not only the big reveal of how Xianghua's daughter gets her name, it's also a nod that 5's characters aren't completely retconned out. It's all laid out right there.