SS & CS/iCS Info

I feel the best use of CS comes from pulling it off in CL mode. While there are some great CS set ups in SW they're very predictable so you have to really work to disguise it. It's no longer at a point of getting the move to go off when you need it. You HAVE to fuck with the other players mind or expect a throw break.

This is were SS can shine. I'm dong a few more CL moves and then buffering CS/SS. This creates a great mind game. 1st your opponent will probably flip just seeing it and not react in time as they don't expect or fear it. Next if they do throwing SS is a great way to mess with them further and sets up for a nice 33B on landing to attempt.

So maybe we should discuss some CL set ups besides CL A+B? CL 4A+Bg, iCS would be funny as hell.

I wish CL had better pokes so I could work more SS into my game. As it is 9/10 of my command throws are CS.
 
I like 6B. It puts them in range and while they can step back, you usually dont have to worry about most whiff punishes (I think!). I'm too weary to try on raph or Amy though in fear of stepping back and lunging if they guess it.
 
One of my biggest problems with Ivy is working in Summon Suffering.


-I have more trouble buffering it from blockstun than CS (I get CS 100%)

-I have more trouble finding good links in WP (i.e. something that gives adv, most of her stuff doesn't even give adv on HIT)

-CL is plagued with mids that either leave her at neutral or leave her at disadvantage on hit
 
You mean CL 6B? It's negative on hit and ch.

For me, SS is really easy to land. Perhaps even easier than iCS. 4A is a good setup for SS because it's +4 on NH/CH. Simple CL 2A -> SS is great too.
 
regarding CL iCS, do you need to let go of G [A+K], [B+K] before pressing A+G, B+G?
which order do you let go of the buttons first?
 
regarding CL iCS, do you need to let go of G [A+K], [B+K] before pressing A+G, B+G?
which order do you let go of the buttons first?

Yep, let go of G and then release the buttons. If u r using a pad and mapped A+K/B+K on shoulder buttons then u can just keep it held while u input throw with other buttons. Else, yes.

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Question to CS users, how often u use CS to counter sidestep? How effective is it against sidestep? Its still tricky to do after blockstun, bcos the starting pt of buffering windows vary due to different blockstuns.


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It's amazing against step. Very rare i see someone get away by stepping. I use it a lot on opponents who constantly do it.
 
it's not a fastest input. Don't try to force the iCS with speed. The trick is to land the final direction and the A+G at the same time. So more than likely your a little late on A+G, try timing A+G to 9 not 1, and you might sync up just as your arrive at 1.

But i never try for iCS, it just happens. Focus on CS and as you get better iCS will just come naturally. As well CS has the one advantage of not flashing and can be sneakier than iCS which can send up alarms on good grab breakers. Often my CS surprises me in how sneaky it shoots out.

So far my set ups I'm using (i like posting these for critiques and trends):

SW 2A, iCS
SW FC 3B, iCS
anti wake up SW iCS
WR iCS

CL 2A, iCS_SS
CL 6B (close), iCS (not CS or SS)
CL A+B, iCS (workin on SS, hard to time)

WP 2A, SS
WP 4 A+B (whif), SS

ideas:
CL 4B, iCS_SS
4K, iCS_SS
 
Hey i have a question about cs.

I can get CS pretty consistently after my week's training with ivy, i feel pretty good about CS. But the thing is I ALWAYS get CS but never ics. I must have done CS like 200 times in training but ics only 3 times..

is there any tips for ics? i can only get the regular version, which only does 80 damage, and id rather do SS, because i like how it looks.So please tips on ics...

Don't worry about iCS for the moment. It'll eventually come to you.
 
I think I may have discovered another buffer trick:
Tap G--> iCS

There's an animation frame when Ivy lowers her sword from guard that you can buffer.
This is probably the best version of a standing buffer, faster than taunt calamity and no feet movement.

Use this on rising opponents,
it's less suspicious when they see you with your guard up instead of moving around
....
 
Sup Neo? I personally like 214K , iCS. Also CL 236B, iCS. You just do the B+K as she's on her way back down and you won't do the 2nd hit, they stand.... and then they're in the air again!
 
You must time correctly and press together: 1+A+G (meaning: the last input of CS motion "1" must be pressed together with A+G). It's not very hard actually, but perhaps what will help you a bit (at least that's how I initially grasped it), is try doing CS during block stun (in practice preferably at first).
While you are in block stun:
- Ivy does not move, so instead of practicing it while moving around it's better to be still
- also, it's a lot easier to finish the CS motion (and of course time 1 & A+G together), when you know when blockstun ends.

Another way to practice it also, is to buffer it at the recovery frames of any "fast" move (like: SW 2A). The buffer window here is smaller/tighter and perhaps may help you with timing 1+A+G correctly. Once you start to get the feel of the correct timing, you'll notice that you'll be releasing iCS about 90% of the time, and you'll probably forget how to do the normal CS, as it will be coming out more rarely than iCS.

(I hope all these make sense...but If you're still having trouble, you can always search for videos of people having recorded their hand movement/timing while doing the iCS motion...If there are any)
 
This is interesting, does it work on 2P side too? There was something like this in the last game. CS without any movement wasn't possible without tricks.
 
you need to time the direction 2(of 3214391) with Ivy's animation lowering her sword from guard, or else she moves.
the timing is strict but not impossible
it's quite easy to do offline once you get used to it.

I discovered it on accident doing it
XD
 
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