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ZeroEffect317
[13] Hero
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- WNF K is now safe on block. (it was very unsafe in SC4)
BT 4A+G~6A or 4A - Classic Chain Throw (Command Throw. "Monsoon Season". Choose 6A or 4A to extend. Only from BT now)
it's a guess like normal throws. If they extend with 4A you need to break with 4, if they extend with 6, you break with 6(and/or neutral? maybe).Anyone know how to break the second part of this throw? I get inconsistent results with hitting 4 or 6 A, B, or K and think it's just a timing issue.
it's a guess like normal throws. If they extend with 4A you need to break with 4, if they extend with 6, you break with 6(and/or neutral? maybe).
One Step a question I wanted to know how you feel if there's move an actual battle because to me it seems okay as a way to stress opponents out and get them to move
It's a just frameHow do you even continue to jump forward on block?
Some of these don't work due to teching. 22_88 B,B (JF) doesn't have WNS (K) guaranteed afterwards, though you can use 44B into either WNC K or WNS (K) as a tech trap (the opponent can still avoid the 44B by teching right). Or use 3B/2A+B for (as far as I'm aware) untechable damage.
I made a thing, and then had to re upload it because some of the notations were HORRIBLY off. That's what happens when you stay up all night making this,