The future of Algol, Hilde and Star Wars

there you are again being negative. it's that kind of attitude like that is what's poisiong our community and our forums now

sad...sad man

I hope that was supposed to be humorous. I'm not being negative, I'm just calling it as I see it.

A vote would be pointless because no one else is being asked to implement a ban. So basically you guys would be wasting your time. Keep Hilde in your tourneys and keep playing. It's pretty simple.

Initially when this topic came up, I thought it should be put to a vote because I didn't want to see different regions with different rule sets because that's not going to help. But since no one else is being asked to implement a ban, there's nothing to vote on.

I've been trying to look at this issue rationally, but this thread has turned into nonsense with nothing gained so it might as well be locked at this point.

It's not me that is doing the poisoning. I'm trying to be realistic but this thread as with the threads before turn into whining and bitching. The all that happens is another thread is created with the same results. And on and on and on. I was hoping to change that but it's impossible to discuss important shit on a forum.

The thing is that interest in Soul Calibur is fading. I have no problem if someone wants to bring new people in using a ban if existing players are no longer showing interest. If current players maintained the interest in this game, then I am positive we wouldn't be at this point. I have my doubts on how many people will be brought in or come back to the game, but having Hilde in the game up to this point has not helped matters much. She has been a bane since the jump and I don't see the point of keeping something in the game that is doing more harm than good.

I know people feel alienated by the move, but it is only happening in one region. If you don't want to ban Hilde, if you are not effected by the ban, if you only play online and don't go to tournaments, then put on a happy face and keep playing Soul Calibur.

My problem is with those whose solution is to just man up. Saying just man up is oversimplifying the problem at hand. That's like telling someone to don't do drugs or telling horny teenagers to don't fuck. Shit like that doesn't work. People still be getting high. Teenagers still be fucking. Even Sarah Palin's daughter couldn't stay off the dick before marriage. We need to be realistic.

The problem we have is that existing players are losing interest in this game. I doubt that there is much you can do about that, but you do have a chance at either slowing the attrition rate and or bring in new people with a ban. I also don't see the point in keeping Hilde in the game now when her combo is now nerfed in Broken Destiny. Once NB does some shit with this game if anything, the ban can easily be removed. It's not set in stone. It's an experiment. But what's not going to work is doing nothing, especially with the disparity in the console version and the PSP version.

The other problem with telling people to just man up is that what logical evidence do you have besides the #1 ranked player in being able to do so? Man up doesn't work when you don't have enough examples to show someone. And like I said before, if we had the number of people willing to still compete in SC4, we could get away with saying man up, but in my opinion I don't think we can with the turnouts that have been happening as of late.

As for Philly, we don't give a fuck if Hilde is in the game or not. It's not like we are running any tournaments no time soon because there isn't enough interest in the game to do outside of a major. And now at this point, I highly doubt that there will be anything feasible that can be done until NB does some shit about the console version. Hilde should have been banned long ago, but I have no problem if the East Coast wants to give it a try. We're going to lose people regardless, so might as well give it a shot. Doing nothing is not going to bring people back or keep people interested, nor is banning binds or other shit because you might as well just cut the bullshit and ban the character.

But whatever happens, Philly will still be playing because we still love the game and will continue to improve and to support the community. We're not going anywhere.
 
The other problem with telling people to just man up is that what logical evidence do you have besides the #1 ranked player in being able to do so? Man up doesn't work when you don't have enough examples to show someone. And like I said before, if we had the number of people willing to still compete in SC4, we could get away with saying man up, but in my opinion I don't think we can with the turnouts that have been happening as of late.

I could spend all day picking apart the rest of your wall, but that wouldn't be productive and I basically addressed most of it earlier on in this same thread. This section is the closest you've posted to a legit question, so I'll try to address it.

The way I see it, banning Hilde would have a negative effect on the game's playerbase instead of the positive effect you are assuming. 90% of anyone who actually QUIT this game because of Hilde likely have little or no interest in returning if she was removed. The few that would return might be worthwhile players, but they would probably be smaller in number than the people leaving the game because of their main getting banned. This wouldn't have a positive impact on new recruitment either imo, as "I heard they had to ban characters to balance the game" sounds worse than "I heard that game has a really strong RO character in it."

Notice how one of the main differences between your logic and mine is our assumption of what the majority of current, former, and new players THINK about Hilde. That's a few steps removed from being proveable at all.

There are tons of other reasons (newer fighting games, recession money sink, common gameplay misconceptions) that apply to this game's smaller population, but you (and the others I've reacted to in this topic) act as if Hilde is the one glaring problem with the SC4 popularity equasion. That's what I have a problem with.
 
This community seems to love banning characters based on theory alone, and always goes with the "guilty until proven innocent" approach. It sickens me.

Algol originally got banned because of it, until people realized he wasn't as bad, and now it's Hilde's turn.

People want to ban Hilde now because they have this theory that she is the main cause of the community's demise. And people are bringing up the idea that we should ban her, until she's proven "innocent" within a few months if things don't changed due to the ban.

But who's to say the community wouldn't be pretty much in the same situation if Hilde wasn't in the game? In my opinion other fighting games such as SF4, BB, and soon Tekken, had a greater negative effect on the community than Hilde. People move on to the more popular games, it happens. All we can do now is continue supporting the scene, and rather than banning characters based on theory alone, teach people how to better fight them.

Until Broken Destiny comes out on console our community will slowly lose activity thanks to all these other new games that people are getting into. It's inevitable.

Agreed.

SF4 destroyed the community here but it is slowly getting some hype again with the BD game.
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the bans arent about being broke

its about drawing more players

if people see an algol bubble juggle with out knowing how it works they will run because it looks broken

i support the algol ban if it will draw more people

my sig is just a joke

thing about algol bubble juggles is they are almost impossible to set up

people who are prospective players dont know this and if they see a 230-240 dmg they will bolt


Yes, 33B into bubble juggle is more viable if you're actively looking for GI opportunities but it doesn't mention either the margin of error for those combos in real practice.

I think IMO, too much misinformation has been done with those Algol combo videos.
 
I could spend all day picking apart the rest of your wall, but that wouldn't be productive and I basically addressed most of it earlier on in this same thread. This section is the closest you've posted to a legit question, so I'll try to address it.

The way I see it, banning Hilde would have a negative effect on the game's playerbase instead of the positive effect you are assuming. 90% of anyone who actually QUIT this game because of Hilde likely have little or no interest in returning if she was removed. The few that would return might be worthwhile players, but they would probably be smaller in number than the people leaving the game because of their main getting banned. This wouldn't have a positive impact on new recruitment either imo, as "I heard they had to ban characters to balance the game" sounds worse than "I heard that game has a really strong RO character in it."

Notice how one of the main differences between your logic and mine is our assumption of what the majority of current, former, and new players THINK about Hilde. That's a few steps removed from being proveable at all.

There are tons of other reasons (newer fighting games, recession money sink, common gameplay misconceptions) that apply to this game's smaller population, but you (and the others I've reacted to in this topic) act as if Hilde is the one glaring problem with the SC4 popularity equasion. That's what I have a problem with.

This topic is sort of dead, but I thought I would return from the void to address this.

I am a Hilde mainer (always have been since the game came out, and even before the "Combo of Doom" was discovered). However, even though I started strong (being pretty acclaimed in the tourney community), I eventually fizzled out a few months ago. Why?

Because of the Hilde banning talks.

Yeah, my alternative main is Yoshimitsu, and my Setsuka is pretty sharp, but Hilde is the character I feel most comfortable with. I tried switching to Yoshimitsu permanently, but he just doesn't fit my play style. So when I started hearing whispers of Hilde being banned, my interest in the game began to wane. I didn't just throw up my hands and abandon it, but my drive to practice disappeared. With that, my skills dulled. With that, my ability to compete faded. With that, my interest soon disappeared almost altogether.

I'm not saying that discussion of banning a "broken" character should never happen, but I'm just saying that Eyce is totally correct. I lost interest in playing the game because the main I worked so hard on was on the brink. Unfortunately, though, there's nothing to be done about it. Namco did something absolutely retarded and released BD on the PSP first. Likely, it'll be years before it sees a console release. So for now, there's nothing we can really do to undo the damage.
 
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