crow_winters
[11] Champion
This is possibly/PROBABLY character specific, but I thought I'd make this thread just to get other people to keep their eyes open. Multiple eyes are better then one/mine.
So I was fiddling around and found out that Darth Vader's 6BB~G string, part of what keeps him so competitive, is duckable (2Gable) even though you're locked in blockstun. The move animates like it always does, but the second B will always miss you even though your standing. If it didn't look so glitchy it wouldn't be worth talking about, but it does, and it is. 2G renders this string useless now, as even if darth does 6BB~G unblockable cancel, the 2Ging enemy gets at least free AAs. You never actually enter ducking animation- the second B simply goes right through you, and you recover instantly and get free attacks.
I think this might be important because we've had reports of people blocking NC and NCC strings that weren't supposed to blocked, or combos that shouldn't be able to blocked and were (X command grab, for example) and mids that don't hit mid (Hilde's crouch charge string, Algol 1B at tip). This coupled with Yoda being unable to block low during certain strings really makes me wonder what's lurking under the code.
So I was fiddling around and found out that Darth Vader's 6BB~G string, part of what keeps him so competitive, is duckable (2Gable) even though you're locked in blockstun. The move animates like it always does, but the second B will always miss you even though your standing. If it didn't look so glitchy it wouldn't be worth talking about, but it does, and it is. 2G renders this string useless now, as even if darth does 6BB~G unblockable cancel, the 2Ging enemy gets at least free AAs. You never actually enter ducking animation- the second B simply goes right through you, and you recover instantly and get free attacks.
I think this might be important because we've had reports of people blocking NC and NCC strings that weren't supposed to blocked, or combos that shouldn't be able to blocked and were (X command grab, for example) and mids that don't hit mid (Hilde's crouch charge string, Algol 1B at tip). This coupled with Yoda being unable to block low during certain strings really makes me wonder what's lurking under the code.