The Rusted Repository (compiled personal designs and discussion)

Some additional variations on my Taki XPs from the previous page:

Taki: Natsural Succesor (Fu-Mania)

Turney01.jpg
Turney07.jpg
Turney03.jpg
Turney05.jpg



Taki: Natsural Combos (Hornet's Sting)

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YellowJacket16.jpg




Taki: Natsural Combos (Queen B)

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Very rough outline of this design: buggy and imprecise sticker placement tools in SCVI editor really showing on this one, but other than that, I think it's actually fairly faithful and will looks pretty clean with some polishing. The idea was to make variants for all the SCII Assassin XPs, but we'll see: not a whole lot of motivation remaining here, and this wouldn't be the first (actually, probably more like the twentieth) time that I intended to make a series of designs along a theme for SCVI CaS, and only ever ended up making one or two or three.

Hwang: SCII Assassin 5P

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"The target description says 'triple-jointed gimp'... That has to be a mistake, right?"​
 

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Three variations on a rabbit-themed Yoshimitsu: the first is a bit of a goof design that occurred to me as a pairing for the rabbit mask as I worked on different approaches on the head. The second is a more ninja-esque take on the idea that gets a little more period-appropriate for Yoshi, but it is really the third )a psuedo reference piece/cosplay outfit) that feels most thematically appropriate for Yoshi, as a kind of noble not-quite samurai.


Yoshimitsu: Lagomorphemic (Wough and Wascally)
Inle, Foo!04.jpg

AnotherGreyHare06.jpg
Inle, Foo!01.jpg

AnotherGreyHare01.jpg




Yoshimitsu: Lagomorphemic (Ibara)

Usa-G01.jpg

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Yoshimitsu: Lagomorphemic (Yojimbo)

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This Halloween, the Rusted Cineplex brings you all of the old horror classics, staring:


Algol as
Count Dracula
HallowsEve002.jpg


Astaroth
as
Frankenstein's Monster
HallowsEve004.jpg


Seong Mi-na
as
The Bride of Frankenstein
HallowsEve056.jpg


Z.W.E.I.
as
The Wolfman
HallowsEve028.jpg



Yoshimitsu as
The Mummy


HallowsEve039.jpg


Raphael as
Nosferatu
HallowsEve021.jpg


Patroklos
as
The Escaped Psycho Killer
HallowsEve018.jpg


Nightmare
as
The Headless Hessian
HallowsEve015.jpg


Cervantes
as
The Lovecraftian Horror
HallowsEve006.jpg


Mitsurugi
as
The Ravenous Ghoul
HallowsEve011.jpg


Setsuka
as
The Zombie
HallowsEve052.jpg


Talim
as

The Fly
HallowsEve047.jpg


Viola
as

A Very Vampy Vampire
HallowsEve036.jpg



Tira
as
The Ringer
HallowsEve037.jpg


Yoshimitsu
as
The Gremlin
HallowsEve040.jpg


Lizardman
as
The Hitchhiker
HallowsEve058.jpg


Voldo
as
The Black Rite
(aka The Black Metal Goat Demon)
HallowsEve045.jpg


and Ivy
as
The Obligatory Sexy Halloween Witch
HallowsEve008.jpg



Also Featuring:

Them!
HallowsEve025.jpg


The Archlich
HallowsEve032.jpg


The Wobbly Skeleton
HallowsEve035.jpg


and
The Creature from the Black Lagoon
HallowsEve059.jpg


 

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Recently played some of the more vintage SoulCalibur games couch tournament style with some old friends recently. It kind of inspired me to re-explore the older versions of the editor, and frankly, I was kind of surprised to start forming the conclusion that not only is the SCV editor arguably a better editor (even being a full graphical generation behind) than is SCVI's editor, but SCIII's is also surprisingly deep and has some features/tweaks that make it superior to SCVI's all these years later. SCIV's editor, while a worthwhile addition, can probably be comfortably called the least exciting iteration, although it did make important and fundamental improvements to features that stuck thereafter, like being able to create custom versions of regular cast members: statistically the most common kind of CaS these days, I am pretty sure.

Anyway, I created quite a large number of designs while dicking around, and there are so many assets I still want to experiment with in the older games, so expect a mix from all the editors (Lost Swords and Broken Destiny excluded) whenever I do find time to post, for a while.
 
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I finally managed to find a way to make a non-gimpified version of Voldo without completely covering up his head or heavily modifying it with ExEq! The final product kind of gives me a Cyrano De Bergerac vibe--don't ask me why: it's not any one thing. With maybe a touch of a knight of Guardia from Chrono Trigger. A peculiar combination, I'll grant you!

Voldo - Bold Hero of the Ages

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Aetria

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Still just getting started on my current backlog: some of the best stuff still yet to come. :)
 

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