Macaulyn
[13] Hero
I'm surprised there wasn't a topic with this yet. Modes are the main part of Single Player content, yet people aren't talking about them too much. However, lets leave obvious things like Arcade Mode, Story Mode and Create A Soul out of our wishlists, because we already know these are included. We can discuss them though (except Create A Soul, because there is already a thread for it) and how we want them to be, but not what will happen in the story, just the structure of the mode in the game.
The modes I'd include would be the following:
The modes I'd include would be the following:
- Chronicles of the Swords - For me, this mode was probably the pinnacle of good ideas for modes in the Soul series, and one of the best in any fighting games. Add a little bit of strategy and a level system, a decent story (which happens to be separated from the actual canon, nonetheless) and include the player and his created character as the main protagonist. I still cannot believe they never tried to replicate this in any way, and its truly a shame, because the only thing that held this one back last time was the infamous data corrupting bug. In SC6, this mode could easily return with the same story, but better cutscenes and more details to the story itself.
- Quick Match - This is a simple, but really good mode, but could be handled better. Its a good thing to have characters created by players, but it would be better if they made a CaS on internet (before the game gets released) and hold a contest in which the most voted creations got added to the game. So more people would enter and be able to vote. Also, include some minor canon characters (like they did in SCBD, adding characters like Salia, Edgardo, Miser, Arthur and others), that would end up unlockable as Bonus Characters would also be really cool too.