Slade
[14] Master
2nd Rem B is techable to either side. Best guaranteed damage for 1 BE off Rem B is Rem B → 6B BE.I have found that rem B, rem B, 33AA(BE) works. It's nice damage and I'm not sure but I think you can still 2A+B at the end.
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2nd Rem B is techable to either side. Best guaranteed damage for 1 BE off Rem B is Rem B → 6B BE.I have found that rem B, rem B, 33AA(BE) works. It's nice damage and I'm not sure but I think you can still 2A+B at the end.
Size 3 characters can left ukemi the 2nd Rem B and bigger characters can right ukemi. Also if you manage to get the 2nd Rem B, 33A BE can be teched and then low blocked for a punish. Like Slade said you should 6B BE since it is guaranteed.I have found that rem B, rem B, 33AA(BE) works. It's nice damage and I'm not sure but I think you can still 2A+B at the end.
gtfoI discovered this and I know others who have as well.
3BBB (CH)~3BKK (98 Daamge)
- Precise timing required.
Be nice.gtfo
I tested your theory. I stand corrected.You can air control out of 66BBB > 3BKK
are you purposely getting the inputs wrong?I tested your theory. I stand corrected.
What do you mean?are you purposely getting the inputs wrong?
There are times where it could work. If you launch near a wall, the person could accidentally air control into the wall and 3BKK can connect.I tested your theory. I stand corrected.
Right. I made a mistake. I corrected it.He is just wondering why you are putting the wrong inputs.
E.g. 3BBB doesn't exist. It's a simple mistake though.