Jason Axelrod

Owner and Operator of 8WAYRUN
Jason Axelrod

Jason Axelrod

Owner and Operator of 8WAYRUN
Namco Bandai and Allied eSports Announce World Invitational!
  • eSports
  • Soulcalibur VI
  • Tournaments
  • Jaxel
  • 3,940
  • 1
  • 3,940
  • 1
Namco Bandai and Allied eSports just dropped a trailer to their invitational tournament taking place this November at the HyperX eSports Arena in the Luxor, Las Vegas. The tournament will include seven players who previously qualified at other events. There will also be a last chance qualifier for the final eight spot. The last chance qualifier will be open to 128 players only, will take place the day before the World Invitational.

More information about the event can be found on Allied eSport's website at: soulcaliburworldinvitational.com
Version 1.50 Balance Patch Notes!
  • Patch Notes
  • Soulcalibur VI
  • Jaxel
  • 7,643
  • 0
  • 7,643
  • 0
Along with the release of Cassandra yesterday, SOULCALIBUR VI was also updated to version 1.50. We didn't previously report on the patch because the official patch notes only listed minor system adjustments, spelling errors, training mode updates and custom character creation changes. Mostly unimportant stuff. However, this morning, BANDAI NAMCO has updated their official patch notes with character specific balance changes! Those changes can be found below.

Cassandra "officially" announced at EVO 2019!
  • Soulcalibur VI
  • Jaxel
  • 7,500
  • 12
  • 7,500
  • 12
Update: Okubo has officially announced Cassandra at EVO 2019. And she comes out TOMORROW! At EVO they unveiled a character trailer for Cassandra. It was laggy, skipped a lot of frames, and the audio kept cutting out. So we will bring you the trailer as soon as we can. In addition to Cassandra, Okubo revealed through a second trailer, there would be a season 2 of DLC for SOULCALIBUR VI. Season 2 will feature a new Reversal Edge system, the return of Just-Impact?. and four more characters, starting with Haohmaru from Samurai Shodown.

Version 1.40 Patch Now Available!
  • Patch Notes
  • Soulcalibur VI
  • Jaxel
  • 9,477
  • 3
  • 9,477
  • 3
Due out today, with little fanfare is patch version 1.40 for SOULCALIBUR VI! The majority of this patch is about Creation Parts DLC 2, but there are some additional significant changes for balance. The full patch notes are available below:

SOULCALIBUR VI Patch 1.30 Coming March 26
  • Patch Notes
  • Soulcalibur VI
  • Jaxel
  • 7,860
  • 7
  • 7,860
  • 7
UPDATE: This post has been updated with the English patch notes..
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Project Soul just dumped the patch notes for 1.30, which comes out on Tuesday... although all the patch notes are in Japanese. With rudimentary Google Translate, we can give you some of the more important overall system changes. Unfortunately, the battle adjustments are images, so Google can't handle that. NAMCO-BANDAI tends to post the full patch notes in an English PDF the day of the patch, and as soon as we get it, we will embed it in this post.
  • Amy is now available, with her four character creation parts.
  • You can now edit controller settings on the character select screen.
  • You can now set pausing to require a "long-press" during matches.
  • Quick-rematch options are now available on the victory screen.
Namco-Bandai Announces Amy for Next DLC
  • Soulcalibur VI
  • Jaxel
  • 12,551
  • 24
  • 12,551
  • 24
It's been a while since the last DLC character was released, but earlier today, at EVO Japan, Okubo revealed the character trailer for Amy. We don't have anymore information, such as release dates, or what character creation pieces will be included with the release. All we know is: "coming soon". We will update this post as more information is available.
Major 8WAYRUN Platform Upgrade
  • Site Updates
  • Jaxel
  • 7,879
  • 10
  • 7,879
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You may have noticed that 8WAYRUN has been down for an extended period of time (instead of the scheduled 3 minutes of downtime each morning). This was due to a huge upgrade to the platform in which this website is built upon. This is not an insignificant upgrade, so I wanted to go through it all explaining some of the new features. As usual, a lot of the changes are behind the scenes or for the moderation team, which will be left out of this announcement.
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