Jason Axelrod

Owner and Operator of 8WAYRUN
Jason Axelrod
SOULCALIBUR VI Story Mode Revealed at E3 2018
  • 2,821
  • 20
During E3's open floor day today, Namco unveiled a brand new trailer for SOULCALIBUR VI. This new trailer focuses directly on the story mode for the upcoming game. As you know, being a fan, the SOULCALIBUR series has always had a rich and featured story. While the story mode for the previous game was lackluster, focusing mostly on Patroklos and Pyrrha (who are not in SOULCALIBUR VI), it appears that this new game's story mode will span the gamut of characters. Probably similar to how story modes in NRS games work. The new trailer, also soft-reveals Inferno as the resident "random select" character, a collector's edition of the game... and a release date for October 19!
Videos and images after the break.

Massive update to the 8WAYRUN platform!

  • 3,430
  • 27
You should have noticed by now, that this website has been receiving a series of updates throughout the weekend. Besides the visual changes, the code behind the website has been rebuilt from the ground up. This has been a near 6 month long project which has finally come to fruition this weekend. With any big updates, there are not only a lot of changes, but also possibly a lot of bugs. If you discover any bugs, usability problems, or perhaps just have some feature requests, let me know.

This website is now completely ad-free! No ad-banners, no ad-links, no native ads; ever. Not even to guests. I won't be going through the majority of the changes in this post, because the majority of changes are behind the scenes and only moderators/administrators will notice them. There are however, a few front-end changes that may be of concern.
Details after the break.
Namco unveils Ivy and Zasalamel for SC6!
  • 6,208
  • 48
As of this morning, two more characters have been revealed for SOULCALIBUR VI! Firstly, surprising no one, Ivy makes her return to the series after becoming a staple since SC1. But in addition to Ivy, Namco has revealed a return for Zasalamel. Zasalamel first appeared in SC3, but was previously absent from SC5.
Videos and screenshots after the break.
Four New Characters Revealed!
  • 7,020
  • 44
Last night, Namco had a press event in San Francisco. At this event, they revealed four upcoming characters for SOULCALIBUR VI. In addition to the expected staples of Nightmare, Xianghua and Kilik... we also got our first look at a brand new character: Grøh.

Since SOULCALIBUR VI takes place before other titles in the series, there remains some questions about a few of the characters in this trailer. Obviously with Nightmare and Kilik. Are Siegfried and Nightmare still one person? Is Kilik currently being possessed by the Kali-Yuga; though he appears to be wearing the Dvapara-Yuga. Screenshots to follow.

SOULCALIBUR VI now available for pre-order!

  • 3,534
  • 26
While an official release date for SOULCALIBUR VI has not been announced, you can none-the-less pre-order the game from Amazon. Pre-ordering now will ensure you will receive the game as soon as it is released sometime in 2018. You'll also generate some revenue for 8WAYRUN by purchasing using the link we've provided in this post.

New Trailer from Playstation Experience...
  • 2,936
  • 18
Yesterday was The Video Game awards, where SOULCALIBUR VI was officially announced for the current generation of consoles. Today however, was the beginning of the yearly Playstation Experience convention. During the event, they released a new gameplay trailer for SOULCALIBUR VI.

What we learn from this trailer is that SOULCALIBUR VI is set for release sometime during 2018... which of course means, in less than a year! In addition to that, we have some new gameplay which you can all try to break down and speculate. We will try to get more news to you as quickly as possible.
SOULCALIBUR 6 Announced at the TGAs!
  • 13,518
  • 187
SOULCALIBUR 6 was just announced at the The Game Awards.

No other words needed.

Soulcalibur.com is Gone?

  • 7,007
  • 49
As of today, Soulcalibur.com no longer exists. It instead forwards do BANDAI NAMCO Entertainment America's brand website. What does this mean? Did BAMCO take the website down because they are prepping a new website in preparation for an announcement? Or did they just ghost us?

There have been rumblings during the past few months about an upcoming announcement for the series... especially with the attention BAMCO was giving the series last year during it's 20th anniversary. What's happening? Only time will tell... Discuss.

Will We See Soulcalibur VI at E3 This Year?

  • 16,379
  • 144
Another year, another E3. Another year where we wait for an announcement at E3. While previous years we've been grasping at straws, I think this year we could actually get some sort of hints of a new release. Allow me to explain why I think you guys should get your hopes up and why I think Namco has yet to abandon the series...

Firstly, depending on which game (Soul Edge or Soulcalibur), and which release you are talking about (arcade or console), we're right in the middle of what could be considered the 20th anniversary for the series. This can be seen with the the activity on the Official Soulcalibur Facebook all last year celebrating the 20th anniversary. If Namco had indeed abandoned the series, why spend the effort to conduct polls and keep readership alive on Facebook; a platform which companies primarily use for marketing.

But you may be asking: why have we been waiting 5 years? Traditionally, we get a new numbered...

SOULCALIBUR V and II HD Coming to Playstation Now

  • 16,981
  • 5
The official SOULCALIBUR twitter account (@hoshino_calibur) has confirmed today that the PS3 version of both SC5 and SC2HD are currently on sale in the PSN store. They will also be available for streaming play on Playstation Now (at least in Japan) on April 14.

Playstation Now is a cloud based service that allows you to play older Playstation titles on your PS4. With PSNow, you should be able to play various PS3 games on your PS4, with your PS4 peripherals. I can't speak for the quality of this for fighting games, since fighting games are far more sensitive to lag than other genres... but it's been relatively successful for other types of games.