UPDATE: This post has been updated with the English patch notes..
When v1.10 came out, we already knew that the next patch was scheduled for January. Because of the release of 2B, they had already announced their intentions for changes. While we had basic planned changes, we didn't know character specific nerfs and/or buffs. Well as of this moment, we have those details... in Japanese.
We will update this post with the English translations when we get them. Namco-Bandai does not communicate with us at all, so if you guys find a link somewhere to the English patch notes, let us know.
In addition to today's patch notes reveal, Namco-Bandai has also confirmed that 2B, star of Square-Enix's Nier: Automata, will be released this Tuesday! Included with 2B, will be her special stage, custom character parts and music.
We've known for a few days now that a patch was coming soon for SOULCALIBUR VI that addressed some network and character creation issues with the game. However, we did not know how the upcoming patch would affect balance, or if it would affect balance at all... well now we do! Namco-Bandai has posted official patch notes, which you can find below:
Today, Namco-Bandai officially announced the first DLC character for SOULCALIBUR VI. Probably the most fan requested character I've seen on Facebook, 2B from Nier: Automata will also be included with her own stage and music. If you haven't previously played Nier: Automata, I highly recommend it. It's not the game you think it is, and really tries to subvert what you expect from video games in the first place.
Okay, so we've known for a while that Inferno was going to be in the game. We've even seen gameplay videos with him. But we never knew what to make of it. Was he a mimic character like he has been in older games? Or was Namco considering him his own character. Well with the release of their newest trailer, we now have it confirmed; Namco is considering Inferno to be his own character.
What we've seen so far shows us that Inferno uses a modified Nightmare moveset, with slightly different properties, and a permanent soul-charge. If your immediate reaction is "this seems kind of broke", you're not alone in that sentiment. In fact, I think Namco agrees with you as well, as he will not be playable in online ranked mode. As such, he may not be tournament legal either.
It's happening!! There will be 15 characters and 9 stages available. Most likely, there is only the ranked mode function since that's all that is described. September 28th 8AM PDT to September 30th 8PM PDT will be the times you can play the demo, but downloads start on 27th. It's unknown if you need PS+ or Xbox Live. Which characters will you play first?
@Hayate, veteran SOULCALIBUR player from France, had the honor to try out the finalized version of SOULCALIBUR VI recently. In this video, Hayate shows off some of the single player modes in SC6. There is also some small footage of the new characters too, which includes a little bit of Astaroth and Azwel. There are also some features that have not been discussed before from Namco in this video. Hayate shows off some of the tutorial function of SC6 as well as a CaS version of Lizardman with the Lizardman fighting style.
Just a few minutes ago, Namco Bandai officially unveiled Raphael on Twitter and YouTube. Raphael was the other character accidentally revealed at the Melbourne eSports Open last month; along with Cervantes.
Tokyo Game Show has not officially started yet, so more announcements could be coming soon, with the game's release less than a month away!
In this video you can see all of the modes that will be in SOULCALIBUR VI. We now have confirmation of Museum as well as Arcade battle. Museum mode let's you see models and concept arts of the characters and gives you additional information on them. Arcade will have the traditional 8 opponent ladder that you will have to climb and defeat. It's unknown if Arcade will have arcade endings, but most likely there won't be considering Soul Chronicle exists with a story for each character.
Even with leak after leak after leak; Namco was still refusing to reveal Cervantes. Well today, they finally revealed him after playing coy for weeks. For some reason, they are still delaying on revealing Raphael; but chances are, we will see him sometime during this month's Tokyo Game Show.