Maxi General Q&A

I had a spin with Maxi just once. I had no bearings trying to figure out his setups what so ever, but that's just but my scrubbish skill level. I'm certainly going to have to adjust to his changed simultaneous button and 8way inputs.
I'm imagining to see if Max's PSL 4_5 shift game from certain attacks has faster transitions and improved evasiveness however. Still, the news about PSL3 being taken from him is still a let downer.
 
Confirmation from Daishi-San/Utoh (Yoshi)-san

LO B - Is his strongest move hands down. This is why the K in LO BK and BBBK is still high

33B - The cancel will not return ,"BUT" then confirmed that there is a very high damaging combo off of it. They said "you will have to figure it out"

PSL3 & 4: They mentioned that the Maxi designer mentioned that the reason why they were not included was because there were too hard to balance.

So with the above said, the general consensus with them seems to be that Maxi is a high risk "VERY" high reward.

Also during the exhibitions with Daishi-san Ramon asked him to pick his best character because he wanted to lose. So guess what?...yup he picked Maxi. So IMO I suppose that's why he's pretty strong as is.

Will play some more today though and see what else I can find.
 
Confirmation from Daishi/Togo

LO B - Is his strongest move hands down. This is why the K in LO BK and BBBK is still high

33B - The cancel will not return ,"BUT" then confirmed that there is a very high damaging combo off of it. They said "you will have to figure it out"

PSL3 & 4: They mentioned that the Maxi designer mentioned that the reason why they were not included was because there were to hard to balance.

So with the above said, the general consensus with them seems to be that Maxi is a high risk "VERY" high reward.

Also during the exhibitions with Daishi a player asked him to pick his best character because he wanted to lose. So guess what?...yup he picked Maxi. So IMO I suppose that's why he's pretty strong as is.

Will play some more today though and see what else I can find.


LO B strongest move?? I wonder how he came to that conclusion, i mean it's safe now but I don't see anything special about it yet.

33B looks much safer now too and we have autoGI, so I don't mind the cancel being lost

PSL3 and 4, that sounds like such a lazy reason imo :(

We take what we get I suppose. Thanks barry :) keep us updated
 
Confirmation from Daishi/Togo

LO B - Is his strongest move hands down. This is why the K in LO BK and BBBK is still high

33B - The cancel will not return ,"BUT" then confirmed that there is a very high damaging combo off of it. They said "you will have to figure it out"

PSL3 & 4: They mentioned that the Maxi designer mentioned that the reason why they were not included was because there were to hard to balance.

So with the above said, the general consensus with them seems to be that Maxi is a high risk "VERY" high reward.

Also during the exhibitions with Daishi a player asked him to pick his best character because he wanted to lose. So guess what?...yup he picked Maxi. So IMO I suppose that's why he's pretty strong as is.

Will play some more today though and see what else I can find.

- LO B : strongest move? Interesting...I would like to see for myself how true it is.
- 33B : they replaced variety with damage, well, in Maxi's case, that just like forcing a bare-hand martial artist to use a combat knife, very effective, but boring and repetitive.
- PSL3 & 4: that's what I hate to hear the most, "hard to balance so we just need to remove it forever yo", that sounds lazy and unprofessional, us fans have waited forever to see a competitive Maxi, not another half-ass done character please, thank you.
 
PSL3 being gone just removed 60% of my hype for this new Maxi. Why? Why PSL3? Taking away more options, why?
Probably the same reason Mitsu relic was removed. They seem to be making a concentrated effort to streamline all the characters. I'm not happy about PSL3 being removed either (nor other things they've removed) but at least he still has stances at all, and maybe it won't be a bad thing (but definitely different) if the current Maxi is really strong with PSL1/2. Trying to look at it from thier POV, which can be hard as players.

I dunno. I'd have to play the game. I like what I've seen thus far on the stream though.

NO PSL3.. STANDING STILL AND SWING MY NUNCHUKS IS HARD TO BALANCE...LMAO REALLY LOL:)

NO IT MEANS EVERYONEs MAXI IS GOING TO PLAY THE SAME AND THE ABUSE OF LI A IS GOING TO SHOW.
BB IS NOW SAFE, BUT GUESS WHAT U CANT BB PSL3 INTO RO (TO BAIT OUT THE LO B GI).
CANT 4B PSL3 INTO RO..... THATS A BIG FUCKING DEAL
LO K DOESNT SETUP FREE GRAB. (thankyou Barry)
LIMITED MIXES, = SUCKAGE. I REALLY WANTED AA PSL3 INTO LI A:)
;)3A mixes are possible. (thankyou Barry)
LI K stand alone stun= duckable= range suck= sucks period. (thankyou Barry)

:)WHATEVER IM STILL AN OFFENSIVE MACHINE AND WAVING LIGHTS IS GOING TO BE MY DEFENCE;)
6A+B NEEDS MORE RANGE
RC B NEEDS BE SC4 (GUARDCRUSH INTO STANCE)
WHERE ARE THE LOWS.@ BARRY I DID SEE THE LOW FOOT SMACK TO THE WHILE RISING B:)
 
if you guys haven't already, you should check out the stream replays: http://www.twitch.tv/8wayrun/b/301600308. lots of maxi action, including daishi blowing people up with him.

judging by what i saw, LO B does look pretty strong. LO B on CH gives a crumple stun that gives CH LO B -> RC AB BE -> LI A for a pretty healthy chunk of damage. you can see daishi do it in the match vs hawkeye's natsu at about the 1 hour 25 min mark. looks to be around 25% damage, probably more if you BE the LI A.

also, although there was no way to tell this for sure, it looked like LO B on block is not very disadvantageous into RC, meaning that if the opp hesitates after blocking LO B (due to anticipating the final K) then RC AB might be able to CH, which, if you use BE, will give you LI A afterwards, which is probably around 20% damage total, i would guess? LO B is also safe, and probably gives actual advantage into RC on hit.

so it definitely seems pretty good. if the designers do think that it's maxi's best moves, or even among his top moves, i can see why they'd think that PSL3 might be too powerful, since both RO and BL go into LO. they might not have wanted setups for LO B to be that readily accessible. i know that losing PSL3 sucks and limits the actual variety of PSL options for maxi, but since now that maxi has some real soviet damage from his loops i think that the viable variety of PSL options might actually increase due to people hesitating to push buttons after blocking a move that goes into stance. for example, think about how much of a risk just doing 4B->LO-> RC was in SCIV. the transition was slow and pretty readable, and committing to the LO B or LO BK was pretty risky. in SCV no one will be touching buttons after blocking 4B for fear of LO B CH, and the quicker stance transitions mean that you might be able to play mind games with a delayed LO B after the 4B on block, causing further hesitation. there are probably tons of examples of stuff like that now in SCV.
 
so now that maxi has:
safe AAs, BBs, super fast stance recovery, high damage output
but lets sacrifice:
mix up varity, PSL3, Li Bg

Whatever.

@hiptg... "LO B does look pretty strong. LO B on CH gives a crumple stun that gives CH LO B -> RC AB BE -> LI A for a pretty healthy chunk of damage."
Lo B finally being good, safe, and having fast stance recovery is too little too late. i dont kow about u but you sound like you dont realize how GIable Lo B is. the CH crumble stun makes them think twice but it makes no difference. you cant even charge it like Sc2. moreso you hit a range character with an SC5 Lo B, Rc A is !@%$ing whiffing or missing.
4B was awesome now its options are lacking and guess games between Lo K, Lo B and having to use Lo A(lol). Guess what meter Gi stops every hing. Having to rely on 4B grab mixes is bogus.

Nothing New impresses me all i see is high damage, all those pros that beat on maxi are going to be happier cause guess what he is more predictable, moving stance shifts around isnt going to make a difference.
People dont realize it yet but waving lights is going to be your bestfriend:) i see that 2A coming:)

LoLoLOl:)Up next things to practice turtling with supers:)lololol
shit i didnt see any jump attacks or while landing moves
 
Lo B finally being good, safe, and having fast stance recovery is too little too late. i dont kow about u but you sound like you dont realize how GIable Lo B is. the CH crumble stun makes them think twice but it makes no difference. you cant even charge it like Sc2.

GI is going to be rarer in this game than ever before because it costs meter. Notice how very few people attempted to GI the charged K of maxi's RO A[K] string? I'm not too worried about LO B being GId. Not only that, 4BG is most likely safe, and LO B is delayable ever so slightly

moreso you hit a range character with an SC5 Lo B, Rc A is !@%$ing whiffing or missing.
4B was awesome now its options are lacking and guess games between Lo K, Lo B and having to use Lo A(lol). Guess what meter Gi stops every hing. Having to rely on 4B grab mixes is bogus.

Well we have lost the RO shift, buuuut, you now have an autoGI and it's most likely safe, good compensation IMO. All the other shifts remain (RC, BL, LI). It's not like RO had mixups anyway. Although the option would've been nice.

Nothing New impresses me all i see is high damage, all those pros that beat on maxi are going to be happier cause guess what he is more predictable, moving stance shifts around isnt going to make a difference.

We'll see what happens i guess. I like the increased manliness of his moves. Pimp hand is looking heavy as fack
 
Just got back after a 12 hour drive and and I'm super tired. Please bear with my while a gather my thoughts together and expect a summary on Wednesday as I have work tomorrow. :)
 
4B was awesome now its options are lacking and guess games between Lo K, Lo B and having to use Lo A(lol). Guess what meter Gi stops every hing. Having to rely on 4B grab mixes is bogus.

i dunno dude, you still have 3 stances you can go to from LO after a 4B. PSL1->BL, PSL2->LI, or neutral->RC (assuming the stance shifts are the same as SCIV). even with just the attacks from LO a GI won't stop everything because the K and A are on pretty different timings than the B. we'll see i suppose, but maxi looked pretty beastly on the stream.
 
psl1 and 2 are basic.. even if i dont know what the new SC5 stance rotations are.
so old Ro A psl1 into Rc is now Sc5 Ro A psl1 into Li :) i like but im going to have to train people to fear Li A or B mixups.(worst case i get grab while walking into this new Li stance shift)
When people start getting brave enough to Gi Li A thats when ill start getting worried.
Just give me back 4A+K(Li) in SC5s case..4B+K???

^You talk like a midgets run.....All fucked up.
what is this verbal diarrhea....yeah you funny, after i woop you consistently in Sc5, go post about my maxi lagtactics:).
Let me toss a one liner at you,"THE ONLY SKILL YOU HAVE IS BEING AN ONLINE MAXI MODERATOR"
Ill bitch about you when your good enough to make me care.
Ill woop you and youll bitch, blah blah blah
Same story different chapter.


@hotnikkelz and hiptg: we will see its all about his frames and stance guard recovery anyhow. if astr can BE: Bull-Rush me before i recover from Lo B, ill be sad.
 
I started charging my RO AK and LI B early in the rounds before they had meter to GI. I was getting full guard crush atleast by second round. Then you have enought time to cancel and do CE if you want. With the limited GI opportunty due to no one wanting to waste their meter maxi is going to destroy guard. I didn't get JGed one time but I saw linkrkc and others JG other characters.

The more I sit back and think on how I played and what is possible I can't wait to practice mode this maxi till he's tight.
 
I started charging my RO AK and LI B early in the rounds before they had meter to GI. I was getting full guard crush atleast by second round. Then you have enought time to cancel and do CE if you want. With the limited GI opportunty due to no one wanting to waste their meter maxi is going to destroy guard. I didn't get JGed one time but I saw linkrkc and others JG other characters.

The more I sit back and think on how I played and what is possible I can't wait to practice mode this maxi till he's tight.

You and I and 99% of everyone else is on the same page. How can you hate on a character yall have never played. I want to see Barry's full report before I get persuaded either way. Even if Barry's report is full of bad news (which I doubt) Im still gonna judge for myself.....WHEN I GET MY HANDS ON THE ACTUAL GAME!! Cause "theroy fighter" can suck it!!

HRD
 
Yea once I met barry I was either around him watching his matches or him mine and I'm sure he got a lot of footage. Neither of usplay sticks and I know he told me he couldn't get a lot of BE inputs but I managed to start getting BL K BE off the grab and 4B PSL1.

I used so much FC3AAA your not going to believe it. Linkrkc was saying he felt 22B was hitting him from further out and beating some of ivys mid range whip attacks. I think that will be an important move against sieg as well.

It was hard not hitting kick after landing LI B. Your hands are trained you know. Just remember to LI A now. I was doing charged LI B to another charged LI B to see what I could get away with then catching them with LI A.

You guys are going to have a lot of fun when you get to play.
 
wait wait wait.

LI doesnt go into BL anymore......SHIT! So much for a free BL KK after a LI B hit. So many adjustments to make. Oh well. Im still excited to get my hands on it.

SoCal Regionals cant come soon enough!!

HRD
 
When people start getting brave enough to Gi Li A thats when ill start getting worried.

@hotnikkelz and hiptg: we will see its all about his frames and stance guard recovery anyhow. if astr can BE: Bull-Rush me before i recover from Lo B, ill be sad.

They're hardly ever gonna GI LI A, not worth it. GI costs meter, and what if you mistime. Step is what you need to worry about.

Asta can not bullrush you after. I saw a vid where a BB and even a 2A couldn't punish so yeah, you'll be more than fine.
 
I know I was doing 6B4 on reaction to the bull rush animation when it was any type of charged. Does some really good damage. I love the new input before it wasn't that reliable to me against people who like to rush in so much.
 
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