Alright guys, finally got my hands on the game on Sunday, and personally I've got mixed feelings so far, but I'll get to that later.
To answer some earlier questions.
I couldn't find out if CE is comboable, pretty sure 66 in MC is not cancelable into B+K.
On block, MC HT A+B really seems interruptable right after block, so it's not nothing like SC3's ~ But it's definitely easier to do than in SC4.
666B, 66B, 666B~A+B+K is a NC (woot =)
So here's my rant ~ I *really* miss his SC4 B,B and BS B,B ~ Quick and simple tools to apply pressure. And if his shredder (SC4 A+B) is also gone, It'll be tough to adjust to (he's had that since SC2 =( ~ But I was thinking these same things when the last installment came out (I was raging about not being able to MC A+B cancel all day like in SC3) soooo my mind will likely change once I get the hang of his whole movelist and BE/CE/Guard breaking potential. I'll be playing and reporting again on the 24th, which will be (*gasp!*) The full version =)
Oh yes, check out justin.tv/iplaywinner and look towards the end of part 3 for my match. It's pure shenanigans =p
-Manta-