ok guys, JS is better than before but due to things been removed we are now very limited in it so you guys were right in saying try to be in GS as much as possible, but the new JS has very good oppurtunities for mood switching combos and has some nice things you can do after KND especially because of JS 66B now hitting grounded and the old GS 33B now in there
( JS)
66B is guaranteed after 3B and 66B NH however with 3B it is very tough to time right so it will still hit if they ukemi, its better to instead use 4A,4K or just 4A then use tech traps or force blocks
- if you use 4A after 3B/66B then 66B will also work but only if opponent doesnt ukemi,
- if they do ukemi then you can also use 44B for a forced block that rapes the soul gauge
- or use 1A which isnt guarantted but will probably work as long they dont expect a low tech trap from you too much
mix around with these traps instead of just using 4K after all the time and youll either destroy there gauge through force blocks or catch them with an extra combo because they dont want to ukemi because of your tech traps
you can also use 44B for force block on 236K,3K and if they are near the edge 4B+K too,same with tech traps but the range can make you miss 66B after 3K and 4B+K
GS is now the opposite of what JS used to be with traps because GS 3B can no longer be used to trap ukeming opponents it seems but it is a force block or they get hit on the ground,so if you want to trap in GS you can only use 1A it seems but to punish opponents that think its safe to stay grounded use 22/88B ofcourse, if the opponen starts ukeming and succesfully blocking your 1A trap then theres not much you can do besides forcing them to block 3B which does heavy guage damage but not as much as JS 33B
im not too sure on these things yet and dont know if these force blocks are safe,you could probably force block with GS 44B but its slower and probably doesnt do much guage dmg or as much but 3B usually has to be delayed for a force block or it will just hit them grounded
same things can be done after 1A/1K too
edit:it defintly seems that GS 3B cant be used for tech traps now since people can roll out of it after KND but can still be used for a force block but you have to be careful they dont roll to the side of it,so JS is the one for tech traps and force blocks since you only really have 1A for traps in GS or 22/88B for people that dont ukemi