Seriously, except maybe a good match up for Leixia vs Viola (but you have to play PERFECTLY, otherwise it's 44A BE/3B etc) , I don't see her having 6-4 in match ups, except against low tiers like Raphael etc...that you never see in tournaments in fact. What she can do best is pretty much 5-5 like VS Patroklos for example (maybe, didn't play him enough though). Otherwise I only see 4-6 or 3-7 VS Alpha Patroklos and maybe Astaroth. It's a shame.
If you hesitate for Natsu Match up, I would say it's 4-6. Why ?
They're both fast characters yeah. But when you know Natsu can punish Leixia's AA, and FC3B etc...with AA...what can you do when you're close to her without taking risks ? She definitely just has to wait to punish...I did play VS Natsu's players like RTD and Hawkeye, that just wait.
My last hope was to wait for them to just AAB without CH confirm...in order to CE to punish. Then, they just don't do it randomly.
If you want to do a low move, which is kinda hard for Leixia since she has to be in 8wayrun (also, why doing 11A when you know it's same damages than 2K for example) , then Natsu just has to A+B if she's feeling it.
They made a ridiculous Leixia with all those patches. And also, did you notice the changes that are not even in the patch notes ? haha, that's like they were too ashame to say it.
Like :
- AA BE B+K : the earthquake : not only that you can't AA anymore after it. But, Leixia doesn't walk in front of the opponent as much as before when doing it. So when you do it, you are not totally close to the opponent anymore most of the time and it doesn't guard crush so : you can be punished easily. And when you fight vs a player like Keev, trust me, you don't want to do that BE anymore. Any option you choose, just AA BE B or B+K, a Nightmare's player can CE any of them in reaction.
- Talking of BE : Didn't see in patch notes there would be a reduce damages of 30 for the WS B BE...LOL
- Before we could do : FC3B, 6B, CE...so that we get around 12 more damages thanks to 6B. With the patch ? After 6B the opponent strangely fall on the floor very fast, you can't do anything else after lol
- Not only the stances like 6B A B are easier to step, they also clearly have less advantages on guard. Sometimes the 44A B just whiff for no reason, they just wanted it to be sooo easy to step.
- CE, 2K ? Most of the characters now are out of range to try to 2K after CE to get more damages.
- 6B A, 6K K ? Why the opponent can guard after 6B A in CH????.....
Just typing that make me frustrated so i'll stop here lol