Jink Every one of your suggestions would make Seig a more powerful character. Does this mean you think he is under powered atm? I mean this is what you would currently change about him yeah? SSH'[A+B] to end in RSH to set range mixups and SC3's BT-B+K from ground at anytime when laying down 'face-down-foot-towards' and 'face-up-head-towards' sound a little broken.
Nah, I don't have problems with Sig in SC4 besides RSH'A. Its just that I would love to do those things in battle. I play SC4, but I never got off from SC2's large freedom of improvising with lots of cancels and many different moves-routs.
BT-GI from ground was doable, but in SC4, it can only be done after 44K, and by ending up in BT after getting hit during any twirling move. Very limited use.
I don't think Sig is under-powered. But then again, Mitsu has his "win-by-it-self" 1A.
My list to change Siegfried from mid to top:
1.- B+K auto GI will GI any mid... body or weapon attack.
2.- An horizontal UB new move.
3.- aG:A will be GB and open the enemy for 6K guarranted.
4.- 4K will KND and !W without CH.
5.- BT BB change to standard face to the opponent move as a BgB.\
6.- SSH A will be high and SSH 2AA low as in SC3.
7.- 3KKB will be guaranteed on CH.
8.- 1B can be charged for a GB version.
9.- In SCH you can run like SC2's Night.
10.- B4 can be charge as SCH B.
This is how make a character reach to top without get broken.
-Stryker-
1. Agreed
2. Agreed
3. With this, I could make Sig broken, my agA consistency is at 9/10. Wuahahahaa... agA~6K, agA~6K... = slow death, or a Mid's fest.
4. Agreed, but on close hit. I think at far range 4K knocking w/o CHit could be broken. We have 6B for that.
5. His BT-B in SoulBlade was the best.
6. I've done a SSH'A like-High while my sword sparring time. I do like it Sig's SCH'Run+A from SC2.
7. I would just take away this move for good. In SC2, Sig's 4K[ K ] with optional 8_2 into SCH was DA sh1t.
8. .....
9. Agreed.
10. I would like better that the b:4 JF input made the move faster.
Ah wishful thinking, how I love thee.
Well, if I had to wish for something, it would be bringing back the 66KB, Flapjack and B+K from SC3. Sieg is a really solid character as he is right now imo, but those 3 would augment his gameplay nicely.
66KB as of the shoulder bump, followed by a WS'B animation and effects, could be sweet.