lol wut
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works with aGI. If you get the 88 damage version it combos with 236K for 113 damage from anywhere in the stage (not techable- but apparently you do have to be close enough for the second hit to connect, won't work at max range).
oh man.
Well, if Mitsu's meterless 236B BE is any indication, y'all better get on the gravy train while you can.
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62 damage is easy to get, just double-tap and hold A+B.
88 damage is kind of like hitting a Just Frame, I don't quite have the timing yet. I can get it, but I don't know what I'm doing.
Still, if you could perfect 88 damage ver, that is half-life off of one guess. Insane.
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JF A+B will not wallsplat, so there's that.
JF A+B hits high twice, 46+42 damage. Seems like you have to sit on your charge for a little to get access to it- try waiting until the green light goes away. (I seem to be getting it more consistently now.)
Try this- charge your A+B, but release it prematurely (after the green light vanishes). You only do 42 damage right?
Seems like if you charge, release, then press and hold A+B you trick the system into thinking you launched another A+B which is why it hits twice.
I wonder what Parti-san thinks about this.
Just for funsies, JF A+B, CE tech traps back and right (weird timing) for 179 damage.