Dead or Alive 5 Ultimate

For certain characters who have yet to be revealed, folks who've have seen the latest builds (testers from the DOA community, news correspondents) have been telling me that things may have changed from the list in the alpha demo.
 
As a consumer i MUCH prefer unlocking characters to paying for characters as DLC, especially when they just disc locked them and resell them later. This method is a far better practice than DLC
Don't be so naive. DLC is not an alternative to unlockables. DLC get's it's own budget separate from the game and therefore won't exist if it can be sold. It doesn't matter if it's made before the game is released, it still cost extra money to produce.The only reason it's a bad idea to put it disc locked is because it pisses people off and is a bad PR move(Capcom doesn't ever learn do they?), not because there's actually something wrong with it.

SF4 or BB/GG style update games that add a few characters and rebalance the for 40-60$ are the alternative to DLC.The good thing about DLC is that you can cherry pick the characters who you intend to play and save some money. The good thing about SUPER style updates is that it's cheaper for people just getting into the series.

If Mila is a boxer I will probably play her. Taped hands make it seem pretty obvious. Hair cut reminds me of Vanessa.
 
Don't be so naive. DLC is not an alternative to unlockables. DLC get's it's own budget separate from the game and therefore won't exist if it can be sold. It doesn't matter if it's made before the game is released, it still cost extra money to produce.The only reason it's a bad idea to put it disc locked is because it pisses people off and is a bad PR move(Capcom doesn't ever learn do they?), not because there's actually something wrong with it.

Not necessarily true. I think that there is something incredibly wrong with it, they are basically cutting out pieces of a complete picture and repackaging them to sell you. Because as companies are learning, people will pay just about anything for a few more trinkets or for things that are required to have the whole package. And really i dont know how you can say it costs extra money to produce when they dont have to do anything other than lock them to the disc in order to sell you the code to have access to it. There is very little time or effort put into disc locked content, which is why people are so offended by it in the first place.

I dont know how you can try to put a positive spin on it by saying "The good thing about DLC is cherry picking who you want", when you should have access to all the characters and items regardless. Which is what they're doing, they're making you believe you have a choice or that you're getting deal, but with disc locked content they are just screwing you out of things that you should already have access to. Like i said, they're cutting off pieces of an already finished product just so they can resell you the stuff you need to have it complete.

But we shouldnt get into the DLC argument, since it can be a touchy issue. I think what they're doing might be good for business, but it greatly hurts the customers to the point where it might be detrimental to them.
 
And really i dont know how you can say it costs extra money to produce when they dont have to do anything other than lock them to the disc in order to sell you the code to have access to it.
Uhhh what? They have to actually MAKE the content you know. That requires money, and it's money outside the budget of the normal game. If they couldn't sell it to you they simply would not make the content. Just because it makes it onto the disc for convenience does not mean they would ever give it to you for free.
 
Uhhh what? They have to actually MAKE the content you know. That requires money, and it's money outside the budget of the normal game. If they couldn't sell it to you they simply would not make the content.

Yeah they have to make the stuff, but it's not EXTRA stuff. It isnt content that is being thought up and added at a later point. It doesnt require any more work on their part to develop these things unless it was DLC created at a later point. Which disc locked content cant be, since the information is already there. I dont think DLC is a bad thing when done right, which is in the form of large content based expansions like Super Street Fighter, or the talked about re-release of SCV. That is stuff that requires effort to create.

Locking things onto the disc like what was done with SFxT is just a lazy way for them to make some more money. If you believed the philosophy that anything locked onto the disc was done without thought for the budget of the original game, they could literally and quite easily lock away any content they wanted, regardless of whether or not they actually spent any extra time or money on it and give us the "choice" of whether or not we deemed it necessary to have.
 
No, you aren't listening at all. It doesn't matter when it's made.

Then you can keep buying stuff that was locked away for them to resell you. Pretty soon we'll be buying all our characters for 5$ each while still paying 60$ for the "full" game.

Edit: Dont forget an extra 5$ per stage.

I guess it just comes down to trust. Whether or not you believe the things they are disc locking is stuff they dont mean for us to have with the game. Cause when DLC costs the same price as the game, what they're saying is the game is worth double what we payed. And they know people arent about to be paying 120-140 bucks up front for a game.
 
drdoog has some really amount of informations.I suppose he is maining Helena...

His constant assertions of characters being low and top tier would be hilariously "friction" inducing in the SCV scene. He seemed to be a big believer in the belief that characters make up a big portion of what determines if a player won.
 
No, you aren't listening at all. It doesn't matter when it's made.
It's like this:

dlc mona lisa.jpeg


What you're saying is the 1999 model above. What me and taffy believe is the "now" model. If you believe the companies are really putting $120/game worth of content in, then the DLC costs are justified. If you believe, like me, they're making $60 worth of content and then locking half of it away, then it's not.

Since the companies are not illuminating the discussion with actual numbers, either stance becomes a matter of faith I guess.
 
Kostas, where are you getting these images?

Also, is Pai in the game or not? Her data was found on the demo disc, but the recently leaked achievements do not mention her. Unless that just means Pai is already unlocked from the start.

Oh yeah. If you hadn't reminded me, I would've forgot that I play fighting games for the story.

Anyway, Alpha will probably be banned from competitive play (and hopefully Online Ranked match too) due to being OP and more over the fact that it sounds like it's going to be a pain in the ass to unlock her anyway. BY THE WAY HAVING TO MANUALLY UNLOCK CHARS IS A TERRIBLE TERRIBLE IDEA FOR ANY FIGHTING GAME THAT HOPES TO BE TOURNAMENT VIABLE. -_- Really getting sick of this trend. Companies mindlessly force you to unlock things on a disc you already paid $60 without thinking about the fact that this whole unlocking fad that the entire industry has moved to does more harm than good.

Casual players, you know the MILLIONS of people as oppose to the 40 people who show up to tournaments like unlocking characters!

Hmmm if I were a company trying to make money who should I be more concerned with ?! Thank you very much!
 
Unlocking characters has been here in fighting games since.....I guess you could count Dural on Virtua Fighter. That's the fun of even playing the game, DOA4 has been doing that for a while, even though SF pushed it a bit with Akuma and Gouken. Found unlocking them two to be challenging. Well, I guess that could be a good thing.

As much as I don't want to put down tournament players, but all characters unlocked at the start? I fail to see the appeal to that, and the fun in it. It diminishes the single player experience altogether, and yet again, has the game please tournament players more than casual players.
 
IDK why it's so difficult for a company to add a "tournament mode," which would just be a PvP versus mode that has all characters and costumes and stages unlocked. They could even make a secret code to unlock it, Konami style, so that people who want to go through the unlocking process can do it without being spoiled, but TO's can have tournaments without so much hassle.

This wasn't a problem in 1995, I don't know why it is now.
 
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