Dead or Alive 5 Ultimate

I might put it off until the next patch drops.
This would be MK all over for me and that's why I took my copy back to the store. Hopefully it actually improves instead of the developers blowing smoke out of their ass for the next 3-5 months.
 
Of course man what do you expect?

But hey I don't give a shit myself if the online sucks cause the game itself is great.
The game itself is ass mixed with an even worse online. They didn't improve anything, it's still too much DOA4 which was the worst DoA.
Better graphics with boobs, that's it.
 
In DOA4. DOA5 is shitty online.
Stop playing against opponents with piss poor connections.
The game itself is ass mixed with an even worse online. They didn't improve anything, it's still too much DOA4 which was the worst DoA.
Which is funny considering that the consensus from DOA vets is that the game plays quite differently from DOA4 due to:
1. Nerfed holds and stun. Meaning you can't rely on holds to get you wins now.
2. New sidesteps which greatly changes the neutral game.
 
Ya it's not hard to do, just hard to LAND. They get hit by raw 236P+K they're dumb. Otherwise the actual doing it part is no harder than Setsuka B+K string in SC4

Since you seem to have a good foundation then, how do I play Akira? Mostly what I've been doing is using 346P, 4PP+K and 2P. I'm having trouble making this guy work.

I can't really play unless it's online... I might have to drop this one until further notice.

DrDogg himself has said that the netcode is not up to par (funny that he is in the same situation as me...)
I might put it off until the next patch drops. I guess SCV spoiled me.
... well, no, not spoiled. This should be a standard...

You know, originally I believed the latency of the game to be just fine. Beyond the notable response time inherent with the game offline. But I have noticed that blocking at the last minute and even trying to do proper counter holds are difficult when playing online, even if I don't really perceive the lag. After putting a few hours offline with Akira in Survival and Arcade and then going straight into online play (on excellent connections, as far as the game is concerned) I definitely notice that the game feels sluggish and more difficult to react to certain things.

So yeah, I guess there is lag in the game, even on good 4/5 bar connections. Which is a shame, even if I don't discern, I can definitely feel like certain elements of game aren't responding when I want them to (countering the last hits of long strikes, last-second block, etc). Granted, I can still reactively block lows compared to SC4, so the netcode isn't that bad. But it certainly would help if they could make it better.
 
Stop playing against opponents with piss poor connections.

Which is funny considering that the consensus from DOA vets is that the game plays quite differently from DOA4 due to:
1. Nerfed holds and stun. Meaning you can't rely on holds to get you wins now.
2. New sidesteps which greatly changes the neutral game.

It is a LITTLE different but not a lot. The nerfs on holds and stuns doesn't change the fact that you are required to try and hold out of situations, so they do it anyway. Trying to shake out of them doesn't work for a lot of new combos meaning you're still gonna try and hold. The entire game is trying to hold out of stuns and for the attacker to bait holds for longer combos. Bunch of jokes.
First off the fact they're FINALLY ADDING A 3D ELEMENT TO A 3D GAME is a joke in itself. Know what other 3D games had it? NARUTO GAMES, BLOODY ROAR, TOSHINDEN. Those games are jokes, well not all BR's are jokes, but still go Tecmo?
And it changes the game to something GOOD i agree, but like T6 and above so many linear moves track so well that it makes stepping far less useful than you'd think.

Since you seem to have a good foundation then, how do I play Akira? Mostly what I've been doing is using 346P, 4PP+K and 2P. I'm having trouble making this guy work.

Oh please asking someone, who doesn't take either VF or DoA seriously, how to use a VF character in DoA isn't good for you. How should i know how effectively use him?

And yes online for this game is bad, not the WORST but not good enough to be viable. And it's almost always because of defense. When blocking and/or reacting that's when the latency truely shows itself. Even worse for 3d games where you need to actually react to different throws over just knowing throw situations like in 2D games.
Defense is always what kills you online.
 
It is a LITTLE different but not a lot. The nerfs on holds and stuns doesn't change the fact that you are required to try and hold out of situations, so they do it anyway. Trying to shake out of them doesn't work for a lot of new combos meaning you're still gonna try and hold. The entire game is trying to hold out of stuns and for the attacker to bait holds for longer combos. Bunch of jokes.
First off the fact they're FINALLY ADDING A 3D ELEMENT TO A 3D GAME is a joke in itself. Know what other 3D games had it? NARUTO GAMES, BLOODY ROAR, TOSHINDEN. Those games are jokes, well not all BR's are jokes, but still go Tecmo?
And it changes the game to something GOOD i agree, but like T6 and above so many linear moves track so well that it makes stepping far less useful than you'd think.
And I should listen to "Animefreak6969" over say, anyone else in the competitive DOA community who says otherwise why?
 
And I should listen to "Animefreak6969" over say, anyone else in the competitive DOA community who says otherwise why?

Do you ever stop licking tournament ass?!? Its kinda lame, speak your mind - dont say this person said and this person says... Yes there are some new game mechanics... So what? The core game is still the same, and the harsh stun system makes it to much like DOA 4! Which is annoying, and needs to change. A game this fast with this much mix up game does need to be so stun happy.

The demo was better...
 
So i'm interested in this game, and trying to gather opinions on if the game is actually any good. The core gameplay issue seems to be the old Hold from Hitstun issues?

I.E. You get hit, and your main option is to hold out of it and hope to reverse? With the attacker having the prerogative to mix up their offensive to get more damage out of their hit. I don't see the issue with this. The new critical state system seems to favour the person who gets the hit, rather than it being a flat mix-up that leads to a poke fest like DOA4. If you get hit, you're lucky you have the option to try and break the following combo or mixup with a hold. Other games, you'd just get combo'd.
 
It is a LITTLE different but not a lot. The nerfs on holds and stuns doesn't change the fact that you are required to try and hold out of situations, so they do it anyway. Trying to shake out of them doesn't work for a lot of new combos meaning you're still gonna try and hold. The entire game is trying to hold out of stuns and for the attacker to bait holds for longer combos. Bunch of jokes.

You are never required to hold out of stun. If you feel your opponent is doing that and you can't stand it, play Tina or Bass and you'll never have that problem again. The opponent can get launched and lose an additional 20% lifebar from the point they were stunned, or they can get nervous and hold and lose an additional 50%.
 
Still im askin myself, why the hell people play this...if they dont like it?
So much hate...if ya dont like the netcode then go to the arcade/tournament or play against offline people...
Or better:STOP PLAYING IT, IF YA DONT LIKE IT !
People here wanna enjoy the game and learn more about it, its ok we all know that SCV and TTT2 has superb netcode(like for some people that the demo was better lol)...but not every game can afford that.
Team Ninja already said this, they gonna patch it...i dont think that complainin about such a thing will change the fact.
Yeah, it needs a change because you didnt get how to play a DoA Game lol.
Like some people bitchin about the 3D!!!!! Function..say what!!?
..and some people who selled this game, still posting in this thread, ok thats really weird...
You dont like it?
Then sell it!


...sigh...so much hate here...
Have Fun Folks!
 
I "like" the game... But I use to be in love with the franchise... IS it ok if I still comment considering I just "like" the game, IS that ok with you ?!
 
@Amanda Hop of my dick. I have helped people. I still very much enjoy and play the game but if someone thinks they are gonna tell me what I need to do like I'm some moron and haven't tried it already. I'm gonna call them on their BS.
 
Bad news. Still no DOA5 in my hand. *pouts*

Good news. Once I get it, I can play a buddy of mine irl for some offline. Maybe convince him to do offline with me, but it's up to him. Online I'm gonna play peeps here and FSD, but maybe some randoms here and there.

Still love Kokoro. I'll be sure to visit FreeStepDodge to get help on how to make me more "play religious happy" to Kokoro....as soon as Pocky Yoshi gets his copy.

As for the haters and people giving haters attention? Ahahahahaha. The mountain will not bow to a howling wind. >3
 
As I've stated before on SRK. If I ever point to what other tournament players say, it's because I do agree with them.
 
@Amanda Hop of my dick. I have helped people. I still very much enjoy and play the game but if someone thinks they are gonna tell me what I need to do like I'm some moron and haven't tried it already. I'm gonna call them on their BS.

LOL ok kid, now that was funny!
No really....i hardly laughed about that...

Bad news. Still no DOA5 in my hand. *pouts*

Good news. Once I get it, I can play a buddy of mine irl for some offline. Maybe convince him to do offline with me, but it's up to him. Online I'm gonna play peeps here and FSD, but maybe some randoms here and there.

Still love Kokoro. I'll be sure to visit FreeStepDodge to get help on how to make me more "play religious happy" to Kokoro....as soon as Pocky Yoshi gets his copy.

As for the haters and people giving haters attention? Ahahahahaha. The mountain will not bow to a howling wind. >3

Word!
You`re gonna enjoy her, she is really awesome =)
 
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