Rikuto
[10] Knight
Yes if you plan on doing actual 4 person tag teams, good connections are absolutely critical. One person will screw it up for everybody.
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these ranked matches are a friggen joke. i've never played against so many bad players before. i'm gaining nothing but free points but it doesn't mean anything if i'm just getting them from darn near no effort.
yeah. i'm just playing through arcade mode with Momiji. my way of practicing. and i like to face that random person every once in a while. but i don't understand the difference between the blue challengers and the red ones.Im gonna quote what Rikuto posted earlier last week..
"They all play the same, they all win the same and they all lose the same."
Auto Pilot Player(s)...a reason why i never play ranked(or trying to avoid it)...im getting a bad habbit if im playing to much about soulless players...
Sounds just like SCV ranked.these ranked matches are a friggen joke. i've never played against so many bad players before. i'm gaining nothing but free points but it doesn't mean anything if i'm just getting them from darn near no effort.
Nope, it's not possible AFAIK. But be glad because at least you can see what you don't have. In Vanilla you couldn't see what you haven't bought.Does anyone know if it is possible to not have the costumes I have not yet unlocked and DLC costumes I have not bought listed in the character select screen? It annoys the hell out of me having to scroll through costumes I cannot select.
simple match does exist. just not as its own mode selection. and i think that the issue with ranked is that no one plays it.
the throwdowns are the "simple" matches of this game for the time being. i've not had a problem with the connection of throwdowns either. just check their connection before you accept.How do I access Simple Match then?
Tried doing some throwdowns earlier, all I got were 1 bar matches with loads of lag. Not sure if its me or them.
The tutorial's quite robust. It doesn't necessarily explain the theory behind the combat, but the raw mechanics are well-explained. They even put in a nod to advantage and recovery (to which I say "about time!")That Comment is really Beautiful, and yeah this Game is really...OMG i cant describe it..in a positive way.
Blue is people you don't know, and red is a "rival".but i don't understand the difference between the blue challengers and the red ones.
Some thoughts from FSD.
The netcode seems OK. I don't really know what I'm doing, playing Kasumi, but it feels like I'm in control of the situation. (Granted that'll probably stop when I start trying to block lows or whatever.) Nothing immediately obvious- maybe lag at the character select/in intros, but I can't feel anything right now (whereas I remember definitely feeling it in vanilla, at least pre-patch...)
Core Fighters is great. You get pretty much the whole game, except for Story mode and the characters. You really do get to play against everyone. I'm told in the XMB it looks like I just have DOA5U full version. (Probably because it is, and buying "locked content" is just downloading unlock codes.)
Maybe it's a lucky winning streak, but this game seems fun again! I don't know why it didn't before. (Lag?) My opponent did the usual critical hold and I was all like FOOTPRINTS IN YOUR FACE
I guess I could never do that before. Was it that I was focusing on combos...?
It's like you're moving in slow-motion!I just found out Jackie has an auto-parry for jabs? I entered training mode with a friend, did some basic combos, then Jackie countered me.. I was like "Hey! Did you do that...?" Huh?! Then I realized Jack auto-counters high jabs.
Well, %^&# it.
It's like you're moving in slow-motion!
I just found out Jackie has an auto-parry for jabs? I entered training mode with a friend, did some basic combos, then Jackie countered me.. I was like "Hey! Did you do that...?" Huh?! Then I realized Jack auto-counters high jabs.