Ah well that is proof enough lol. Thanks for showing.
Hmm, Tekken's anime part is turning you off but with Soul Calibur, which is semi-anime (aesthetically), you are ok. Well, that's wierd.
It's funny you bring that up.
Igot into Soul Calibur durign Soul Calibur 2 and while there were some slight anime themes in the game, you could tell they were going for some slight realism and not to mention the awesome stage designs that took inspiration from real places. This continued on with SC3 and was expanded upon even more. I mean, you could even tell in the special renders that they wanted to go traditional.
I mean compare Setsuka's face here in Soul Calibur 3 to how her face looks in Soul Calibur IV (where the heavier anime influence started to go full circle)
Or Kilik for another example
And for another striking example, Sophitia
So while Soul Calibur had some anime roots, I prefer the former style direction where they put about more stock into fantasy/realism with a hint of anime. But the reason I have stuck by with Soul Calibur was mainly for the character creation. It's probably one of the best Character creation systems on a console. And if the feature was brought into Tekken, I'd stay hooked on it as well lol.
With Tekken, I'm the same way where I prefer the style direction from Tekken 2, 3, & 4. The anime style was starting to come in Tekken 5 but it wasn't overt yet. Tekken 5 was pretty much the Soul Calibur 3 in terms of render direction I think.
But anyway, I'm not saying that these changes are inherently bad because I know there are people who love this kind of thing. I'm just sharing my own 2 cents and as far as Soul Calbur goes, as long as it has Character creation in it, I'll still be into it which sounds bad but I just don't think too much of the main characters these days. The last time I did was in IV. I think the problem was that V didn't go into detail of the new characters so I was not interested in the slightest even though I did like Zwei and Viola.