Soul Calibur 6 Discussion

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@Vergeben --
- An early question: Will there be post-game release DLC characters that will later become available (if so, by payment or by unlocking?) Also (Y/N) did any of your sources hint you of such information?

- Too much to ask maybe but... I'll skip this question due to it has to do with the character of whom you know a decent amount about.

- "Simp" of a question, what will or how will the new game be "titled", i.e., "SoulCalibur VI", "SoulCalibur 6", or else named?

- Lastly, did you or have you received any words from whom you deem as "reliable" sources about the fighting system of this game? (Y/N)
 
so... the reason why the game has stalled so much is because of the guest character causing problems ?

Thats pretty much what I assumed.

We shall see come December
 
Fallout 4 is a fairly high bar. I'd be happy enough just with a selection of eyes/noses/mouths that can be interchanged rather than the current 10 or so full faces and nothing else. Facial hair needs to be its own option though. Let female characters use it too, why not? Intersex options wherever applicable.

With Black Desert Online on the scene, no character creation ever before it can be classed as high bar for me. I'd just like the same amount of customisability on the face as we have on the bodies.
 
@Vergeben --
- An early question: Will there be post-game release DLC characters that will later become available (if so, by payment or by unlocking?) Also (Y/N) did any of your sources hint you of such information?

- Too much to ask maybe but... I'll skip this question due to it has to do with the character of whom you know a decent amount about.

- "Simp" of a question, what will or how will the new game be "titled", i.e., "SoulCalibur VI", "SoulCalibur 6", or else named?

- Lastly, did you or have you received any words from whom you deem as "reliable" sources about the fighting system of this game? (Y/N)

- No information or word on any of that yet at all.

- People keep calling it "Soul Calibur VI" to me, but I guess that doesn't necessarily mean they are going with the space inbetween or not. The all one word thing personally bothers me. So I hope they apply the space inbetween for the name since even the fans neglect and mostly refuse to make it all one word since even the sword itself isn't listed as all one word in-game, so why should the title of the game itself?

- The only one who might not be 100% right is the person who originally told me of the Switch version and it having Link because of the inconsistency that came later from one of my two most trusted sources on it (who knows the most about the game at the moment).
Otherwise, the two reliable ones all know about the PS4 and PC versions and such. But the most knowledgeable one heard of a Switch version after the one who originally told me about the Switch version, which is where the suspected Fire Emblem character being one of the newcomers they know about due to reasons I cannot divulge.
Like I have said before, unless Project Soul is double dipping on Switch and adding two Nintendo guest characters....
Which wouldn't be a terrible idea from a business perspective due to how many people want to be able to play as Link again once Soul Calibur finally returns to a Nintendo console. As they would make people who want him back, and people who want a new Nintendo rep as well both happy.
It would create a best of both worlds situation. But then brings up all sorts of questions in regards to how they are handling guest characters if Nintendo got two exclusives for the Switch version, and not just one.

so... the reason why the game has stalled so much is because of the guest character causing problems ?

Thats pretty much what I assumed.

We shall see come December

Not the guest character. A style switching / multiple movesets for characters feature not panning out like they had envisioned, so they played around with how to retain it until they finally made up their mind on what to do with it. It is still around in a certain capacity.
 
@Vergeben
Without any ifs and buts, could you just reiterate everything that is definitely 100% right?

-> Soul Calibur VI is for PS4, PC, and Nintendo Switch. No info on an Xbox One version yet. It doesn't mean it doesn't exist, but don't be surprised if there isn't one.

-> The game will be revealed in December.
On either the 7th, 8th, or 9th most likely (7th = The Game Awards, 8th = PSX Opener and Fête des Lumières, 9th = PSX)
If they still opt not to do it on those dates for whatever strange reason, then on its anniversary on the 20th.

-> One of the reasons that Soul Calibur VI was never revealed for its anniversary last year in December, even though they were building up to a reveal even as late as the fall of last year was because they ran into technical issues that sent the game into a mini development hell of sorts.

-> The game was still in the motion capture stage even back in May of this year.

-> The thing I heard was the cause or most likely cause for the delay was the implementation of a moveset / style switching thing in particular (like having multiple movesets per character, weapons even). Since that not working out how they wanted was such a big deal to its direction and draw to the game, delaying it until they either figured it out or decided to ultimately nix it was something they went back-and-forth on but was retained in a certain capacity, however. You will understand what I mean by this eventually.

-> Kilik is back and uses his staff moveset again, not the Weapon Master thing that everyone hated on SCV. He will have a new rival too.

-> Gameplay and mechanically, Supers are back and as far back as July, there was some kind of universal mechanic like V-Triggers.

-> Huge focus on story elements.

-> I know of two veteran characters at the moment. I can't say who quite yet. But they're very obvious inclusions that aren't surprising at all. They were both on SCV. They aren't characters who originated on SCV. I don't know any of the characters introduced on V that are returning or not yet. These two characters have been on every numbered entry since introduced, but were introduced in different games.

-> I know of three newcomers. The one that I know the most about is very unique and different, being a first ever for the series mechanically. Their unique weapon style is blade based. This character is important to the story, but not the main focal character.

-> The other new character has ties to the aforementioned.

-> The third new character I know about is suspected to be a Fire Emblem character for reasons I cannot divulge.
 
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They were both on SCV.
-_-

These two characters have been on every numbered entry since introduced, but were introduced in different games.
My first guess was Siegfried and Mitsurugi, but that can't be the case since you said they're both introduced in different games. Hmmm..
I also thought of Siegfried and Nightmare, but they were both introduced in the very first game, Soul Edge. Maybe Nightmare wasn't "officially" introduced in that game, but it was pretty obvious he's "Siegfried!".
Can you reveal the gender of these 2 characters , or would that be too much?
If you can't then i'm assuming they're Male & Female.
I'll say Siegfried and Ivy.
 
Going by those parameters I'm going with Mitsu, Sieg, or Voldo (possibly Cervy) and Maxi, Asta, Yoshi, or Ivy (possibly Nightmare or Kilik ).

~Edit: I may have to switch Sieg and Nightmare in those options as Sieg technically wasn't in SC2.

~Double Edit: Can't put Nightmare in the first category as he wasn't in Soul Blade
 
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With Black Desert Online on the scene, no character creation ever before it can be classed as high bar for me. I'd just like the same amount of customisability on the face as we have on the bodies.

My problem with BDO's is it's hard to make a character that doesn't look like either a supermodel (or K-pop star) or a malformed monstrosity. I think I remember the base hair options being limited as well, but its been a while since I last tried it. And with most eastern character creators, it had extremely limited options for making a black character.

In that sense, I appreciate Fallout 4's capacity for making a rugged (while potentially still attractive, or at least not monstrous) character.
 
I thinks there are 2 main reasons she will be in every SC installment for the rest of eternity.

Indeed. First, she's a fan favorite. Second, game director said in PS blog:

I think Ivy’s appearance is what everyone really worries about, because 17 years have passed since SCIV. But as you can see below, you don’t have to worry about that. In a way, her eternal existence is promised.

https://blog.us.playstation.com/2011/07/23/soulcalibur-v-at-comic-con-ivy-natsu-z-w-e-i-detailed/


I can only hope they can find a new voice actress for Ivy who sounds more like Renee Hewitt, rough and vicious. Not like the current Ivy who sounds like someone's dominatrix grandma :( Bamco please.
 
Oh.
Then my guess is Siegfried & Ivy.

Can't be Sieg, he wasn't in SCII. Not as himself, anyway. Maybe Voldo, Mitsurugi, or Cervantes. Raphael is also an option. Even Algol, I suppose. If it's Maxi, Astaroth, or Yoshimitsu then the lady can't be Ivy, and she's one of the only options besides Tira or Hilde, thanks to the 'old lady' culling of SCV.

-> Gameplay and mechanically, Supers are back and as far back as July, there was some kind of universal mechanic like V-Triggers.

ceob.gif


Hopefully it's like Tekken 7 (or SCIV, I guess) where it doesn't rely on a meter. I've always found meter mechanics to be distracting and intrusive, and supers to get very tired after the first few times seeing them.
 
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If this said character really was in every iteration as an official character, then yea probably Mitsurugi.

Well, every numbered iteration since their introduction, so as long as they weren't cut out at some point, they're in the running. I suppose not being in Lost Swords or SC Legends wouldn't matter either.

So going directly by your specs it has to be either Mitsu or Voldo and Ivy. I mean you can cheat and say Cervy and Sophie but I'm gonna follow the rules of the specifications.

Why would Cervantes be a cheat? Sophitia wasn't in V though, unless you count Elysium, but if we count her, then we might as well count Siegfried as Nightmare in II.

And I'd say Maxi, Raph, Yoshimitsu, and maybe even Astaroth are all fair choices, though Mitsurugi and Voldo definitely fit the "very obvious inclusions that aren't very surprising at all" description better than anyone else due to their iconic status/cover art presence. Same for Ivy over Tira or Hilde.
 
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Well, every numbered iteration since their introduction, so as long as they weren't cut out at some point, they're in the running. I suppose not being in Lost Swords or SC Legends wouldn't matter either.



Why would Cervantes be a cheat? Sophitia wasn't in V though, unless you count Elysium, but if we count her, then we might as well count Siegfried as Nightmare in II.

And I'd say Maxi, Raph, Yoshimitsu, and maybe even Astaroth are all fair choices, though Mitsurugi and Voldo definitely fit the "very obvious inclusions that aren't very surprising at all" description better than anyone else due to their iconic status/cover art presence. Same for Ivy over Tira or Hilde.
Cervy is a cheat because he was a boss character in Soul Blade. And yeah Sophie would be a cheat if you count Elysium as her in SC5. I said Maxi Yoshi and Asta but Raph wasn't in the OG Calibur since he was introduced in SC2. So yeah as I said I'd probably go for Mitsu/Voldo and Ivy going by those specifications.

And for those needing an explanation on why I choose those characters, he said, two characters, a male and a female that have been in the game since soul blade and the original SoulCalibur. There are no female characters that have been in every game since Soul Blade so that leaves a male character. The only male characters that have been in every game are Mitsu and Voldo (although you can kind of say Cervy also) and the only female character that's been in the series since the OG Calibur is Ivy if you don't count Elysium as SC5's Sophie.

P.S.
Tira wasn't introduced until SC3 and Hilde in SC4.

~Edit: Here's just more added on to it (can y'all tell I love speculating?) if by chance this gentleman does count Elysium as Sophie then you can say she is the one from the Soul Blade series and add on Asta, Yoshi, Nightmare, Cervy and Maxi as the male characters from SoulCalibur. Either way I'm still sticking with Mitsu/Voldo and Ivy.
 
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Cervy is a cheat because he was a boss character in Soul Blade. And yeah Sophie would be a cheat if you count Elysium as her in SC5. I said Maxi Yoshi and Asta but Raph wasn't in the OG Calibur since he was introduced in SC2. So yeah as I said I'd probably go for Mitsu/Voldo and Ivy going by those specifications.

And for those needing an explanation on why I choose those characters, he said, two characters, a male and a female that have been in the game since soul blade and the original SoulCalibur.


Where'd he specify that? I'm reading

These two characters have been on every numbered entry since introduced, but were introduced in different games.

which I understood as "these characters have been in every numbered entry since they (the characters themselves) were introduced", not that they've been in every entry since SC/SB.

And I don't see why Cervantes wouldn't count just 'cause he was the boss. He was still playable and had an ending and everything. It's different from Elysium who is a separate character simply using Sophitia's image and a mimic moveset.
 
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