Soul Calibur 6 Discussion

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Having characters as DLC is a real cancer in the industry... DLCs should remain cosmetic or fan service... That's why I barely buy video games now, I'm fed up with half finished games where DLCs have been planned since before the release and sometimes disc locked.
It can be good if it's earned, as in they work hard on it and it's clear it's adding to a complete game than completing an unfinished one. But I see what you mean.
 
No cause I want DLC of brand new characters not taken by guests.
Taki is in DLC then, would that make you happy? No? Neither that would me. But DLC will be in the game and that should be somebody profitable, so it's either will be a nostalgia bait or another franchise fans bait.
Games are not made exclusive just because a company that owns the console also owns it, do you truly think Bayonetta is owned by Nintendo?
They own Bayonetta 2 specifically, as it was funded by them nearly completely. Brand itself does not belong to nintendo though, so Bayo 3 could possibly be on something else. But Bayo2 is grounded to Nintendo consoles forever.
Nintendo's gimmicky consoles only survived because of these exclusives
Agreed. Their home consoles are terrible on themselves, but games are great. I specified home consoles, because their portable ones (all versions of DS) are awesome.
could easily sell it again, specially considering its not doing that well
How well game does is desided by money_spent/money_gained ratio. And KI is pretty light on budget side. It's profitable enough to not sell it.
make said playerbase buy the DLC content
As I said above they need to sell something that people would buy in DLC and considering roster backlash of SCV, good chances are that it will be guests instead of old characters.
 
I ask if YOU know it. Games are not made exclusive just because a company that owns the console also owns it, do you truly think Bayonetta is owned by Nintendo? Even if its not an exclusivity contract, Microsoft did not always own Killer Instinct, and could easily sell it again, specially considering its not doing that well. Also, yes, Mario should go to other consoles, Nintendo's gimmicky consoles only survived because of these exclusives, but they also ruined many games that could have been awesome (latest Star Fox, for example). Nintendo would be much better if they were just game developers.

U think Sony doesn't own SF5, Dragon Ball Fighterz and KOF 14?? Think again, ohh and remember times when Tekkens were only on Playstation? Think one more time
 
Sell KI? That's dumb to sell any of your IPs that'll draw people to your system. Also it went on for 3+ seasons for years so I'd say it's just fine. You clearly have no idea how business works if you're saying stuff like that.
Apparently I know a lot more than you, if you think Killer Instinct is doing anything to bring people to the XB1, specially if you compare it to the other exclusives.

Having characters as DLC is a real cancer in the industry... DLCs should remain cosmetic or fan service... That's why I barely buy video games now, I'm fed up with half finished games where DLCs have been planned since before the release and sometimes disc locked.
There are many games that do this right, specially fighting games. Only Crapcom has stupid DLC practices, really.
 
Taki is in DLC then, would that make you happy? No? Neither that would me. But DLC will be in the game and that should be somebody profitable, so it's either will be a nostalgia bait or another franchise fans bait.
I said brand new characters, as in new characters in the series as a whole. Making Taki a DLC character would be stupid.
 
Apparently I know a lot more than you, if you think Killer Instinct is doing anything to bring people to the XB1, specially if you compare it to the other exclusives.


There are many games that do this right, specially fighting games. Only Crapcom has stupid DLC practices, really.
Not really, considering you think selling away profitable IP that one owns to competitors is a good business practice.
 
U think Sony doesn't own SF5, Dragon Ball Fighterz and KOF 14?? Think again, ohh and remember times when Tekkens were only on Playstation? Think one more time
They don't. The thing is that XB1 is simply not profitable enough and few actually have faith in Nintendo consoles. You can bet they'll have Switch versions eventually.
 
There is no point to sell completely new characters, as they are not as marketable as guest or oldies.
Everyone likes new characters (so long as they're actually new), so it would be welcome. Everyone wants new styles in the game, so this would be good way to have more.
 
Killer Instinct is no longer profitable, so, yes, really, I know a lot more of business than you.
It was released four fucking years ago. I know a lot of people were getting that game, especially considering the life it has with its multiple seasons. Goddamn.
 
It was released four fucking years ago. I know a lot of people were getting that game, especially considering the life it has with its multiple seasons. Goddamn.
You mean because of the fake Free to Play tactic, it had lots of people getting it, but not many actually buying stuff.
 
Well when you see that FFXV (for example) had full stories as DLCs that were released afterwards, same with Injustice characters that were planned a long time ago... I love these games but I'll only buy the Complete editions, it's so lazy to plan DLCs without finishing the games...

I do agree that some games have awesome DLC policies, but these days it's really milking people...
 
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Everyone likes new characters (so long as they're actually new), so it would be welcome. Everyone wants new styles in the game, so this would be good way to have more.
How have you liked a nwe character with new fightingstyle called... Patroklos in SCV?
There is always a chance fans won't like new character and won't buy it as a result and taking such risks is unreasonable, when you have 100% bets like guests and returning old characters.
 
You mean because of the fake Free to Play tactic, it had lots of people getting it, but not many actually buying stuff.
Evidently a lot of people were buying it if ran on for as many years as it did. I'm done arguing this shit with you.
 
How have you liked a nwe character with new fightingstyle called... Patroklos in SCV?
There is always a chance fans won't like new character and won't buy it as a result and taking such risks is unreasonable, when you have 100% bets like guests and returning old characters.
Patroklos was a general failure. Anyways, plenty of games have newcomer DLC so I don't see why having it in SC would be "unreasonable".
 
Having characters as DLC is a real cancer in the industry... DLCs should remain cosmetic or fan service... That's why I barely buy video games now, I'm fed up with half finished games where DLCs have been planned since before the release and sometimes disc locked.

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Cosmetic & fanservice like this? hugh... no thanks

Sure this is way better than having a legit Soul Calibur character (new or veteran) as post launch DLC that would add a lot of value to the game, kappa.


There are many games that do this right, specially fighting games. Only Crapcom has stupid DLC practices, really.

SFV is the only fighting game where you can purchase post launch characters with ingame currency, just saying.
 
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