Emerald-Panther
[08] Mercenary
First off not sure if this needs to be moved to another forum, I did not find much on this....
I been playng yoshi for awhile now and got him down quite well, EXCEPT for his ws game. It just seems to be a major major down fall for him. I try to use ws+a mainly but on hit even it seems my options are limited. I goto MED after it hits as all other stance are basically usless as he is BT :P but my opponent knows that blocking low takes away the low trip and throw mixup. If they see me in MED they simply jump back or sidewalk and this beats most options. The other ws options of yoshi has are high and are just so slow. If he had mid from bt that was even good, that would be great but I do not know of one? LOL why can he have RET moves from reg BT, its close enough. :P Or gives us wsK from sc2 days back :):):):):)
I am wondering should yoshi just always use fc3K to punish all low blocks, throw whiffs, etc... I think its his best bet to not be beat out anyways. Any suggestions would be great.
I been playng yoshi for awhile now and got him down quite well, EXCEPT for his ws game. It just seems to be a major major down fall for him. I try to use ws+a mainly but on hit even it seems my options are limited. I goto MED after it hits as all other stance are basically usless as he is BT :P but my opponent knows that blocking low takes away the low trip and throw mixup. If they see me in MED they simply jump back or sidewalk and this beats most options. The other ws options of yoshi has are high and are just so slow. If he had mid from bt that was even good, that would be great but I do not know of one? LOL why can he have RET moves from reg BT, its close enough. :P Or gives us wsK from sc2 days back :):):):):)
I am wondering should yoshi just always use fc3K to punish all low blocks, throw whiffs, etc... I think its his best bet to not be beat out anyways. Any suggestions would be great.