The (G)litterbox - a crazy cat (and CaS) lady's gallery.

Hahaha your pun gets 10 on a SCALE of 5...but i bait you can do better ! About underwater CAS i have done a sea kilik, mermhilde, two fish, 1 shark..and 1 underwater alien so i have done my shell of those yeah, i even think i am in pole position :)
 
A lot of the alt races do indeed provide particular challenges in terms of a dearth of options. But they do have their niche applications. I'd say if this is your first effort in that vein, you are off to a good start!

<3

Regarding the missing eyes, with Sonya I used a black-with-the-slightest-tinge-of-red apple (later a sphere) to create the impression of darkened negative space behind the eye, which I suspect you did with Galina as well, looking at the somewhat similar apperance.

I actually think it was just pure black. xD I kept it pretty simple with the knowledge that she wasn't human, so it's just a black hole, hah.

I like the effect although I've never got it to pop quite as much as I like, and I went back and forth on using it, since it consumes an object in a build that demands a lot of them (so I have to omit grimoire/necronomicon if I want to accommodate both the missing eye and the teeth exposed by the decaying cheek). But I like the overall concept that his one side is decaying away slightly faster than the other.

Oh, so was the ExEq Emil's smiling head? If so that's pretty cool, I always wondered how folk were doing teeth like that without using horns.

Urukai (Lord of the Rings)
View attachment 79671

Cenonbites (Hellraiser)

Boss Nass (Yeah, I know, gotta be the worst possible option for a Star Wars character to stumble upon, but they can't all be winners!)
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I'm getting some Lovecraftian fish men vibes here, very cool!

I noticed that. Another surfacing detail I liked was the pattern you used to give the impressions of a braided metal gilded imprint on the key, the kind of ornate detail you would expect on a wind-up doll device of a certain era.

Yes, no modern machined metal here! ^^

@NitricZenith: I am of course happy to delete the images int he spoiler box above, if you'd rather preserve this thread exclusively for your own images. I don't want to get carried away with shop talk and step on your toes regarding your presentation here.

I do wonder what exactly is happening on page 2, but I appreciate the fact that there is activity in here either way, haha!

It's been a while since I've used forum code and couldn't remember how to quote parts rather than everything in this instance, I've bolded and italicised the text instead to make it readable, sorry about that!
 
I do wonder what exactly is happening on page 2, but I appreciate the fact that there is activity in here either way, haha!
Heh, the 'what' of it is that you gave Vil an excuse to enjoy two of his favourite things: monster-people creations and wordplay. :D

It's been a while since I've used forum code and couldn't remember how to quote parts rather than everything in this instance, I've bolded and italicised the text instead to make it readable, sorry about that!
You merely copy and paste the quote tags (that are automatically produced when you utilize the quote or reply functions) before and after each segment you wish to individually quote.

I actually think it was just pure black. xD I kept it pretty simple with the knowledge that she wasn't human, so it's just a black hole, hah.
Yes, fore sure: I only added the slightest (maybe not even consciously detectable in the reality of the game) tinge of red to suggest the nature of the, uh, cavity. It's a pity that any break that will break the eyepatch will break the object creating the impression of negative space, though there may be some clever work-arounds for that now that there are breakable/unbreakable zones with independent toggles now. But yeah, black definitely the right call in your case--I only meant that it seemed like you were using the... "sphere method", shall we call it?

Oh, so was the ExEq Emil's smiling head? If so that's pretty cool, I always wondered how folk were doing teeth like that without using horns.
That was Plan A, but as it happens (with that particular model anyway), you can't shrink that robot head enough to get it to work right without deforming the face, while also positioning the teeth appropriately. I explored working with that limitation but nothing was looking right, so I abandoned the Emil's approach altogether and ultimately created the impression of 3D teeth through careful positioning of the brims of the maid headgear (I forget the actual name of the ExEq, and the name of the garment itself, but you know, those frilly doilie bonnets). With enough patience and working exhaustively to test many permutations of the angle and size while working with/adjusting as necessary the facial deformities, I got to a place such that the implication-by-pattern of pealed-away flesh allows those outer edges, when combined, to look like teeth exposed by the decaying face.

I know--it's all very morbid, isn't it? The ironic thing is that I'm not a big fan of the horror genre and/or gore aesthetic, as a general matter--find it all a bit hokey, tacky, and uninspired--but sometimes a design just takes you there. In this case, because of misinterpreting a challenge from the same ebullient fellow clogging up your thread with puns above, I have been creating a series of wizard characters (the irony is that the more wizardly of the movesets are a bit of a target of criticism from yours truly on the gameplay side of things, but now. here I am, leveraging them for CaS designs more than any other movesets of late! And while I considered different approaches at first, the more I dug into Necromancer, the more I felt he should be somewhere between life and full-on undead lich. I wasn't really sure I was going to be able to get anywhere as close I ultimately did, starting that one out: it really was an effort, in both terms of experimentation and compromising needs on account of maxed out assets and lots of moving parts.

I'm getting some Lovecraftian fish men vibes here, very cool!
Vil is actually a secret prophet of the Deep Ones, sent to sow apocalyptic anarchy one brow-aching pun at a time. But he also takes time to dabble in being one of the most accomplished CaSers in the extended community--and a charming conversationalist in any language--so we overlook his dedication to twisting bon mots into dark sorcery meant to bring about the harvesting of our lives by the Old Gods.
 
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Yet mes mots d'esprit pale in comparison to your command of the english language, man i really enjoyed reading that panegyric (dithyrambe in french) ... right now i have zero inspiration for CAS so i draw and joke a lot instead :) buuuuut you might have given me an idea...
 
Yet mes mots d'esprit pale in comparison to your command of the english language, man i really enjoyed reading that panegyric (dithyrambe in french) ... right now i have zero inspiration for CAS so i draw and joke a lot instead :) buuuuut you might have given me an idea...
Baby Cthulhu?
 
Heh, the 'what' of it is that you gave Vil an excuse to enjoy two of his favourite things: monster-people creations and wordplay. :D
Ah, as community liaison on r/soulcaliburcreations I'm always looking to try to help people to enjoy being in the community. =)
You merely copy and paste the quote tags (that are automatically produced when you utilize the quote or reply functions) before and after each segment you wish to individually quote.
Got it, thanks!
I only meant that it seemed like you were using the... "sphere method", shall we call it?
I guess it's better than calling it the "brutally shoving an apple into the eye socket" method, that's for sure. xD
you can't shrink that robot head enough to get it to work right without deforming the face, while also positioning the teeth appropriately.
Yeah I actually experimented with this recently, it doesn't appear to work effectively unless you actually want a chunky lower face on your CaS, as you said. =/
created the impression of 3D teeth through careful positioning of the brims of the maid headgear
Hmm, I tried but I don't think I'm even close to figuring that out quite yet, I create mostly female CaS so I figure I'll run into a few extra problems with heads being somewhat smaller, I'll definitely look again in the future, though.
I know--it's all very morbid, isn't it? The ironic thing is that I'm not a big fan of the horror genre and/or gore aesthetic, as a general matter--find it all a bit hokey, tacky, and uninspired--but sometimes a design just takes you there.
Y'know, I'm the biggest horror fan, haha! Although admittedly most of my spooky creations are a little bit more wholesome than straight up nightmare fuel, don't ever feel your tastes aren't valid though, nobody's judging, just keep painting with many diverse colours, if you enjoy it and are having fun with it, that's all that matters. Also, on that note, expect me to start flooding this thread with my own Halloween CaS pretty soon. xD
wizardly of the movesets are a bit of a target of criticism from yours truly on the gameplay side of things
Oh, Azwel is a total bull-poop cheese fest...he's a useful bull-poop cheese fest, though!
But he also takes time to dabble in being one of the most accomplished CaSers in the extended community--and a charming conversationalist in any language--so we overlook his dedication to twisting bon mots into dark sorcery meant to bring about the harvesting of our lives by the Old Gods.
Vil makes some really, really cool, unusual stuff for sure from what I've seen thus far, plus he's been very welcoming towards my joining here, which is wonderful because I was half expecting to be shouted down by a bunch of mega egos, (I don't do that, I'm always super humble) so thanks guys, you're some really good peeps! <3
i like Medusa, Kiyo and the doll, the latter two in particular
Thank you kindly! <3 yours is definitely a gallery I must visit soon, I've seen some really cool things from you during my time active in the CaS scene. =)
 
It's the end of September which means it's basically Halloween, so time for me to post a few based around my favourite time of year, enjoy!

Jack Skellington -

Jack TNBC Soul Cal 6 Collage.jpg
JackSkell.JPG


Sally -

Sally TNBC Collage Soul Cal 6.jpg
Sally 6 Soul Cal.JPG
 
Trix or treats...awesome ! Winni is a winner too...you seen my pumpkinG ? check it out, but man this skirtking and the stickerwork...perfect
 
I created this a while ago for a friend who wanted the maid costume from Soul Calibur V playable in VI, but didn't know if it was possible to create it in VI, so I gave it a good go for him:-

Soul Calibur V Maid Costume -

(Excuse the weird close up, most of the additional detail is on the shoes so I was just trying to highlight them.)
maid soul cal collage.jpg


I just wanted to document her before I delete her to make space for more stuff. =)
 
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