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NitricZenith
[10] Knight
Unicorn Battle Maiden Denali:-
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So great to see you uploading again, Nitric! Such a crazy amount of out-there thinking in this newest lot, but you make each one work, no matter how outlandish the underlying concept, due to the polish and thinking-out-of-the-box approach. The two strongest ones for me are the raver and lunar festival dragon. Such strong use of bold colors: not just anyone could use those color schemes and still end up with something that also looks clean. But in all honesty, it may be Eggon Toaste that sticks with me the longest of this group (pun coincidental but totally embraced!), and I bet I won't be the only one! :D Welcome back--I hope this is just the leading edge of a new wave of designs from you!It's been a while! Time for some OCs?
Rainbow raver hula hoop girl Charly:-
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Sachiko an anthropomorphized Maneki-Neko (calling cat) :-
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Wulong, the Lunar New Year puppet dragon:-
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Fish and chip couture? Meet Acona Chips!
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And another food-based creation, Eggon Toaste:-
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Aw, thanks for the warm welcome! <3 I know I've been forgetting to post here, but I'm often busy in other CaS spaces and life is crazy and, at times hard and wearing, which I'm sure pretty much everyone can relate to in current times! I do apologize and must remember to heck in at least once in a while!So great to see you uploading again, Nitric! Such a crazy amount of out-there thinking in this newest lot, but you make each one work, no matter how outlandish the underlying concept, due to the polish and thinking-out-of-the-box approach. The two strongest ones for me are the raver and lunar festival dragon. Such strong use of bold colors: not just anyone could use those color schemes and still end up with something that also looks clean. But in all honesty, it may be Eggon Toaste that sticks with me the longest of this group, and I bet I won't be the only one! :D Welcome back--hope this is just the leading edge of a new wave of designs from you!
Oh yeah, man, of course! Only so many hours in the day! That's why I was largely AWOL for most of the last, what, two years until recently? But I've got a little bit of wind in my sales for carving out a few CaS moments here and there again, and it's great to know people are still lurking, as I've seen especially this last week. That said, I hope we do see more from you when you can find the time! Your contributions are engaging in both a technical and stylistic sense, and who knows, together with our few other remaining commenters, perhaps we can generate a critical mass of activity again that is sufficient to create a self-sustaining revival of at least this subforum!Aw, thanks for the warm welcome! <3 I know I've been forgetting to post here, but I'm often busy in other CaS spaces and life is crazy and, at times hard and wearing, which I'm sure pretty much everyone can relate to in current times! I do apologize and must remember to heck in at least once in a while!
Well, if that is what you were going for, you succeeded as far as I am concerned, because that's the feature that stood out most, aside from the underlying current of cheekiness in the thematics!Thank you for commenting about the strong use of colour, in both cases I was determined to make an unlikely (for CaS, in which muted and more subtle tones generally look better and are easier to work with!) set of bold and bright colours work, without clashing and to get an aesthetic I hadn't seen used in CaS, to translate well enough in the editor. =)
Well, I'll eagerly anticipate your new wave of posts then, too. ;)Oh yeah, man, of course! Only so many hours in the day! That's why I was largely AWOL for most of the last, what, two years until recently? But I've got a little bit of wind in my sales for carving out a few CaS moments here and there again, and it's great to know people are still lurking, as I've seen especially this last week. That said, I hope we do see more from you when you can find the time! Your contributions are engaging in both a technical and stylistic sense, and who knows, together with our few other remaining commenters, perhaps we can generate a critical mass of activity again that is sufficient to create a self-sustaining revival of at least this subforum!
Well, if that is what you were going for, you succeeded as far as I am concerned, because that's the feature that stood out most, aside from the underlying current of cheekiness in the thematics!
Well stay tuned, crazy cat fan: there just might be something coming up today that you might appreciate!Well, I'll eagerly anticipate your new wave of posts then, too. ;)
Yeah, I'm the same way in one respect: I might have some vague head cannon or concept running through my head when working on a given design, but it's just there in service to the process of creating something that is thematically consistent, not something to be taken seriously in it's own right. On the other hand, I do like to discuss how the concept shaped the approach, sometimes at length. It sort of depend on how vague vs. specific my musings on the concept were.And yes, I'm all about the aesthetic, but pretty crap at lore, I'm more of a fan of trying to convey meaning purely through the visual, without having to explain in great detail what I was going for, lol.
Yeah, I always use a little indirect, oblique name--even for my reference designs. I get a little amusement out of the wordplay, and I always like to see if people recognize the reference point without an explicit name. And if I can get a double or triple entendre in there while I'm at it, I'm all about it. Alas, good ol' Vilarcane seems to be MIA these days: he was my best ever pun ping-pong partner. :)(That and there's generally always a pinch of cheekiness. . .
I really hate to differ with someone about their own creation, but Itz'amna sure looks like a salamander rather than a lizard to me, which would make him an amphibian, not a reptile. :,D All pedantic joking aside though, this is just such a slick design: it's definetly one of my favorite builds from a Lizardman base, and there have been a lot of good ones here over the last few years. One of these days we are going to have to get online and have our mesoamerican animal people fight!I've been slacking, time to post a few more!
Itz'amna the reptilian Mayan Shaman:-
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I really hate to differ with someone about their own creation, but Itz'amna sure looks like a salamander rather than a lizard to me, which would make him an amphibian, not a reptile. :,D All pedantic joking aside though, this is just such a slick design: it's definetly one of my favorite builds from a Lizardman base, and there have been a lot of good ones here over the last few years. One of these days we are going to have to get online and have our mesoamerican animal people fight!
Yes, the color scheme and the overall morphology of the head! Actually, there's more than one type of salamander species that actually takes its name from mesoamerican toponyms or Nauatl terms: the axolotl, for example, which, well you can just see the similarity for yourself!It's the colouring and the mask, right? Thank you, I stuck the mask in the mouth and was like "oh, I have to use this" and...here we are!
Actually, I was talking about my jaguar and eagle guard designs here--though these are notably Aztec in derivation, not Mayan, and they are meant to be people in animal garb, not animal people. But that said, I do have a Lizardman-base shaman of my own, and ironically enough, it uses the same ExEq, albeit in a very different fashion.Thank you, I stuck the mask in the mouth and was like "oh, I have to use this" and...here we are! Unfortunately I wouldn't be much competition in a lizard person tournament as all of my Calibur time was/is spent in CaS as opposed to actually learning the game!
Another great design based on a real world cultural reference point, NZ. I like how you adopted an aquamarine color consistent with the antiquarian and classical representations of devi/bhagavati. Very cool to see some work in this vein, since both eastern religious thematics and Indian cultural imagery are areas that we don't see a lot of, when it comes to both the core SCVI experience and custom creation work in the community.Heavily inspired by Hindu deities, in Hindu religion, the colour blue is a symbol of the infinite and immeasurable, she was mainly inspired by the Goddess Kali and her name is Sati.
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Thank you! Yes, Indian cultural imagery are definitely lacking in the CaS sphere. I do wonder if it's because of the controversy surrounding things like Symmetra's Overwatch skin being named Devi but taking heavy inspiration from Kali, creating consistency issues, or the Hindu deities in SMITE being portrayed as over sexualised and even pretty offensive? I do wonder if that's why people don't typically recreate Hindu imagery, though I tried my best to keep my portrayal respectful and didn't explicitly theme her after any single deity in particular, more "inspired by".Another great design based on a real world cultural reference point, NZ. I like how you adopted an aquamarine color consistent with the antiquarian and classical representations of devi/bhagavati. Very cool to see some work in this vein, since both eastern religious thematics and Indian cultural imagery are areas that we don't see a lot of, when it comes to both the core SCVI experience and custom creation work in the community.
Part of it is surely just a matter of demographics and exposure: India is not a huge market for traditional gaming/console platform games, though that is slowly changing. So despite it's massive population, it just has an under-representation in game content, both in terms of that generated by developers themselves and user-generated content in those few games that support it these days. Actually, if you look at most historical designs in SC CaS content, they tend to eurocentric or east asian as a matter of either express reference or general aesthetic. In other words, there are a lot of real world historical cultures that get shortshrift, but most of those historical peoples just don't happen to be connected to one of the most populated nations in the modern world, which is what makes India stick out a little in this respect.Thank you! Yes, Indian cultural imagery are definitely lacking in the CaS sphere. I do wonder if it's because of the controversy surrounding things like Symmetra's Overwatch skin being named Devi but taking heavy inspiration from Kali, creating consistency issues, or the Hindu deities in SMITE being portrayed as over sexualised and even pretty offensive? I do wonder if that's why people don't typically recreate Hindu imagery, though I tried my best to keep my portrayal respectful and didn't explicitly theme her after any single deity in particular, more "inspired by".
BTW, I have never seen this animated version of the White Snake saga, but I like those two designs, and if the reference photos are anything to judge by, you really made some good approximations here, especially in the second case!
I rediscover your MAGNIFICENT work and I appreciate all your cultural references or not. The whole is neat, rainbows of colors that dilate my pupils and above all a good skilful use of the Exek which greatly improves your creations. There is a desire for harmony through the amount of detail, through a subtle use of stickers that embellish your characters...I like this beautiful picture book of your imaginary creations, referenced...with a very heterogeneous bestiary that make me travel. Some of your creations are a MUST...Continue to make others benefit from your asserted talent...
The first character, whose reference escaped me, pleases me and is close to the original design.
For NEZHA, I particularly like the use of hats, especially associated with this pattern which gives relief.