Ban Hilde

Ban Hilde.


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I'm curious as to your thoughts on Algol. I believe it's relevant to this thread, since many people who supported the ban of Algol don't seem to support banning Hilde.

From what I've personally seen in Seattle, Algol has very high damage combos.

According to some Texas talk, Algol is even stronger than that, and they generally know their Calibur from their previous knowledge in the earlier games. I would agree with the Algol ban.
 
Posting to remind community that they were afraid of 10 damage bubbles and not full screen safe whiff punisher ring outs.

Utsuse said:
It disgusts me how ban happy this community can get sometimes.

Banning random crap has been the MO of the SC Community for several years now, sadly.
 
Sorry, I'm not biting. Hilde is definitely beatable. Hell, Aris sent Cedric to the Losers bracket in semi finals. It's not like he went completely uncontested, trouncing through the competition. Bobino gave Cedric a decent amount of trouble as well. I can't really say what happened with grand finals; whether it was nerves, Cedric playing a tighter game, Aris feeling off, whatever-- but the bottom line is that Hilde can and HAS BEEN BEATEN.

It disgusts me how ban happy this community can get sometimes.
 
First Algol then Yoda and now Hilde?

Hilde is one of if not the easiest character in the game to use and be good with. She might be intimidating to learn at first but she's actually very easy once you take a few hours to learn her combos and moves. Instead of screaming ban just learn her yourself and prove to people that she needs to be banned. You'll then encounter people that will be able to deal with her and beat her. But if she's so ban worthy then how can that be?!

So after Hilde is banned who will be next?

Hilde, if not patched, will be the one character that will ruin the Soul Calibur community.

Mr. BanHilde, do you want to know what is TRULY ruining the Soul Calibur community? YOU ARE. And all the people like you that scream BAN when something feels too overwhelming for you. Banning characters for STUPID (Algol, Yoda), and RETARDED (Bonus Characters) reasons is what's killing the community. We have people that have quit or can't enter tournaments because their characters are banned. Banned for reasons that have nothing to do with balance! If Algol, Yoda, or the bonus girls were way overpowered then I would understand because they would ruin the point of competitive play, but they're not!!

Stop ruining the community please. Lets just unban everyone and start from scratch. At least give the banned characters a CHANCE.
 
Troll topic k thx >_>

Really, though, charging requires thinking one or two steps ahead. Regardless if they can make the combo of doom come out perfectly every time, there should be an obvious lack of vertical usage.

Of course, with something like that, you can mess with someone's head.

Throw them, GI a charge, step to their wrong side.

As said before, Hilde has a health bar that goes to zero just like everyone else. And of course, the extra strain of focus required comes with a price- you have to be willing to exploit that.

Insert determination/Tengen Toppa Gurren Lagann quote here.
 
We should go back to MvC2 and ban Storm, lol. Then what happens? Who's the next most broken character? Where do you stop?

Hilde's bothered me to the point of considering quitting this game until the next patch, but I would never consider banning her. She's in the game, deal with it or quit. You'd never see this shit in any other fighting game. As a matter of fact when we had the Algol/Yoda ban threads, we had people from Tekken/2d fighters come in saying "wtf I've never seen anything like this" and it was true.

Unban Yoda and Algol, and either play the game or quit. This ban shit is getting way out of hand.

EDIT and yes we all know it's Cedric, but after the Algol situation we have to take something like this seriously. It's really sad.
 
IBTL.

How does this already have 3 pages?

Hilde needs an RO nerf. She does not need a ban at this time.

We got 10 pages in another thread people.

Lock this, someone. Anybody! C'mon!
 
What benefit does the 2P side get? Sorry haven't kept up with that.
There's a bug that allows the 2P Nightmare/Lizzy do on the ground attack throws against standing opponents. It doesn't even matter when the two switch sides of the screen, 2P still has this mysterious ability.
 
Sorry, I'm not biting. Hilde is definitely beatable. Hell, Aris sent Cedric to the Losers bracket in semi finals. It's not like he went completely uncontested, trouncing through the competition. Bobino gave Cedric a decent amount of trouble as well. I can't really say what happened with grand finals; whether it was nerves, Cedric playing a tighter game, Aris feeling off, whatever-- but the bottom line is that Hilde can and HAS BEEN BEATEN.

It disgusts me how ban happy this community can get sometimes.

I can explain what happened in the grand finals. Cedric adapted a tiny bit to defend against Aris' "gimmick" and pretty much swept him under, because Aris had to try and readjust his entire gameplay to that tiny change. Aris beat him the first time with tricks and a severe amount of skill.


OOFMATIC, that is a slipperly slope argument, like saying allowing gay marriage will allow pedophilia and incest. It's a flawed argument.

Hilde is agreed by some here already to be worse than Algol. With a great step and backdash, auto-gis, and a round-winning whiff punishment game, it is a negative game experience.

Did people like me ruin SCIII, or were it those who allowed VC to remain and destroy the community?
 
Hilde needs an RO nerf. She does not need a ban at this time.

I definitely agree that she needs a RO nerf, but what if it never comes?

A ban at this time would be bad, because Regionals are already taking place. I would say that we need to come to a consensus after Nationals, but I worry that if Hilde takes the victory, it might cause the same rift that destroyed SCIII after VC.
 
Hilde's move list is far too poor to warrant any sort of ban on an entire character.

Rather, what should be looked into, is whether or not C2BB is likely to be patched so it cannot re-launch on a juggled opponent.

Since C2BB relaunches, might as well ban events where C2BB can re-launch a juggled opponent.


There seems to be a consistent argument that Hilde cannot compete were the RO combo removed from play. Either this suggests that Hilde is a lot worse than she appears. Or many players refuse to acknowledge that Hilde has other qualities and strategies beyond the RO combo.

As far as damaging combos are concerned. Many players have pretty massive and damaging combos. Yun-Seong gets a 10-hit combo off of punishing step. Kilik has an RO combo out of throw. Ivy has a nigh-impossible to counter UB out of corner.

Hilde's RO combo could be likened to Jin's JF Laser Scraper (and even that had escapes). But banning an entire character because of it, is pretty wrong. Consider than Jin can't play too well without that move in later Tekkens, just shows how poorly balanced some characters end up being.
 
Unfortunately, Mr. BanHilde, the SC3 community was destroyed by the GAME, not the community. It was extremely unbalanced and glitchy, and that drove people away right from the start.

Nothing is wrong with SC4, AT ALL. The game is balanced enough for there to not be any bans needed. And every character seems suitable for high level play (even Algol and Yoda). Nothing needs to be banned. But here we have the community banning shit for the stupid reasons and making people quit the game because their character is banned. If that's not ruining the community then I don't know what is.
 
Hilde's move list is far too poor to warrant any sort of ban on an entire character.

Rather, what should be looked into, is whether or not C2BB is likely to be patched so it cannot re-launch on a juggled opponent.

Since C2BB relaunches, might as well ban events where C2BB can re-launch a juggled opponent.


There seems to be a consistent argument that Hilde cannot compete were the RO combo removed from play. Either this suggests that Hilde is a lot worse than she appears. Or many players refuse to acknowledge that Hilde has other qualities and strategies beyond the RO combo.

As far as damaging combos are concerned. Many players have pretty massive and damaging combos. Yun-Seong gets a 10-hit combo off of punishing step. Kilik has an RO combo out of throw. Ivy has a nigh-impossible to counter UB out of corner.

Hilde's RO combo could be likened to Jin's JF Laser Scraper (and even that had escapes). But banning an entire character because of it, is pretty wrong. Consider than Jin can't play too well without that move in later Tekkens, just shows how poorly balanced some characters end up being.

I don't think her movelist is that poor. Her charges give her plus on block, allowing her to press the advantage. With proper spacing, she can play a really safe and damaging game with good keep away.


As for Jin, he also had the parry. And I recall that a Jin player won a Tekken 5 DR tournament as well. Regular, not Devil.
 
First Algol then Yoda and now Hilde?

Hilde is one of if not the easiest character in the game to use and be good with. She might be intimidating to learn at first but she's actually very easy once you take a few hours to learn her combos and moves. Instead of screaming ban just learn her yourself and prove to people that she needs to be banned. You'll then encounter people that will be able to deal with her and beat her. But if she's so ban worthy then how can that be?!

I feel like Algol is a whole different story. His bubbles actually make it difficult to see sometimes. Plus, with some characters, isn't it nearly impossible to get past them? I have fought bubble-spammers, and it's no fun at all. I can see how he could deter people from going to tournaments.

As for Yoda, he should not have been banned. OOF fought my Astaroth with his Yoda several months ago. I got kinda frustrated because I (like an idiot) was trying to fight him like a "normal" character. I soon learned that simple spacing completely destroys Yoda. Also, Asta's 44 is stupidly effective against him too. Not only that, but Yoshi counters Yoda in every way with simple Flea-walking and teleporting. So, if people want to pick Yoda, I say let'em.
 
Unfortunately, Mr. BanHilde, the SC3 community was destroyed by the GAME, not the community. It was extremely unbalanced and glitchy, and that drove people away right from the start.

Nothing is wrong with SC4, AT ALL. The game is more or less balanced. Every character seems suitable for high level play (even Algol and Yoda), and nothing needs to be banned. But here we have the community banning shit for the stupid reasons and making people quit the game because their character is banned. If that's not ruining the community then I don't know what is.

Yes, the GAME was the problem.

Except we disagree here about SCIV. I believe Hilde to be a huge problem. It is ridiculous to pray for a wall stage and to expect players to never make a single mistake or get forced into one or they lose. That doesn't sound like a good game to me.
 
Instead of banning anything you can just say that Hilde has to play on non-RO stage lol. Just a thought. I think that SC3 not only destroyed its own community, but its destroying SC4's community too.
 
First Algol then Yoda and now Hilde?

Hilde is one of if not the easiest character in the game to use and be good with. She might be intimidating to learn at first but she's actually very easy once you take a few hours to learn her combos and moves. Instead of screaming ban just learn her yourself and prove to people that she needs to be banned. You'll then encounter people that will be able to deal with her and beat her. But if she's so ban worthy then how can that be?!

So after Hilde is banned who will be next?



Mr. BanHilde, do you want to know what is TRULY ruining the Soul Calibur community? YOU ARE. And all the people like you that scream BAN when something feels too overwhelming for you. Banning characters for STUPID (Algol, Yoda), and RETARDED (Bonus Characters) reasons is what's killing the community. We have people that have quit or can't enter tournaments because their characters are banned. Banned for reasons that have nothing to do with balance! If Algol, Yoda, or the bonus girls were way overpowered then I would understand because they would ruin the point of competitive play, but they're not!!

Stop ruining the community please. Lets just unban everyone and start from scratch. At least give the banned characters a CHANCE.

quoted for so much goddamn truth, it hurts
 
I would say that she does needs a fix or tournaments will start becoming a one hit wonder match with her at the lead... I main Zas and Namco have kept some of his ring out moves in check. Like the 6A,B on hit, should be a ring out, but the opponent gets to the end and just stops like a brick wall is there and will not allow a ring-out. There is a problem with that Hilde move as one hit can ring your out from just about anywhere on a map with no air control or way to tech out of it... That’s total different that some of the other combo that is in the game or next to the edge ring out... I do honestly beleave Namco will patch her to insure proper balance within the game...
-I don't want to see someone learn one move and not involve him/herself in the true skill and techs of the game and ability to beat skilled players of an unblancement in the machanics of the game cause one hit... I always believe tournaments should be about who has the best skill and is on there game for that day, not about an unbalance in the game that seriously give a much less of a player and unfair advantage. Thou as of now, it doesn't seem to be an issue, but if becomes a recurring theme, then is does need a rule fix... I would not like to see any serious players in Regionals get knocked out just because of whif or a move on a lucky pery or something...
 
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