Wait you say they ARE practical? Like HOW
The same way the rest of her charges are. Post whiff (You can't turtle forever becuase at some point you have to do some damage).
C4B has high crush and evasive frames in it ancomes out relatively fast. I have landed it a thousand times moreso in a bait move setup where I time it with an opponents attack with spacing so that they whiff at relatively the same time I execute leaving them no room to recover.
Post a traditional whiff where I wait and then respond it can still be stepped dependent on the recovery frames of certain moves.
C4A on the other hand is even faster letting u use it on any whiff or player reaction since it tracks dependent on the player.
Though it's even more difficult to land when all people are doing is expecting it, it can still be done.
Again that is provided you are playing heavy turtles as opposed to pressure where you would be eating throws if you don't duck them.
Kilik's actual french opinion match-up:
Astaroth is still bad i think, he is causing too much damage, and neutralize 3 best move of kilik defense with BullRush : BP, MO, Asura (also 4B+K). 1B is hard but can hit on close combat.
Still you can use new offensive tool versus him, but beware of not whiffing. Asta can't punish some major damaging close opener : 1_3A+B, 2A, 22K.
Match-up is still a slight advantage for Astaroth, due to damage, and better damaging rate when HE attacks. When Kilik's attack he is not doing that much damage, and still have to win guessing for it.
Ivy is probably one other difficult match-up, especially because of the incredible damage to negate Asura and keep pressure with 1KB. Also 7_8_9B option will shutdown 80% of Kilik's attacking move, forcing Kilik to adapt to an handicap.
Xianghua is clearly and i mean clearly not a bad matchup for Kilik at least. I'am actually think that it is one of the worst match-up for Xianghua, because Kilik neutralise his stance pressure game with very good option (Asura and BP), and also can keep Xianghua at a distance were she can't attack before a CH AAB. Also here retraiting option 44B and 1B+K can be severly countered by Kilik. Not to mention that AAB/BB at close range can be very negative for Xianghua cause of Asura/MO mixup, and 1B, iWS B at mid to close range. I don't have major problem when i'am playing versus Kayane, and i think she know how to use her character.
So if i'm reading that right out there in France:
Astaroth
Cassandra
Ivy
Raphael
Setsuka
Sophitia
Tira
Voldo
Also Hilde at a negative vs. Kilik? Strange Asura and A+B works wonders in this matchup but nothing else. I'm definitely not seeing an advantage in either situation. This is 50/50 in my eyes.
Xiangua doesn't need here stance pressure game here. The basics will do just fine because her step takes almost eveything away in combination with her quick hitting moves. She can step pretty much anything he has for her with no problem. It's possible that there could be no disadvantage like I stated before but there is definitely no advantage with Kilik vs. Xiangua.
= Bad Matchups for Kilik.
Astaroth - It would be dumb of me to say this guy still doesn't give me some problems as he does but over time I just feel like its not an advantage for him anymore. Bullrush is the issue here and absolutely nothing else. Kiliks highs are so pathetic they go out the window in this matchup as bullrush takes those away. It also doesn't help that for whatever reason Kilik can't step bullrush at all and even sometimes from mid-far range. However after bullrush is blocked even though it's safe there is always a 50/50 result. His other useful move 22/88 B can also be sidestep accordingly and the trade off is the same with a possible 80-Damage. Although Astaroth's damage is always at least 10 points higher when it comes to landing strings or a throw vs. Kilik its not enough to place him as an advantage. This matchup is 50/50 IMO
Cassandra's gimped range is so pathetic in this matchup that Kilik can capatilize so well in this matchup. Kilik's average stepping ability actually has very good value in this match. Moreso than not a simple backstep can put you right back in the range you want to be at. All of Cassandra's good tools are predominantly heavy mids and Asura is easy to execute here. This matchup IMO should be 6/4 in Kiliks favor.
Ivy whom I believe is his only bad matchup should be at 3/7 in her favor as she shuts him down from any range. Far - Mid - Close and her rewards are always greater for the risks involved. Her throw game is better.
7/8/9 slaughters everything Kilik does and the best damage Kilik can get off is 24-Damage as punishment which is range dependent. Even though its -17 its not likely that good Ivy players will use it at throw range.
She has anti-step moves that help keep him in a straight line making him even more useless and at best 24-Damage is the only punishment. This match up is so one-sided it's not even funny.
Astaroth.
Raphael with his universal weak tracking ability is not a problem. Though his quick hitting attacks pretty much negate a number of things Kilik can do the damage differences in this matchup are so much in Kilik's favor that it doesn't matter. As a Kilik player u can even gamble risks the same way u could in a Kilik vs. Taki matchup and the reward would always be huge in favor of Kilik vs. either of these two. Stepping 22/88B, A+B annihilate Raphael. This is a 6/4 matchup in favor of Kilik.
Setsuka I pretty much explained in my previous posts as for everything she can do he can do the same. This is a 5/5.
Sophitia punishes hard on everything Kilik does as well as whiff punisment. There is no question about that and her B+K is abusable vs. him as he can't punish and it evades everything even the few horizontals he has. Her SG damage is beast but Kilik can keep up in that regard as well. The thing is even considering all that Sophitia has no mixups. I mean none and because of it both Kilik and Sophitia is left at an even stalemate at whiff punishing. Turtling is applicable from both sides. Sophitia is a really phenomenal damage wise character through punishment and whiffing but she doesn't make you want to duck and turtling her makes her 1-Dimensional. This match is a 50/50. I actually have a really beast Sophitia player in the NY crew where I am as well which is Ramon who just placed 2nd at MA Regionals.
Tira - I can't say as there are basically no Tira's in my area except Tidus and I don't play him much but I did play him at NEC9 with no knowledge of her and to this day I still don't know anything about her. What I do know is I have never had any problems from her whatsoever. She uses a crap load of Mids as well and Asura usually makes it easy for me. Though I don't know enough to argue this one.
Voldo - The infamous Voldo the guy who's animations are so fucked up you have to guess everything. Honestly i'm not seeing what everyone else is seeing with this guy. Like tiamat stated above his tracking is horrendous outside of backturned making it easy to step and punsih this guy. Also that K he does is not enough to make me question my use of Asura IMO. On block the minor pushback in combination with a backstep allows me to space and restart the distance game. IMO opinion I feel this is a 5/5
SU, many people claim they can GI charges on reaction and say how they will just gi all my charges. Best of luck on that.
Well hopefully if I make it to EVO and so do you. We can go ahead with that friendly MM to get some serious games in and we will see the results!
lol ,for those people who claim they can GI charges on reaction.
I am asking, could you GI X's 1A_3A or even Cass's 1A? these'moves are all over i21 .
we're talking GI it by "reaction", not sucessful GI.
Some people just won't believe...........
Like I said I have been doing it for a while now and I can only speak for myself. You can even see shades of it in my NEC9 KDZ match in the second match near the end where the refelexes only got tighter after some educated guesses. That was back then when I relized the power of Hilde. Now its totally different as no guesses are needed.
In regards to the X/Cass its different because it also helps that Hilde has no threatening assets outside of her charges so your always prepared for just that. It keeps you alert and the blue cue only makes it obvious.
Because your defense has to be so tight in this matchup that also helps.