Agreed.
Either way, very interesting stuff. I should note that some how everyone seemed to bypass the fact that everything I was saying pertaining to Raph or any specific character was simply to represent a concept more than a specific thing.
Still, very interesting how this thread turned into...
In regards to the JG, the rewards isn't what I'd consider what defines whether a character is better or worse thanks to JG. I think of JG and it's relevancy to tiers not by its rewards, but by the need to JG.
In your example Raph or SF cannot punish the hypothetical AA or BB. Using that same...
I believe I clarified that this wasn't the case.
You have quite a lot of interesting things in there. While yes, tiers are open to debate I expected tiers to be defined more or less by raw numbers and data. I suppose there are other factors that I have not considered that must be taken into...
I posted this in the Tier Discussion but it was waaaay too big and felt it invaded the thread by taking up an entire page so I'm posting it here instead. I also added a poll. I expect to be called a called a massive dumb ass but I'm honestly curious about what a high level gaming community has...
I have a huge post about the tiers and how they're being discussed and such. I posted it here originally but it was rather long so I decided to make my own thread for it rather than overfill this thread. Please check out my post...
I wasn't big on Zas so I don't really know how he played so to speak so I'm going to make a very very ignorant assumption about his play style.
Zas had a lot of drag moves that pulled opponents closer, seemed like some frame traps were heavy on him. I duno about tech traps but I think he had a a...
Yeah, somewhere in another thread possible one of the 2 listed above a guy explained how you can buffer 8 way run moves in. I belive the post I read was simply like 66(6A+B) and instead was canceling a dash, but it also contained info about that. Essentially if you have to do 8way4 or 8way6, you...
There is no way maxi, voldo, or pat is high tier. DJ is probably not high tier either, all he has is EGWF jf and some general 50/50 mix ups. Voldo is horrible in this game, nuff said. Pat I don't know a terrible amount about. His 236B jg has small range but can punish decently. Decent CE damage...
I still gotta say my advice for Mitsu still seems rather sound. I probably haven't versed any professional/tourney worthy Mitsu's yet but the ones I have it has really came down to adapting. If I can adapt to the 4B timing I can play normally and unhindered. If I can't adapt to it I lose. In...
Now, I know you can JG a lot of stuff, but that is JG. I do have a few specific questions though.
Can you GI (Manual or aGI) unblockables still?
Ex: Cervy 6B+K Bullet
Can you JG grabs?
Can you GI grabs still?
That is all for now...
Thank you.
My testing has failed in all categories...
The key to punishing/getting past Mitsu's 4B is to see it comming. Most Mitsu's do this like clock work. They wait for certain moves then do 4B, or some even desperately throw it out every chance they get. Once you're no longer blinded by the aggrivation it is much easier to deal with.
The most...
I just started playing Algo and can't get this to work...
44B > 66A+B > FC 8B BE > 2A+B > FC 8B (135+) 25% meter
Is this due to the patch or am I just failing?
In particular the FC 8B BE after the first 66A+B I can't even get to hit, seems blockable. In addition, FC 8B BE > 2A+B is blockable as...
I used to not think so but my friend started playing him and I feel like Asta is fully capable of crippling Maxi. My friends Asta isn't even great, he just knows how to fight my Maxi and I can already see potential for Asta crippling Maxi.