b4k4
[10] Knight
Certain auto-GIs can be good here, too, i.e. Alpha A+B.Best thing to do is to GI. Not a waster of meter because if she does GI back she has less metter. Less meter for Viola = less damage. This is a good thing.
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Certain auto-GIs can be good here, too, i.e. Alpha A+B.Best thing to do is to GI. Not a waster of meter because if she does GI back she has less metter. Less meter for Viola = less damage. This is a good thing.
Omega has other options you didn't cover :
- her best offensive move : 4B (60+ dmg NH, 90+ if CE, +0 block)
- 66A (very good antistep tool, -12 but can be safe against some characters because of pushback > Alpha can't punish it with AA)
- WS B is also very good.
- NS A very good starter move (unsafe, but TC and antistep tool)
- 22_88B (TC, safe, combo with DNS B NH)
+ very good pokes, average to good throws (enough to feel pressured) and a very good guard break damage overall.
Her damage isn't "that" high without CE. But a very very good punishing character with some good offensive tools.
I am surprised you didn't talk at all of Pyrrha's best move : 22K.
Pyrrha's damage isn't that high either (apart from 22K 236B:4 nothing is over 80dmg without CE). She has better pokes, and better damage opportunities that Omega but she has a serious weakness : zoning. She will suffer against good zoning characters like Nightmare, Mitsurugi, or even Cervantes.
This weakness isn't Omega's. I believe Omega will end up over Pyrrah in the long run if you look at MUs.
- Raph well... just make him pre-patch version, everyone will be happy.
Yes yes yes GI Viola I 100% agree, make that bitch waste her meter, you don't want to fight her with meter. She already used 2 stocks on the BE. GI vs Viola is the way to go, absolutely. You can rob her of her CE traps in later rounds too.Best thing to do is to GI. Not a waster of meter because if she does GI back she has less metter. Less meter for Viola = less damage. This is a good thing.
JG or step isn't that good because you can cancel the second hit into 6B+K + pressing.
After the patch, this move can delayed with a huuuuuge window.
This allow for better confirms, or delay gimmics.
Combos like 6B+K 2A 44A BE + combo are possible only because of this delay (139dmg without clean hit for 1 BE).
Very good post Maxou, I agree on most parts. However I think Mitsu need a serious nerf and I dont think ZWEI is weak. I think Hilde is one of the worst characters in the game though and definitely Viola is S tier. I dont think bringing Raph pre-patch would make him much better, though.My list (updated) :
S: Algol*, Alpha Pat, Cervantes, Mitsurugi
A: Viola*, Patroklos, Omega
C: Nightmare, Astaroth, Yoshimitsu, Voldo, Ivy, Natsu, Pyrrha
D: Ezio, Leixa*, Maxi, Aeon, Xiba, Hilde, Tira
E: Siegfried*, ZWEI*, Dampierre
F: Raph*
* = need to be patched asap.
- Algol need a real nerf : way too much damage overall, his 66B is just way too safe (-10/-11/-12 should be good because of pushback), Qi K/B at wake up should have removed tracking (especially Qi K) in order to make the A useful, FC 8B BE should be nerfed in air combos.
- Viola need a real nerf too : waaaaay too much damage, her 44A BE need to be nerfed, her 3B AAB 6A+B 2B+K BE needs to be removed, her BT throw need to be nerfed in order not to have 44A BE connecting.
- Leixa needs to be upped : I put her in mid (D being mid) but I think is she should be in E... She deals no damage at all, her only redeeming feature is her correct frame trap game and auto-evade game. She needs either to have more damage or more guard breaking situations.
- Siegfried needs to be upped too : please give him back 55/50 damage throws, and he needs more NH damage without BE.
- Raph well... just make him pre-patch version, everyone will be happy.
I think this game is kinda balanced too, but some tweaks are needed to make this game even better.
PS : If you want to patch Alpha Patroklos, I would reduce damage overall (reduce 2A BE and JF twister damage would reduce all his damage), make FC 3B:B to 1.03's 1B:B timing (1JF window), make FC 3B:B less damaging too but buff 6AA (-14 instead of -16 block), buff 44A (more range, this move is completely useless atm).
PPS : Hilde may be C tier and Ezio may be E tier. Dampierre tier is completely random.
EDIT : Thank you ChaosK
Very good post Maxou, I agree on most parts. However I think Mitsu need a serious nerf and I dont think ZWEI is weak. I think Hilde is one of the worst characters in the game though and definitely Viola is S tier. I dont think bringing Raph pre-patch would make him much better, though.
Hilde sucks b/c everything she has is heavily punishable, and her tools are not spectacular to begin with. I cant understand how can anyone think she's any good, really.
My thoughts on this:My list (updated) :
S: Algol*,
* = need to be patched asap.
- Algol need a real nerf : way too much damage overall, his 66B is just way too safe (-10/-11/-12 should be good because of pushback), Qi K/B at wake up should have removed tracking (especially Qi K) in order to make the A useful, FC 8B BE should be nerfed in air combos.
Algol also has plenty of other weaknesses that prevent him from being "S" tier (i.e. greatly above the rest of the cast in a way that lower tier characters have no chance of competing). For one, his stepkill is a joke. All his options are either too slow, unsafe, or short ranged.
For one, his stepkill is a joke.
^.^Best step killer is Algol's CE.