FixdSwine
[10] Knight
Can't they side-ukemi away from the 3B?
Near wall, they can tech out right. But otherwise. No
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Can't they side-ukemi away from the 3B?
Actually they can, I tested it quite a bit yesterday. A tech right will escape the 3B and though you can't be actually punished if they grab you it's a side throw. Sure you can break it but putting yourself in that situation isn't good to start with.
The best part about this find is at at and edge doing whatever->CE1->FC8bA+B+K, 3BB scales less than 4BA, FC8bA+B+K, 3BB. It sorta lets you burn a chunk of meter to go for kills off moves you'd have to CE2 from before. Since 3BB builds 16 points of meter and the combo leaves you 60 to spare you're left with a respectable amount if you were in a close round and had to finish it off a random 22A hitting them towards the wall or 3AA as they try to.walk away from it. This also lets you combo off a raw 66B for big damage at a wall where Q-Flip A+BbA+B+K is inconsistent.
It leaves you at disadvantage, I already fidgeted around with it. FC8B without the stun followed by a BB got CH before the animation even began by 2nd player Algol's BB. The BE version is a little better but still - on hit without the stun. It _might_ work as a cute "break it out at the very end of a long set and throw" gimmick.
Yeah but that's pretty gimmicky all in all. I mean you're giving up damage to leave your opponent standing with you at disadvantage. If you're looking at recovery while wanting damage there's alwaysPeople might get confused and continue blocking though. So you could take advantage of the confusion. You could always do 2A to just make sure you get frame advantage though, unless your opponent does it first.
What is the best follow up to level 1 CE? Is it 4BA or can you get something better?
Sorry if it was already discussed and answered.
snip
I watched your video and I must say that it was impressive, I also have a response to your challenge in your video's description, I posted the combo a while back but here is a video showing the combo:
The combo is at 0:03; the damage done to the opponent was 228 (you can see it by the large numbers in the background while I'm hitting him)
I also posted it as a video response to your video. :)
Edit: the combo notation is:
44B, iFC 8B BE, 2A+B, 66B BE, iFC 8B BE, 3B BE, QI A+B B
I hope it does.humm, apparently now people can just guard out of ukemi. I hope that doesn't mean our combos are escapable. Places I'm worried about are 2A+B after iFC8B and 44B after iFC8B.