Thanks for the invite, Vil. I've actually been working on a series of non-human characters, so I can compete on quantity if not quality. A few have appeared in the tips thread.
The Dragons
Like vampires, dragons appear in many cultures, seemingly independent. Perhaps they're as ancient as Soul Edge and Soul Calibur! One has an over-sized arm, the other an oversized head:
For Nightmare, I used Aeon's head but gave it a crest, and for Pat I made a tongue from a mask to turn the dragon helmet into a head. For Nightmare, I put scales on the slops, because the shiny texture seems to accentuate the bump map, and likewise the rubber unitard for the blue dragon's hide.
Mid-East
Assyria and Babylon made statues of lamasu and shedu, winged lions or cattle respectively, with the heads of men, but there was a variant: A winged man with the head of a bull, sort of like a minotaur. Statues of Assyrian warriors depict either axes or bows, with the archers seeming to be the elite, so I chose that for my shedu and gave him Devil Jinn's style. Assyrians made armor from bronze scale, and the fish motif figured in their religious iconography.
Moving on to Egypt, I made a sphinx: Winged lion with a goat's head (like the statues at Luxor). I needed both the cat and raccoon tails to make a lion tail. With both the shedu and the sphinx, the animation of the wings looks good - it happens fast enough that you don't see two sets of wings unless you specifically watch for it. Instead, it just looks like the wings spread. Also here I have Horus, in this case made
without the eagle head (so I'm not sure if he counts as an entry) because I wanted something with more personality. I plan more of the Egyptian deities, but there's not much available, in terms of Egyptian motifs in the design elements, to differentiate them.
Also not as an entry but to continue the theme, here's Algol as a genie. Notice the bottle he lives in, the world within reach but beyond the grasp of hands manacled with magical inscriptions.
The Orient
India gives us the legend of the rukshasha, sometimes described as a tiger-demon. India also gives us the
urumi, or real-life whip-sword, so of course I gave him Ivy's style.
Japan gives us the legend of the tengu, an anthropomorphic crow, sought out by samurai as mentors in swordsmanship, so of course this is Mitsurugi.
Tribal Contrast
The gnole is a wily hyena-man from tribal legends of Africa, an enemy who usually tricked his human prey, but could sometimes be outwitted in turn. This one carries a rusty machete, a vest of zebra fur which he hunted himself, and pants of rawhide, probably from the same zebra. [EDIT: Made the ears bigger per Vil's hyena concept, about double original area; is that enough?]
The jaguar warrior of Central America is a parallel of the Viking
berserk (literally bear-shirt), not an enemy but a tribal hero who transforms under the spirit of the jaguar. Seen here he wields an over-sized
macuatl, a wooden sword with teeth or jagged stones to make a blade, and he carries a javelin to throw with his
atlatl. His armor is wooden, with a skirt of colorful feathers to stop projectiles.
Greece
What can you make with the snake hair except a gorgon? Pyrrha Omega is the fourth sister, with a mask to hide the countenance that turns men to stone, only the inhuman eyes visible, has the usual tusks and wings and of course snakes for hair (and not just on her head). She fights with a mirrored shield left behind by one of the heroes who tried to slay her.
The satyr here is a survivor into Roman times, forced to fight with a manicus as a gladiator. Pyrrha's style expresses his reluctance, but it's overcome with a whip; sorry you can't see the scars in frontal view. Note the pipes.
For completeness' sake I'll include a Neriad and Pyrrha as a Dryad, though they don't actually use animal parts, and the minotaur I'll save for another section, but here's Astaroth as a cyclops, not the barbarous kind that fought Odysseus but one of the master craftsmen who builds "cyclopean" fortresses.
Europe
My first CAS was a werewolf with Hilde's style, intended to represent her dad and explain the particular form of "animalistic" insanity he suffers.
Also here is Ziggy as the Horned Lord, leader of the Wild Hunt in Celtic myth and a prominent figure in Wicca. Fey faces appear in his pauldrons, and he has organic patterns throughout his costume; the greaves are supposed to look like bark.
A couple of sprites, for the insect wings.
I'll spare you the angels and devils, except for Viola as a placeholder, dressed as a witch of conservative taste. I find I get a lot of mileage from the basic striped pattern; in this case it ties together the hip skirt with Oprah's top. Appropriately, the malfested hand is the one Viola slashes with.
Old West
Vil, you taught me to see Tyra's hoop as a lasso, so here's a horse as a cowboy. Since you can't combine pants and hooves, I used a plaid unitard with a blue sticker on each leg (leaving two sticker slots for back pockets) and the bolt as a buckle to cover the interface and suggest the existence of a belt. Unseen in frontal view, the legionaire's plume provides a horse tail.
And here's that minotaur, too, wearing the "Lazy Eight" cattle brand - hmm, need to make that look like a scar. [EDIT: Can't make it look like a scar, too smooth.] The ring in the bull's nose is the snake horn. The white horns on a black head require generous use of stickers. If you want to continue the theme of Ancient Greece in the Old West, just switch that bandana for wings to make the horse into Pegasus.
Other Anthropomorphs
Papa Bear resembles your Pandaristocrat, Vil. I use the profile of Pyrrha as Goldilocks on his character card. He's following the "Dress for Success" formula of navy blazer, gray slacks, and maroon tie.
The samurainocerus is the only rhino I could make, because only the boy's festival armor blends the edge of Rock's headgear. Again I used the slops to accentuate the bumpmap on the legs, but it's sea king's gambeson for the hands and tabi for the feet. I needed two objects for the lower jaw, and of course one for the tail, the cat tail, deformed and patterned, with only the last segment protruding, though you can't see it in frontal view.
Xiba acts like a monkey, so here he is as one; I think the lion sticker looks more like a baboon when you lighten the lines, don't you?
Maxi's a pirate, so I made him a macaw, specifically a green-wing. I used spheres to make the mostly bare patches around the eyes, with a pattern for that tracery of fine feathers. Looks like I'm on the same page as your parrot concept but I don't recognize the species of yours.
Cervantes appears as a fox, just because. Notice the fox heads on his shoulders. The turtle shell ain't so great as a hat, but it's the only option, and a pirate captain should have a hat, donchathink?
Zwei is a firehouse dog, a dalmation naturally. The cigar is important; it covers one bar of the muzzle's grill, so that the other two appear as crooked teeth. I had to use cowhide pattern on the small parts (tail, ears, muzzle) to match the scale of the spots on the body. That's the mummy's wrap to include the head, so I had to use stickers for eyes.
Kilik is a lion, based on Vil's concept but with the jaguar head. Tiger has better shape of ears, but I wanted the smaller head so I could bring in the racoon tails into something like a tripod: 2 form the sides of the mane, angled to meet in back, while the third forms the front, both on the forehead and at the throat. And since only the tips of ears are visible, no need to worry that they're not round enough.
And here's my favorite, Hilde as a ladybug, fighting with a blade of grass. She doesn't use an animal head but she does use the beetle horns. Bat wings for the carapace, opened to reveal her insect wings, and ladybug markings on her helmet. Since all of the bug parts attach to her armor, it might be better to think of her in ladybug costume rather than as an anthropomorphic bug, so maybe that disqualifies her from the contest.