Reave
[13] Hero
Oh Ivy definitely has some lengthy combo but they are linked to her BE which seems like a huge (lovable) nerf.Seriously. The best combo I've seen Ivy pull off is 22K 236B. Tira's was... GL 3B 44A 4K JO 66B BE BT B+K GL 6666B BE.
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Oh Ivy definitely has some lengthy combo but they are linked to her BE which seems like a huge (lovable) nerf.Seriously. The best combo I've seen Ivy pull off is 22K 236B. Tira's was... GL 3B 44A 4K JO 66B BE BT B+K GL 6666B BE.
Oh, right, I forgot about that.. I think the best I've seen her do is WR {B}.B 9A+B BE 2B+K (I don't know the input for it now, but it was WP 2B+K in IV), but the 2B+K is side-ukemi escapable.Oh Ivy definitely has some lengthy combo but they are linked to her BE which seems like a huge (lovable) nerf.
PLZ don't judge a character by videos...I didn't say that Tira is a garbage.
All i'm saying is that com pair to the other characters i found less good stuff for her to almost everything.
It will be very frustrating to see for example Dampierre (for me is a joke character and annoying, sorry for the fans) more competitive character than Tira in the game.It's like Dan in Street Fighter to be better than other characters who deserves that.
Anyway.....my opinion from all the vids up until now Tira is the worst character from the others. :(
She wants more moves, and especially effective moves, better control to her mood changes and lost health must be gone completely imo.
A stance will be great because stances for characters has show us in all the Soul series are effective and gives us more mix up game see Tira in Soul Calibur III AE.More flow to her moves and more mix ups.
Also about her speed.
The speed may change for Tira but also change for all the other characters too.Because the game speed change not Tira's only.
Because the AA changed animation and now it has better recovery doesn't mean that they changed Tira's speed.
Anyhow i'm looking forward for the last version to see Tira how could be.Like i said they have plenty of time to fix/add/work things for her gameplay.
SNIPP!
^Yeah, and none of the videos Motiosho were of the recent build, mainly because there's been no good Tira's playing the new build, and she has been buffed in certain areas since the shown videos..
Thank you.....^Yeah, and none of the videos Motiosho were of the recent build, mainly because there's been no good Tira's playing the new build, and she has been buffed in certain areas since the shown videos..
Well, in their defense, as you stated, they moved the moves around. It would take a while to adjust and they're not given time to practice, that I know of. They're just thrown into matches with friends/randoms. It might be slightly easier for us to catch on 'cause we've been stalking the forums looking at the new inputs, but it would still take a while to put it all together and pull off the combos.
Like me, if I were at the recent event, I'd be fishing for a GL 2A+B counter so I could see if 11{B} would connect, etc. I know they didn't, and they were mashing, but.. Y'know.
That is so very true....Well, in their defense, as you stated, they moved the moves around. It would take a while to adjust and they're not given time to practice, that I know of. They're just thrown into matches with friends/randoms. It might be slightly easier for us to catch on 'cause we've been stalking the forums looking at the new inputs, but it would still take a while to put it all together and pull off the combos.
Like me, if I were at the recent event, I'd be fishing for a GL 2A+B counter so I could see if 11{B} would connect, etc. I know they didn't, and they were mashing, but.. Y'know.
At what time does A+B hit??
Edit: I watched it and only saw it blocked, but the fact that it was blocked is amazing enough. Depending on what it does on hit now, 11B or CE might work. Does Gloomy CE pick up the enemy like it should, or does it just do the four quick hits?
That's going to be awsome... aside from that, I can't wait to see what Tira does in story mode, let alone, swing that awsome ring blade of hers.... ^.^when the game comes out it will be great, all of us will be able to contribute our findings on combos,tech traps etc
hopefully ill be able to help out too
Oh, that's B+K in SC4, and I think it's the same now. I thought you meant the A+B headbutt to change states. In SC4, it knocked them down, stunned if in the air. SC4's B+K.B might work with 11B. (I don't know if it's in/the input for it) B+K(wall hit)B A+B 11B (hold?) would likely be a good combo. :)We're talking about Tira's GI when she hops on the opponent and slice's their neck right?
Oh, that's B+K in SC4, and I think it's the same now. I thought you meant the A+B headbutt to change states. In SC4, it knocked them down, stunned if in the air. SC4's B+K.B might work with 11B. (I don't know if it's in/the input for it) B+K(wall hit)B A+B 11B (hold?) would likely be a good combo. :)
Well, I'm pretty sure they'd get up, but yeah, that would be a good mind game trap right there. I'd assume a lot of people, online at least, would still block low. Though I've noticed if they're just guarding, they have a short amount of time to stand up straight with the Critical Edge. Like, they'll be low guarding during the animation, but they're guarding normal when it actually would hit. I think 11B would be better 'cause it gives less notice.That might work too but I meant:
GL B+K (opponent attacks she slices their necks and etc.) 11B or CE
the AA changed animation and now it has better recovery doesn't mean that they changed Tira's speed.
Anyhow i'm looking forward for the last version to see Tira how could be.Like i said they have plenty of time to fix/add/work things for her gameplay.
I'd say Ivy or Hilde would be worst. Her HP drain is barely there, very, very little reason to complain there. She's a lot faster than in IV, but she's been increased slightly more than most of the others.
PLZ don't judge a character by videos...
Tira is a very great fighter in SC5... Deffinately one of the best fighters in SC5.
Theres nothing wrong with Tira, it's simply the fact that the people playing as Tira sucks with her....
Half the people that played as Tira knew nothing about her.... not even her combos. They are making Tira look like she is weak,
but in reality Tira is one of the most powerful fighters in SC5.... especially when you actually learn her moves, combos frame advantages and gameplay.
Some people don't know anything about Tira and some people know little about her...
Take these videos for example: The guy in the 1st video knows a little about Tira's moves, combos and how she works....
If the dude in the video above knew only a little about Tira and he was pulling off combos like that with her and showing little of her gameplay........ Imagen what a pro can do with her...
And here is a example video of someone who sucks with Tira and knows nothing about her moves, combos, frame advantges or even gameplay:
BTW try to remember that this is not the final Tira and that this is only the demo version of her...
But even demo Tira is looking awsome... XD
I've heard multiple people saying that everyone's going to be safer because the game's speed has been increased a bit, but if /everyone/ is being sped up, nothing is really safer. If Tira actually got her SC3 speed back with/on top of the SC5 general speed boost, she would be safer, however Nightmare vs Siegfried, or whatever, would still be as unsafe as in SC4.Agreed, the game is faster pased so i am seeing more offense and safety for all characters. While JG and the meter will play a role in cracking defense and also balance the offense with high damage CEs.
Since its faster pased all characters will seem more fast.