Simple question. Maybe this can be something that is tuned specifically for online play. Maybe its just a move or two that a character has, or maybe you think its something that essentially breaks the game.
My picks (these come from a mostly online experience)
1. Give algol (if he returns) a Force type bar to end the bubble spam if not taking rappid fire bubbles out all togethor.
2. Significantly diminish stun combo damage for Sophitia and Lizzard man. Throw cass in there for good measure.
3. Make the wake up game less effective for all characters (I just feel it is too big an element in the game), specifically Amy and Mitsu whose already extensive standup arsenals should be enough.
4. Give Voldo the same treatment I understand taki recieved from SC3.
5. Cervy's umpteen mid horizontal, high frame, stuns should be in some way mediated.
6. Hilde doom combo... nuff said.
7. maybe ad a bit for Mina, Rock, and make tira's style changes controlled.
8. Dont change Ast, he is perfect just the way he is (hate his character design thoug!)
My picks (these come from a mostly online experience)
1. Give algol (if he returns) a Force type bar to end the bubble spam if not taking rappid fire bubbles out all togethor.
2. Significantly diminish stun combo damage for Sophitia and Lizzard man. Throw cass in there for good measure.
3. Make the wake up game less effective for all characters (I just feel it is too big an element in the game), specifically Amy and Mitsu whose already extensive standup arsenals should be enough.
4. Give Voldo the same treatment I understand taki recieved from SC3.
5. Cervy's umpteen mid horizontal, high frame, stuns should be in some way mediated.
6. Hilde doom combo... nuff said.
7. maybe ad a bit for Mina, Rock, and make tira's style changes controlled.
8. Dont change Ast, he is perfect just the way he is (hate his character design thoug!)