UnseenWombat
[14] Master
Some great ideas guys. I've added some to the sticky.
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Hey, man, thanks for taking the initiative on this.Some great ideas guys. I've added some to the sticky.
Star Wars weapons:.Allow to create ORIGINAL Ezio-style characters.
(I guess that should be done with Algol-style too...idk..)
.More stuff on extra equipment (the one that allows 3 extra "floating" piesces)
(stuff like reptile tail/feet, sword and shield(no, turtle shell in not good enough for shield)
.at least 1-2 more weapons for all styles (and they should be able too colour them( can't do that to all weapons):
A death scythe for Astheroth-style (zasazamel anyone?)
2 heavy swords for Aeon-style (Kratos..?)
an REAL GUN and a sword for Cervante-style (All the weapons look the same and not ONE of them has a REAL gun)
2 katanas for Cervante-style (SC IV Shura)
Umbrella sword for Alpha P.-style (Setsuka)
Mayby some StarWars weapons for certain styles (sound effects and weapon effects could be added too(if not thru weapon, then weapon effects)
- the ability to modify stickers' width and length individually as opposed to their size
- the ability to translate paired equipment (e. g. horns, feathers of strength, goddess' feather brooch) across their horizontal axis as opposed to setting them further apart from each other, which is what the "horizontal" slider currently adjusts
If it was like that, I'll insta main'd mitsuNow that I think about it, it would've been totally hilarious if Mitsurugi's joke weapon was a red lightsaber.
And what about unmirror them, and mirror other stuff?
also - could that interfere with hitboxes ? I read some stuff about body mass and equipment changing the hitboxes
In spite of all these ideas, wouldn't it be better to focus on things that could actually be realistically patched in without much trouble? I mean, the amount of tweaks being suggested seems basically impossible to come from a free patch to me. I'd be happy to see them, but I just don't think this will result in anything. For example, although adjustable faces, hats, belts and capes would be nice, it seems like it'd take some heavy changes to the core Custom system in order for those to become possible.
Really, I think the focus should be on few things that could actually be done by a patch. Looking from that side, I think the two most realistic suggestions for patches are:
-More CaS slots (100? 150? Either way, it shouldn't need some big revamp of the game's system I hope).
-Less equipment conflict - more equipment that can be worn alongside other pieces and just gets partially deactivated, rather than completely forbidden combinations. Here's an example: The spyrobe can be worn alongside the two leather belts and just loses the lower part, the large cloth in front of the legs, and it can be worn alongside one of the cloth belts, but the first one (resembling a karate belt) doesn't allow the combination for some random reason. I remember that people were able to do some interesting mixes of usually forbidden equipment combinations by hacking the game in SCIV, so eliminating some unnecessarily forbidden equipment combinations shouldn't be hard for people working on the game.
I guess for myself what I'd like to see (in the next game because asking for it in SCV is just too much) is parts by element. That is to say things like separating hairstyles into parts. Maybe bangs, backs, side burns, and multiple slots for tails and such (Maybe even option for different hair ties/ribbons/etc.).
For that matter separating some of the items in certain categories. I don't see why a character can't have glasses and a cape.
How about a simple checkbox for symmetrical pairs vs. single items. For instance, maybe you want a character with only one horn. Of course just giving us extra slots and going with all singles works too.
Stop limiting where we can put stuff (nice technical term there).
Individual color assignment for paired weapons. Maybe I want Cervantes' blade two different colors.
Color effects (limited). Make in glossy, make it semi-transparent, or metallic, or matte, or glowing, or some combo thereof. Naturally some do exclude others. Can't have something glossy and matte at the same time.
All access to patterns. Make checkered stickers. Heck make a checkered skin or hair. Go nuts. Sure, some may argue that they don't want to see that sort of thing, but there's no guarantee that they want to see everything you have in mind either.
-This isn't really some thing I want to see, but to avoid some complaints, maybe a weirdness limiter for match-ups. That way those who don't want to play against giant rainbow colored cats don't have to. Not really CAS, but it's CAS related.
Layers, dang it. Some items could go over other items in the same category with a bit of auto-resizing (which is already in the game to a limited extent).
The return of a mode where CAS characters get some type of skill/stat assignment (not necessarily tied to equipment itself). Totally optional, and you can use characters in normal modes too. You just wouldn't have the skills/stats.
As has already been said: unisex, uniform color palate, better dimensional control of items patters and stickers, etc.
I guess what it boils down to is I (and it seems others) want more freedom.
Agreed.Did someone already mention Elysium's dress?
Evidently you can't wear any other undergarments with it.
Yeah, that needs to be resolved ASAP.