Ok, Craftsmen, here's what's going to happen if you all get your way and your cries for bans are answered, also what happens when you extend their logic.
Banned characters
Yoda: He can't be thrown, most highs miss, lows can miss if he decides to attack at the same time, monstrous combos up-close with full force, costs money for some players to practice with/against, this isn't Star Wars
Algol: He shoots projectiles, teleports, has very safe moves, boss character
Vader: Costs money for some people, this isn't Star Wars.
Starkiller: Breaks out of grabs with force, this isn't Star Wars.
Hilde: Skilled players can ring out from practically any distance.
Kilik: I don't like Asura Dance.
Cassanda: Hitbox issues
These are just actual complaints I've heard causing some people to ask for bans. Let's extend that logic to see who else would have to be included, shall we?
Nightmare: Grim Roundhouse picks up from grounded and rings out, Grim Stride makes high horizontals whiff.
Lizardman: Crawling stance can't be grabbed except by crouch grabs.
Astaroth: Can grab from any position, breaks grabs while backturned.
Rock: Infinite grab combo, even though breakable.
Raphael: Teleports.
Cervantes: Teleports, shoots projectiles.
Yoshimitsu: Teleports, flies, heals, this isn't Tekken.
Setsuka: Just Impacts better.
Voldo: Blocks backturned, poses can only be crouch-grabbed, breaks grabs backturned, different attacks for females/males.
Taki: An unblockable attack can launch opponent so she can leap and RO.
Yun-Seoung: Crane stance completely negates vertical attacks.
Amy: Small hitbox.
Xianghua: Can attack while grounded.
Tira: 2 characters in one. Nobody else gets entirely separate movelists.
Ivy: She's got basically 3 weapons.
Wow, lots of reasons to ban things. If this ban logic (if it can be called that) is extended to that point, here's what we'll end up with.
Allowed characters
Maxi
Mitsurugi
Yun-seoung
Seoung Mi-Na
Sophitia
Siegfried
Talim
Zasalamel
Still kinda diverse, but we lose so much from the game. I say to all Craftsmen, that the calls for bans will never end. The more you get your way, the more someone else is going to gripe about other characters. When you start demanding that someone gets banned or patched, just think about the other side for a moment. Regardless of how much sense your arguments sound to you, think about what you would think of someone else who is completely convinced this other character is broken, while you've been (probably) able to answer it consistently. Just wanted to add a little perspective there.
I 'd also like to clarify in response to some of the posts made here. The primary thing that came to mind when I did this is against the "this breaks the rules" argument, though other arguments also come into play. When you decide someone breaks hypothetical rules that seem natural to you, but conflict with how the game actually plays, you get this...
EDIT: Added Ivy. Dunno why I forgot her.
Banned characters
Yoda: He can't be thrown, most highs miss, lows can miss if he decides to attack at the same time, monstrous combos up-close with full force, costs money for some players to practice with/against, this isn't Star Wars
Algol: He shoots projectiles, teleports, has very safe moves, boss character
Vader: Costs money for some people, this isn't Star Wars.
Starkiller: Breaks out of grabs with force, this isn't Star Wars.
Hilde: Skilled players can ring out from practically any distance.
Kilik: I don't like Asura Dance.
Cassanda: Hitbox issues
These are just actual complaints I've heard causing some people to ask for bans. Let's extend that logic to see who else would have to be included, shall we?
Nightmare: Grim Roundhouse picks up from grounded and rings out, Grim Stride makes high horizontals whiff.
Lizardman: Crawling stance can't be grabbed except by crouch grabs.
Astaroth: Can grab from any position, breaks grabs while backturned.
Rock: Infinite grab combo, even though breakable.
Raphael: Teleports.
Cervantes: Teleports, shoots projectiles.
Yoshimitsu: Teleports, flies, heals, this isn't Tekken.
Setsuka: Just Impacts better.
Voldo: Blocks backturned, poses can only be crouch-grabbed, breaks grabs backturned, different attacks for females/males.
Taki: An unblockable attack can launch opponent so she can leap and RO.
Yun-Seoung: Crane stance completely negates vertical attacks.
Amy: Small hitbox.
Xianghua: Can attack while grounded.
Tira: 2 characters in one. Nobody else gets entirely separate movelists.
Ivy: She's got basically 3 weapons.
Wow, lots of reasons to ban things. If this ban logic (if it can be called that) is extended to that point, here's what we'll end up with.
Allowed characters
Maxi
Mitsurugi
Yun-seoung
Seoung Mi-Na
Sophitia
Siegfried
Talim
Zasalamel
Still kinda diverse, but we lose so much from the game. I say to all Craftsmen, that the calls for bans will never end. The more you get your way, the more someone else is going to gripe about other characters. When you start demanding that someone gets banned or patched, just think about the other side for a moment. Regardless of how much sense your arguments sound to you, think about what you would think of someone else who is completely convinced this other character is broken, while you've been (probably) able to answer it consistently. Just wanted to add a little perspective there.
I 'd also like to clarify in response to some of the posts made here. The primary thing that came to mind when I did this is against the "this breaks the rules" argument, though other arguments also come into play. When you decide someone breaks hypothetical rules that seem natural to you, but conflict with how the game actually plays, you get this...
EDIT: Added Ivy. Dunno why I forgot her.