ok, the stupid banter about slipperyslope and all that other bullshit aside, let's look at the facts:
-there was a ban on CAS characters because of certain adv/disadv. from the normal characters. this ban has stayed true since sc3. those adv/disadv are less apparent now and the character balancing is lightyears ahead of sc3. this, now, isn't game-breaking.
-there was a ban on star wars characters, because they didn't "belong" in the game because of some bullshit story that was made-up to give all these idiots a reason to find this great amazing soul edge/calibur sword. yea, yoda and vader are consol specific (kind of), but apprentice isn't. this isn't game-breaking.
-there was a ban on the extra characters for a few reasons: again, they don't fit in the bullshit "storyline"; they gain certain advantages compared to their counterparts; they also have disadvantages from their counterparts. this isn't game-breaking.
-there was a ban on algol because... well, for a lot of reasons. ultimately, people didn't want to have to be forced to learn how to play against a character that was vastly different than the rest of the cast. this isn't game-breaking.
-now, we have some lame asses calling for a ban on hilde because of her RO ability. in actuality, that's a guise for people not wanting to learn how to play against something that actually makes them f***ing think and actually have to use defense to win the match.
isn't that a bit of a snow ball effect in and of itself? i'm sure this thread can be used as a parody for some nice tongue-in-cheek humor, but the reality is that it's not too far off point.
i can see it now: people complaining about kilik's asura and fotd to asura ro ability.... yoshi's imcf to 3b,44bb, 44bb, a:b+k ro ability...
how bout this: don't be a bitch and just play the game.