Greetings, my fellow CAS-artists, Soul Calibur fans and friends. This is Herr-Krieg writing :).
After one week of pause and creating new CaS-creation as well as upgrading the older ones, I´m most pleased to post this new update. And boy oh boy am I excited to show you what I have come up with during this week long gap. With my hobbies occupying most of my time I haven´t had that much of time with Soul Calibur 6, but with last nights playing session as well as the couple of sessions a week ago I´m proud to present you the fruits of my hard work from all of these sessions, wrap up in this update. There will also be something a little bit special I´d like to show you, which I´m not quite sure whether it should be on this or some other thread, but nevertheless. I do most sincerely hope that you will enjoy what you will see here. So, without further adjå, let´s get this show on the road, shall we :)?
Up first, while my latest creation, the gorgeous german mechanic Erika Grupp proved to be an overall success, I did receive most constructive critisism as to how to improve her to make her look even better. In last weeks playing session, I did just that.
Ladies and gentleman, boys and girls, CaS-artists and Soul Calibur fans, meet Erika Grupp Ausf. B ( ausf, german, meaning version ) :
The first improvement concerns her face. Both fellow CaS-artists, Vilarcane and TopGun87 minded that her face was too cute considering her muscular build. After considering it myself, that was indeed the case, so I changed her facial expression to that of being more serious and mature looking, to better fit her bodybuild ( not to mention her german origins XD ).
The other improvement considers her googles which camo colour patterns were hard to read ( credits for critisism to Vilarcane as well as the solution he suggested ) so I coloured them to have the same kind of colour as her leather belt.
The third improvement is the wrench. Vilarcane wrote me its head to be too small as well as needing a colouring expressing more of it being metal. So I made the head bigger ( now looks just about the equal or same size proportions as the hammer on her back ) as well as tried to colour it to look a little bit more metal, or to at least have some metal shading to it.
Up next we have my very first alternative costume desing for a regular character from Soul Calibur franchise. Way back when I uploaded my dominatrix commandant Hilda Braum and received most thorough review and opinion considering it from Vilarcane, he mentioned the term "Nazivy" as a suggestion name for her style using the style of Ivy. This term planted an idea to my head of Ivy having the nazi commandant outfit as well as an alternative costume. I mean, her personality is already quite spot on, considering the concept of the outfit XD.
At this point, I kinda want to refresh my old statement considering the ideas and ideological side behind these costumes, just to be sure and make it clear. I DO NOT support nazism, neo-nazisim, fascisism or any other such racist ideas and ideologies. I merely find that people back then wore the most badass and cool looking uniforms and gear.
And here she is, as the sexy dominatrix commandant of the Third Reich:
I wanted her uniform to have some small details different compared to Hildas uniform, so I replaced the symbols on the "armbands" to hearts instead of stars, as well as the "eagle" sign on her hat. To be honest, the heart symbols actually became more clear compared to star symbols on Hildas outfit and I was very pleased with that.
Her certain flexibility is legendary XD.
The next one, is something truly special and different. As the concept of my sexy nazi commandant Hilda Braum truly started to grow and kept on growing with her alternative attires for different situations while still fitting on her "historical" concept, I really started to love the creation. I mean, I´d like to think that she was kind of the creation that really put me up on the map here among CaS-artists and being my first truly successfull creation. Like her creation opened up the doors to get me more easily accuinted to community and gave me inspiration to keep on going creating more CaS-works.
Because of this, I decided to go as far as to order an art comission of her from an artist. After about a week of searching for the right artist, providing her with the comission details, and her making the comission a reality one week ago, she provided me what I consider a most successful art work that was well worth the money I spent on it. The specific artist providing me this art work is Frostbite07 and you can view more of her gorgeous works at her Devianart website: (
https://www.deviantart.com/frostbite07 ) Her site also has the more...."politically correct" version of the artwork to be presented in DA in the following site : (
https://www.deviantart.com/frostbite07/art/Hilda-Braum-788162566 ). Needless to say that the credit for this artwork goes to her and her talented skills, the comission idea being mine.
Ladies and gentleman, boys and girls, fellow CaS-artists and friends, I´m proud to present you, our sexy, strong, dominatrix nazi kommandant, hailing from Berlin in 1942, Hilda Braum:
With that bombshell out of the way, back to the CaS-creations in game itself. I got the base of the idea behind this next CaS-creation back in February as I introduced my samurai CaS Kagimira. Back then TopGun87 suggested the idea about "a sexy buff amazonian lady" as he wrote that it would fit to my style of favouring buff women. While I didn´t get the inspiration right away, the idea however remained at the back of my head. And about couple of weeks back, I decided to give it a shot. And oh how happy I am that I did :).
While the starting concept at first was about an amazonian lady, it however changed along the way to that of an african warrior woman. I got inspired By my will of wanting to utilize the tribunal primitive equipment sets, which I thought that would fit more to an african origin warrior lady. The style options and proper weapons for her concept were also a fact that gave me inspiration as many styles, like Knightmare, Groh and Astaroth have a weapon option of primitive, ancient weapon. Once I got the concept and the idea as to how to make it happen lined, I truly got excited as to how she would turn out.
I´m most pleased to present you, the formidable warrior lady hailing from the wild life and hunting grounds of the African savannahs, Aziza:
"The brute queen of the savannahs showing off her strenght"
Now while her brute looking rhino head gear and shoulder boulders make her look intimidating, what lies beneath them is the beaty of the african wild life, showing off her confidence gained through many years of hunting, fighting and surviving experience in the deserts and wild life of african savannahs:
The rough and unforgiving conditions in the deserts and savannahs of Africa have driven our mighty warrior to utilize and master all sorts of different primitive and tribe weapons in order to survive, fight and stay on top physical condition. Be it her main weapon, the large axe, or versatile twin boulder swords....
.....a single large boulder/wood sword....
....or an ancient tribal spear....
...her wild and tough life in African savannahs has taught her well and made her a formidable surivor.
Quick quiz: What african symbolic name her name resembles and what does it mean :)?
How about seeing her on the field?
Would make quite a pairing, don´t you think? Material for some fanfiction even? Okay, maybe not XD.
Aziza giving Voldo some ass kicking
And as for my last, but definetily not the least CaS-creation from last weekends playing session, I decided to take a little bit of a gothic approach. As I was thinking about a new concept and idea for my next new CaS-creation, I decided that it was time to go gothic and try to create a cool looking gothic vampire lady with power and determination.
Ladies and gentleman, boys and girls, SC fans and CaS-artists, I give you the most blood sucking, gorgeous, stunning and gothic vampire warrior lady, Ravienna:
Considering her little "pet" behind her I wanted to try out character having a companion like that made out of extra equipment. And since she is a vampire, what could be more better for her than a bat? Well, quite a fat and scary looking face I admit, but I just tought that Emils mask was just creepy enough to fit to her concept of horror and vampire theme XD.
As for her Groh fighting style, I actually first considered her having the fighting style of Raphael. After all, Raphael is practically a vampire in Soul Calibur 4. I did however find that Grohs style is more suitable for her warrior like acrabatic supernatural moves, the weapon option she has looking so gothic, not to mention the styles soul release which in her case look like she fully unleashes her vampire powers to her disposal.
"She´s smelling the blood and there will be lots of it."
"Want to test how sharp my blade is?"
How about seeing her little in gameplay?
Quick quiz: Can you spot a small detail in her body considering her vampire theme?
Phew, and that´s it for this rather large and versatile update showing the results of my several SC6 playing session from the time of about a week and a half. I do most sincerely hope that you have enjoyed viewing these creations and that you can see the work and time put behind them. As always, comments, constructive critisism, opinions, ideas and conversations are always welcomed and appreciated.
And most naturally, as always,
Let the tale of souls and swords be eternally told :D!