Adding to this people stick around when a game is good and has a lot of depth. It dosent matter how much support the developers give if the game sucks. And personaly i dont want a bad game to have longevity. I hate the mentality that you need to support a game even if it clearly sucks just so that the community can prosper. Id much rather people just let bad games die. Also constant balance changes is not a good thing at all. Fighting games are not like other competitive video games in that they need time to be figured out, for some it can take years for the really busted stuff to be discovered. Most of the fun of fighting games is people finding really broken stuff and then every one else trying to find how to beat that broken stuff within the game. I mean you can just look at the neather realms games to realize that patching a fighting game too frequently is a bad thing.Realistically the only people that tend to stick around is anyone who wants to remain competitive. Unfortunately i don't think game updates and mechanics can really change that as its up to the players own mindset whether they want to face the grind to become better. This plagues all fighting games though.