RyujiSakamoto
Premium Member
Perhaps due to this thread someone has already made a video approximating Hwang's SCIIIAE movelist. @Amysorel3 thanks so much for pointing out that link of the ISO!
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Haha thanks but we should really be thanking revampedtelephone he is the one that uploaded it 8D
Perhaps due to this thread someone has already made a video approximating Hwang's SCIIIAE movelist. @Amysorel3 thanks so much for pointing out that link of the ISO!
Can anyone confirm if he missed any AE moves - or whether this page is missing any instead? Looks like he missed out A+KB and maybe K+G?
Perhaps due to this thread someone has already made a video approximating Hwang's SCIIIAE movelist. @Amysorel3 thanks so much for pointing out that link of the ISO!
Cool! When are you going to finish Rock/Asta and the rest of the SC1 characters? I scanned the page from a Japanese magazine. Here you go:@Mantis2K Whoa whoa thanks!
How did you find that picture? Do you have the movelist for Amy or Li Long? I will definitely use this movelist in my clone comparison for Hwang in my SC3 AE video
@Amysorel3 Woah woah woah woah woah, what? You got em working! I am now interested on this topic, although all the problems in the video are signs of a generic PS2 OUTOFMEMORY_EXCEPTION.
@Ian I am now fully and truly back, developing a game on one side, working on KH on the other, and working on SC3 on the third side. I am also looking for a way to swap the CARD slots with CHAR slots. Who knows, maybe one of us will find it.
I think the Memory card and Bonus character slots may need coding to be removed, as putting in file 3 messes up the character select screen but it still doesn't replace those slots. Also do you happen to know where Amy's new select pose is? As it seems to be in file 3 pkg 38 but....
Here's what it looks like. I want to know where it is exactly but no luck
And, it messes the screen up because all of the Icons are in File3, at least the references to them. As well as Char Selection Data.I think the Memory card and Bonus character slots may need coding to be removed, as putting in file 3 messes up the character select screen but it still doesn't replace those slots. Also do you happen to know where Amy's new select pose is? As it seems to be in file 3 pkg 38 but....
Here's what it looks like. I want to know where it is exactly but no luck
That sounds similar to how Smash Bros handles their character select screen. This could be possible with a gameshark/actionreplay/pnatch if it is handled the way I think it is, based on your description.
The way that the Screen works is this:Ah, not quite what I meant. In smash bros, there are codes that modify the universal character engine and the locations of where portraits appear on the selection screen-- I thought that was what you meant.